d7caae7f6a
* clutter/*: Loads of fixes for the API reference.
463 lines
11 KiB
C
463 lines
11 KiB
C
#include "config.h"
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#include "cogl.h"
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#include "clutter-box.h"
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#include "clutter-container.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#include "clutter-main.h"
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#include "clutter-private.h"
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/**
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* SECTION:clutter-box
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* @short_description: Base class for layout containers
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*
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* FIXME
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*
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* #ClutterBox is available since Clutter 0.4
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*/
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enum
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{
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PROP_0,
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PROP_SPACING
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};
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static void clutter_container_iface_init (ClutterContainerIface *iface);
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G_DEFINE_ABSTRACT_TYPE_WITH_CODE (ClutterBox,
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clutter_box,
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CLUTTER_TYPE_ACTOR,
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
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clutter_container_iface_init));
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static void
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clutter_box_add (ClutterContainer *container,
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ClutterActor *actor)
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{
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clutter_box_pack_start (CLUTTER_BOX (container), actor);
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}
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static void
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clutter_box_remove (ClutterContainer *container,
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ClutterActor *actor)
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{
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ClutterBox *box = CLUTTER_BOX (container);
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GList *l;
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g_object_ref (actor);
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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if (child->actor == actor)
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{
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CLUTTER_BOX_GET_CLASS (box)->unpack_child (box, child);
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clutter_actor_unparent (actor);
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box->children = g_list_remove_link (box->children, l);
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g_list_free (l);
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g_slice_free (ClutterBoxChild, child);
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g_signal_emit_by_name (container, "actor-removed", actor);
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if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
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clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
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break;
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}
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}
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g_object_unref (actor);
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}
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static void
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clutter_box_foreach (ClutterContainer *container,
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ClutterCallback callback,
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gpointer user_data)
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{
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ClutterBox *box = CLUTTER_BOX (container);
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GList *l;
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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if (child->pack_type == CLUTTER_PACK_START)
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(* callback) (child->actor, user_data);
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}
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for (l = g_list_last (box->children); l; l = l->prev)
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{
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ClutterBoxChild *child = l->data;
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if (child->pack_type == CLUTTER_PACK_END)
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(* callback) (child->actor, user_data);
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}
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}
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static void
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clutter_container_iface_init (ClutterContainerIface *iface)
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{
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iface->add = clutter_box_add;
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iface->remove = clutter_box_remove;
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iface->foreach = clutter_box_foreach;
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}
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static void
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clutter_box_show_all (ClutterActor *actor)
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{
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ClutterBox *box = CLUTTER_BOX (actor);
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GList *l;
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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clutter_actor_show (child->actor);
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}
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clutter_actor_show (actor);
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}
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static void
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clutter_box_hide_all (ClutterActor *actor)
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{
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ClutterBox *box = CLUTTER_BOX (actor);
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GList *l;
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clutter_actor_hide (actor);
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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clutter_actor_hide (child->actor);
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}
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}
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static void
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clutter_box_paint (ClutterActor *actor)
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{
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ClutterBox *box = CLUTTER_BOX (actor);
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GList *l;
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cogl_push_matrix ();
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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if (CLUTTER_ACTOR_IS_MAPPED (child->actor))
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clutter_actor_paint (child->actor);
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}
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cogl_pop_matrix ();
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}
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static void
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clutter_box_pick (ClutterActor *actor,
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const ClutterColor *color)
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{
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/* just repaint; in the future we might enter in a "focused" status here */
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clutter_actor_paint (actor);
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}
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static void
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clutter_box_dispose (GObject *gobject)
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{
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ClutterBox *box = CLUTTER_BOX (gobject);
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GList *l;
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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clutter_actor_destroy (child->actor);
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g_slice_free (ClutterBoxChild, child);
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}
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g_list_free (box->children);
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box->children = NULL;
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G_OBJECT_CLASS (clutter_box_parent_class)->dispose (gobject);
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}
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static void
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clutter_box_pack_child_unimplemented (ClutterBox *box,
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ClutterBoxChild *child)
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{
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g_warning ("ClutterBox of type `%s' does not implement the "
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"ClutterBox::pack_child method.",
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g_type_name (G_OBJECT_TYPE (box)));
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}
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static void
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clutter_box_unpack_child_unimplemented (ClutterBox *box,
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ClutterBoxChild *child)
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{
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g_warning ("ClutterBox of type `%s' does not implement the "
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"ClutterBox::unpack_child method.",
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g_type_name (G_OBJECT_TYPE (box)));
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}
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static void
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clutter_box_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterBox *box = CLUTTER_BOX (gobject);
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switch (prop_id)
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{
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case PROP_SPACING:
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box->spacing = g_value_get_uint (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_box_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterBox *box = CLUTTER_BOX (gobject);
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switch (prop_id)
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{
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case PROP_SPACING:
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g_value_set_uint (value, box->spacing);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_box_class_init (ClutterBoxClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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gobject_class->set_property = clutter_box_set_property;
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gobject_class->get_property = clutter_box_get_property;
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gobject_class->dispose = clutter_box_dispose;
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actor_class->show_all = clutter_box_show_all;
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actor_class->hide_all = clutter_box_hide_all;
