mutter/cogl/cogl/cogl-pipeline-cache.c

129 lines
4.2 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011, 2013 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
* Authors:
* Neil Roberts <neil@linux.intel.com>
* Robert Bragg <robert@linux.intel.com>
*/
#include "cogl-config.h"
#include "cogl-context-private.h"
#include "cogl-pipeline-private.h"
#include "cogl-pipeline-cache.h"
#include "cogl-pipeline-cache-private.h"
#include "cogl-pipeline-hash-table.h"
struct _CoglPipelineCache
{
CoglPipelineHashTable fragment_hash;
CoglPipelineHashTable vertex_hash;
CoglPipelineHashTable combined_hash;
};
CoglPipelineCache *
_cogl_pipeline_cache_new (void)
{
g_autofree CoglPipelineCache *cache = g_new (CoglPipelineCache, 1);
unsigned long vertex_state;
unsigned long layer_vertex_state;
unsigned int fragment_state;
unsigned int layer_fragment_state;
_COGL_GET_CONTEXT (ctx, 0);
vertex_state =
_cogl_pipeline_get_state_for_vertex_codegen (ctx);
layer_vertex_state =
COGL_PIPELINE_LAYER_STATE_AFFECTS_VERTEX_CODEGEN;
fragment_state =
_cogl_pipeline_get_state_for_fragment_codegen (ctx);
layer_fragment_state =
_cogl_pipeline_get_layer_state_for_fragment_codegen (ctx);
_cogl_pipeline_hash_table_init (&cache->vertex_hash,
vertex_state,
layer_vertex_state,
"vertex shaders");
_cogl_pipeline_hash_table_init (&cache->fragment_hash,
fragment_state,
layer_fragment_state,
"fragment shaders");
_cogl_pipeline_hash_table_init (&cache->combined_hash,
vertex_state | fragment_state,
layer_vertex_state | layer_fragment_state,
"programs");
return g_steal_pointer (&cache);
}
void
_cogl_pipeline_cache_free (CoglPipelineCache *cache)
{
_cogl_pipeline_hash_table_destroy (&cache->fragment_hash);
_cogl_pipeline_hash_table_destroy (&cache->vertex_hash);
_cogl_pipeline_hash_table_destroy (&cache->combined_hash);
g_free (cache);
}
CoglPipelineCacheEntry *
_cogl_pipeline_cache_get_fragment_template (CoglPipelineCache *cache,
CoglPipeline *key_pipeline)
{
return _cogl_pipeline_hash_table_get (&cache->fragment_hash,
key_pipeline);
}
CoglPipelineCacheEntry *
_cogl_pipeline_cache_get_vertex_template (CoglPipelineCache *cache,
CoglPipeline *key_pipeline)
{
return _cogl_pipeline_hash_table_get (&cache->vertex_hash,
key_pipeline);
}
CoglPipelineCacheEntry *
_cogl_pipeline_cache_get_combined_template (CoglPipelineCache *cache,
CoglPipeline *key_pipeline)
{
return _cogl_pipeline_hash_table_get (&cache->combined_hash,
key_pipeline);
}
CoglPipelineHashTable *
cogl_pipeline_cache_get_fragment_hash (CoglPipelineCache *cache)
{
return &cache->fragment_hash;
}
CoglPipelineHashTable *
cogl_pipeline_cache_get_combined_hash (CoglPipelineCache *cache)
{
return &cache->combined_hash;
}