Files
mutter/clutter/clutter/x11/clutter-input-device-xi2.c
Carlos Garnacho 47663c7e0f clutter: Drop no longer necessary API
clutter_input_device_get_physical_size was just used for device mapping
heuristics in MetaInputMapper. It now started using the info from udev
on for both backends, so this means this clutter API is no longer
necessary.

https://gitlab.gnome.org/GNOME/mutter/issues/514
2019-03-25 14:08:40 +01:00

358 lines
10 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#include "clutter-build-config.h"
#include "clutter-input-device-xi2.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-backend-x11.h"
#include "clutter-stage-x11.h"
#include <X11/extensions/XInput2.h>
typedef struct _ClutterInputDeviceClass ClutterInputDeviceXI2Class;
/* a specific XI2 input device */
struct _ClutterInputDeviceXI2
{
ClutterInputDevice device;
gint device_id;
ClutterInputDeviceTool *current_tool;
#ifdef HAVE_LIBWACOM
WacomDevice *wacom_device;
GArray *group_modes;
#endif
};
#define N_BUTTONS 5
#define clutter_input_device_xi2_get_type _clutter_input_device_xi2_get_type
G_DEFINE_TYPE (ClutterInputDeviceXI2,
clutter_input_device_xi2,
CLUTTER_TYPE_INPUT_DEVICE);
static void
clutter_input_device_xi2_constructed (GObject *gobject)
{
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (gobject);
g_object_get (gobject, "id", &device_xi2->device_id, NULL);
if (G_OBJECT_CLASS (clutter_input_device_xi2_parent_class)->constructed)
G_OBJECT_CLASS (clutter_input_device_xi2_parent_class)->constructed (gobject);
#ifdef HAVE_LIBWACOM
if (clutter_input_device_get_device_type (CLUTTER_INPUT_DEVICE (gobject)) == CLUTTER_PAD_DEVICE)
{
device_xi2->group_modes = g_array_new (FALSE, TRUE, sizeof (guint));
g_array_set_size (device_xi2->group_modes,
clutter_input_device_get_n_mode_groups (CLUTTER_INPUT_DEVICE (gobject)));
}
#endif
}
static gboolean
clutter_input_device_xi2_keycode_to_evdev (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode)
{
/* When using evdev under X11 the hardware keycodes are the evdev
keycodes plus 8. I haven't been able to find any documentation to
know what the +8 is for. FIXME: This should probably verify that
X server is using evdev. */
*evdev_keycode = hardware_keycode - 8;
return TRUE;
}
static gboolean
clutter_input_device_xi2_is_grouped (ClutterInputDevice *device,
ClutterInputDevice *other_device)
{
return FALSE;
}
static void
clutter_input_device_xi2_finalize (GObject *object)
{
#ifdef HAVE_LIBWACOM
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (object);
if (device_xi2->wacom_device)
libwacom_destroy (device_xi2->wacom_device);
if (device_xi2->group_modes)
g_array_unref (device_xi2->group_modes);
#endif
G_OBJECT_CLASS (clutter_input_device_xi2_parent_class)->finalize (object);
}
static gint
clutter_input_device_xi2_get_group_n_modes (ClutterInputDevice *device,
gint group)
{
#ifdef HAVE_LIBWACOM
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
if (device_xi2->wacom_device)
{
if (group == 0)
{
if (libwacom_has_ring (device_xi2->wacom_device))
return libwacom_get_ring_num_modes (device_xi2->wacom_device);
else if (libwacom_get_num_strips (device_xi2->wacom_device) >= 1)
return libwacom_get_strips_num_modes (device_xi2->wacom_device);
}
else if (group == 1)
{
if (libwacom_has_ring2 (device_xi2->wacom_device))
return libwacom_get_ring2_num_modes (device_xi2->wacom_device);
else if (libwacom_get_num_strips (device_xi2->wacom_device) >= 2)
return libwacom_get_strips_num_modes (device_xi2->wacom_device);
}
}
#endif
return -1;
}
#ifdef HAVE_LIBWACOM
static int
clutter_input_device_xi2_get_button_group (ClutterInputDevice *device,
guint button)
{
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
if (device_xi2->wacom_device)
{
if (button >= libwacom_get_num_buttons (device_xi2->wacom_device))
return -1;
return libwacom_get_button_led_group (device_xi2->wacom_device,
'A' + button);
}
else
return -1;
}
#endif
static gboolean
clutter_input_device_xi2_is_mode_switch_button (ClutterInputDevice *device,
guint group,
guint button)
{
int button_group = -1;
#ifdef HAVE_LIBWACOM
button_group = clutter_input_device_xi2_get_button_group (device, button);