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actor_class->paint = clutter_box_paint;
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actor_class->pick = clutter_box_pick;
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klass->pack_child = clutter_box_pack_child_unimplemented;
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klass->unpack_child = clutter_box_unpack_child_unimplemented;
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g_object_class_install_property (gobject_class,
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PROP_SPACING,
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g_param_spec_uint ("spacing",
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"Spacing",
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"Space between each child actor",
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0, G_MAXUINT, 0,
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CLUTTER_PARAM_READWRITE));
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}
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static void
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clutter_box_init (ClutterBox *box)
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{
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}
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/*
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* Public API
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*/
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/**
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* clutter_box_pack_start:
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* @box: a #ClutterBox
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* @actor: a #ClutterActor
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*
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* Packs @actor into @box
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*
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* Since: 0.4
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*/
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void
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clutter_box_pack_start (ClutterBox *box,
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ClutterActor *actor)
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{
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ClutterBoxChild *child;
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g_return_if_fail (CLUTTER_IS_BOX (box));
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g_return_if_fail (CLUTTER_IS_ACTOR (actor));
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child = g_slice_new (ClutterBoxChild);
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child->actor = actor;
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child->pack_type = CLUTTER_PACK_START;
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CLUTTER_BOX_GET_CLASS (box)->pack_child (box, child);
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box->children = g_list_append (box->children, child);
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clutter_actor_set_parent (actor, CLUTTER_ACTOR (box));
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if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
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clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
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}
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/**
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* clutter_box_pack_end:
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* @box: a #ClutterBox
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* @actor: a #ClutterActor
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*
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* Packs @actor into @box
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*
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* Since: 0.4
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*/
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void
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clutter_box_pack_end (ClutterBox *box,
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ClutterActor *actor)
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{
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ClutterBoxChild *child;
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g_return_if_fail (CLUTTER_IS_BOX (box));
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g_return_if_fail (CLUTTER_IS_ACTOR (actor));
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child = g_slice_new (ClutterBoxChild);
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child->actor = actor;
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child->pack_type = CLUTTER_PACK_END;
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box->children = g_list_append (box->children, child);
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clutter_actor_set_parent (actor, CLUTTER_ACTOR (box));
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CLUTTER_BOX_GET_CLASS (box)->pack_child (box, child);
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if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
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clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
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}
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/**
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* clutter_box_query_child:
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* @box: a #ClutterBox
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* @actor: child to query
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* @child: return location for a #ClutterBoxChild or %NULL
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*
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* Queries @box for the packing data of @actor.
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*
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* Return value: %TRUE if @actor is a child of @box
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*
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* Since: 0.4
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*/
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gboolean
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clutter_box_query_child (ClutterBox *box,
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ClutterActor *actor,
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ClutterBoxChild *child)
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{
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GList *l;
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g_return_val_if_fail (CLUTTER_IS_BOX (box), FALSE);
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g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE);
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *box_child = l->data;
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if (box_child->actor == actor)
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{
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if (child)
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{
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child->actor = actor;
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child->pack_type = box_child->pack_type;
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}
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return TRUE;
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}
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}
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return FALSE;
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}
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/**
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* clutter_box_query_nth_child:
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* @box: a #ClutterBox
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* @index: position of the child
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* @child: return value for a #ClutterBoxChild, or %NULL
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*
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* Queries the child of @box at @index and puts the packing informations
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* inside @child.
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*
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* Return value: %TRUE if an actor was found at @index
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*
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* Since: 0.4
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*/
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gboolean
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clutter_box_query_nth_child (ClutterBox *box,
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gint index,
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ClutterBoxChild *child)
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{
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ClutterBoxChild *box_child;
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g_return_val_if_fail (CLUTTER_IS_BOX (box), FALSE);
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g_return_val_if_fail (index > 0, FALSE);
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box_child = g_list_nth_data (box->children, index);
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if (!box_child)
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return FALSE;
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if (child)
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{
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child->actor = box_child->actor;
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child->pack_type = box_child->pack_type;
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}
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return TRUE;
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}
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/**
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* clutter_box_get_spacing:
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* @box: a #ClutterBox
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*
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* Gets the value set using clutter_box_set_spacing().
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*
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* Return value: the spacing between children of the box
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*
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* Since: 0.4
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*/
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guint
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clutter_box_get_spacing (ClutterBox *box)
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{
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g_return_val_if_fail (CLUTTER_IS_BOX (box), 0);
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return box->spacing;
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}
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/**
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* clutter_box_set_spacing:
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* @box: a #ClutterBox
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* @spacing: the spacing between children
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*
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* Sets the spacing, in pixels, between the children of @box.
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*
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* Since: 0.4
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*/
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void
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clutter_box_set_spacing (ClutterBox *box,
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guint spacing)
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{
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g_return_if_fail (CLUTTER_IS_BOX (box));
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if (box->spacing != spacing)
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{
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box->spacing = spacing;
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g_object_notify (G_OBJECT (box), "spacing");
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}
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}
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