#endif
return button_group == (int) group;
}
static void
clutter_input_device_xi2_class_init (ClutterInputDeviceXI2Class *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterInputDeviceClass *device_class = CLUTTER_INPUT_DEVICE_CLASS (klass);
gobject_class->constructed = clutter_input_device_xi2_constructed;
gobject_class->finalize = clutter_input_device_xi2_finalize;
device_class->keycode_to_evdev = clutter_input_device_xi2_keycode_to_evdev;
device_class->is_grouped = clutter_input_device_xi2_is_grouped;
device_class->get_group_n_modes = clutter_input_device_xi2_get_group_n_modes;
device_class->is_mode_switch_button = clutter_input_device_xi2_is_mode_switch_button;
}
static void
clutter_input_device_xi2_init (ClutterInputDeviceXI2 *self)
{
}
static ClutterModifierType
get_modifier_for_button (int i)
{
switch (i)
{
case 1:
return CLUTTER_BUTTON1_MASK;
case 2:
return CLUTTER_BUTTON2_MASK;
case 3:
return CLUTTER_BUTTON3_MASK;
case 4:
return CLUTTER_BUTTON4_MASK;
case 5:
return CLUTTER_BUTTON5_MASK;
default:
return 0;
}
}
void
_clutter_input_device_xi2_translate_state (ClutterEvent *event,
XIModifierState *modifiers_state,
XIButtonState *buttons_state,
XIGroupState *group_state)
{
guint button = 0;
guint base = 0;
guint latched = 0;
guint locked = 0;
guint effective;
if (modifiers_state)
{
base = (guint) modifiers_state->base;
latched = (guint) modifiers_state->latched;
locked = (guint) modifiers_state->locked;
}
if (buttons_state)
{
int len, i;
len = MIN (N_BUTTONS, buttons_state->mask_len * 8);
for (i = 0; i < len; i++)
{
if (!XIMaskIsSet (buttons_state->mask, i))
continue;
button |= get_modifier_for_button (i);
}
}
/* The XIButtonState sent in the event specifies the
* state of the buttons before the event. In order to
* get the current state of the buttons, we need to
* filter out the current button.
*/
switch (event->type)
{
case CLUTTER_BUTTON_PRESS:
button |= (get_modifier_for_button (event->button.button));
break;
case CLUTTER_BUTTON_RELEASE:
button &= ~(get_modifier_for_button (event->button.button));
break;
default:
break;
}
effective = button | base | latched | locked;
if (group_state)
effective |= (group_state->effective) << 13;
_clutter_event_set_state_full (event, button, base, latched, locked, effective);
}
void
clutter_input_device_xi2_update_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool)
{
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
g_set_object (&device_xi2->current_tool, tool);
}
ClutterInputDeviceTool *
clutter_input_device_xi2_get_current_tool (ClutterInputDevice *device)
{
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
return device_xi2->current_tool;
}
#ifdef HAVE_LIBWACOM
void
clutter_input_device_xi2_ensure_wacom_info (ClutterInputDevice *device,
WacomDeviceDatabase *wacom_db)
{
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
const gchar *node_path;
node_path = clutter_input_device_get_device_node (device);
device_xi2->wacom_device = libwacom_new_from_path (wacom_db, node_path,
WFALLBACK_NONE, NULL);
}
guint
clutter_input_device_xi2_get_pad_group_mode (ClutterInputDevice *device,
guint group)
{
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
if (group >= device_xi2->group_modes->len)
return 0;
return g_array_index (device_xi2->group_modes, guint, group);
}
void
clutter_input_device_xi2_update_pad_state (ClutterInputDevice *device,
guint button,
guint state,
guint *group,
guint *mode)
{
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
guint button_group, *group_mode;
gboolean is_mode_switch = FALSE;
button_group = clutter_input_device_xi2_get_button_group (device, button);
is_mode_switch = button_group >= 0;
/* Assign all non-mode-switch buttons to group 0 so far */
button_group = MAX (0, button_group);
if (button_group >= device_xi2->group_modes->len)
return;
group_mode = &g_array_index (device_xi2->group_modes, guint, button_group);
if (is_mode_switch && state)
{
guint next, n_modes;
n_modes = clutter_input_device_get_group_n_modes (device, button_group);
next = (*group_mode + 1) % n_modes;
*group_mode = next;
}
if (group)
*group = button_group;
if (mode)
*mode = *group_mode;
}
#endif