0bfda78615
We use an atexit() handler to print out the profile report coming from Uprof. The g_atexit() call has been deprecated by GLib, but since this use case is pretty specific and it's not meant to be turned on by default (or distributed) then we can safely disable the deprecation warnings inside clutter-profile.c.
299 lines
9.9 KiB
C
299 lines
9.9 KiB
C
#ifdef CLUTTER_ENABLE_PROFILE
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/* XXX - we need this for g_atexit() */
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#define G_DISABLE_DEPRECATION_WARNINGS
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#include "clutter-profile.h"
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#include <stdlib.h>
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UProfContext *_clutter_uprof_context;
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static UProfReport *clutter_uprof_report;
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static gboolean searched_for_gl_uprof_context = FALSE;
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static UProfContext *gl_uprof_context = NULL;
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typedef struct _ClutterUProfReportState
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{
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gulong n_frames;
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float fps;
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gulong n_picks;
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float msecs_picking;
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} ClutterUProfReportState;
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static char *
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timer_per_frame_cb (UProfReport *report,
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UProfTimerResult *timer,
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void *user_data)
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{
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ClutterUProfReportState *state = user_data;
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int n_frames = state->n_frames ? state->n_frames : 1;
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return g_strdup_printf ("%-10.2f",
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uprof_timer_result_get_total_msecs (timer) /
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(float)n_frames);
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}
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static char *
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counter_per_frame_cb (UProfReport *report,
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UProfCounterResult *counter,
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void *user_data)
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{
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ClutterUProfReportState *state = user_data;
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int n_frames = state->n_frames ? state->n_frames : 1;
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return g_strdup_printf ("%-5ld",
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uprof_counter_result_get_count (counter) /
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n_frames);
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}
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static char *
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get_n_frames_cb (UProfReport *report,
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const char *statistic,
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const char *attribute,
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void *user_data)
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{
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ClutterUProfReportState *state = user_data;
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return g_strdup_printf ("%lu", state->n_frames);
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}
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static char *
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get_fps_cb (UProfReport *report,
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const char *statistic,
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const char *attribute,
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void *user_data)
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{
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ClutterUProfReportState *state = user_data;
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return g_strdup_printf ("%5.2f\n", state->fps);
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}
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static char *
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get_n_picks_cb (UProfReport *report,
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const char *statistic,
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const char *attribute,
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void *user_data)
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{
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ClutterUProfReportState *state = user_data;
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return g_strdup_printf ("%lu", state->n_picks);
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}
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static char *
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get_picks_per_frame_cb (UProfReport *report,
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const char *statistic,
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const char *attribute,
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void *user_data)
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{
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ClutterUProfReportState *state = user_data;
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int n_frames = state->n_frames ? state->n_frames : 1;
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return g_strdup_printf ("%3.2f",
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(float)state->n_picks / (float)n_frames);
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}
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static char *
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get_msecs_per_pick_cb (UProfReport *report,
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const char *statistic,
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const char *attribute,
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void *user_data)
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{
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ClutterUProfReportState *state = user_data;
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int n_picks = state->n_picks ? state->n_picks : 1;
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return g_strdup_printf ("%3.2f", state->msecs_picking / (float)n_picks);
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}
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static gboolean
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_clutter_uprof_report_prepare (UProfReport *report,
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void **closure_ret,
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void *user_data)
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{
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UProfContext *mainloop_context;
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UProfTimerResult *mainloop_timer;
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UProfTimerResult *stage_paint_timer;
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UProfTimerResult *do_pick_timer;
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ClutterUProfReportState *state;
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/* NB: uprof provides a shared context for mainloop statistics which allows
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* this to work even if the application and not Clutter owns the mainloop.
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*
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* This is the case when running Mutter for example but because Mutter will
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* follow the same convention of using the shared context then we can always
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* be sure of where to look for the mainloop results. */
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mainloop_context = uprof_get_mainloop_context ();
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mainloop_timer = uprof_context_get_timer_result (mainloop_context,
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"Mainloop");
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/* just bail out if the mainloop timer wasn't hit */
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if (!mainloop_timer)
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return FALSE;
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state = g_new0 (ClutterUProfReportState, 1);
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*closure_ret = state;
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stage_paint_timer = uprof_context_get_timer_result (_clutter_uprof_context,
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"Redrawing");
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if (stage_paint_timer)
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{
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state->n_frames = uprof_timer_result_get_start_count (stage_paint_timer);
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uprof_report_add_statistic (report,
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"Frames",
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"Frame count information");
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uprof_report_add_statistic_attribute (report, "Frames",
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"Count", "Count",
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"The total number of frames",
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UPROF_ATTRIBUTE_TYPE_INT,
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get_n_frames_cb,
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state);
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state->fps = (float) state->n_frames
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/ (uprof_timer_result_get_total_msecs (mainloop_timer)
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/ 1000.0);
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uprof_report_add_statistic_attribute (report, "Frames",
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"Average FPS", "Average\nFPS",
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"The average frames per second",
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UPROF_ATTRIBUTE_TYPE_FLOAT,
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get_fps_cb,
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state);
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}
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do_pick_timer = uprof_context_get_timer_result (_clutter_uprof_context,
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"Picking");
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if (do_pick_timer)
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{
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state->n_picks = uprof_timer_result_get_start_count (do_pick_timer);
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state->msecs_picking =
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uprof_timer_result_get_total_msecs (do_pick_timer);
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uprof_report_add_statistic (report,
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"Picks",
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"Picking information");
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uprof_report_add_statistic_attribute (report, "Picks",
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"Count", "Count",
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"The total number of picks",
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UPROF_ATTRIBUTE_TYPE_INT,
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get_n_picks_cb,
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state);
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uprof_report_add_statistic_attribute (report, "Picks",
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"Picks Per Frame",
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"Picks\nPer Frame",
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"The average number of picks "
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"per frame",
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UPROF_ATTRIBUTE_TYPE_FLOAT,
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get_picks_per_frame_cb,
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state);
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uprof_report_add_statistic_attribute (report, "Picks",
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"Msecs Per Pick",
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"Msecs\nPer Pick",
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"The average number of "
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"milliseconds per pick",
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UPROF_ATTRIBUTE_TYPE_FLOAT,
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get_msecs_per_pick_cb,
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state);
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}
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uprof_report_add_counters_attribute (clutter_uprof_report,
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"Per Frame",
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"Per Frame",
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"The number of counts per frame",
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UPROF_ATTRIBUTE_TYPE_INT,
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counter_per_frame_cb,
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state);
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uprof_report_add_timers_attribute (clutter_uprof_report,
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"Per Frame\nmsecs",
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"Per Frame",
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"The time spent in the timer per frame",
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UPROF_ATTRIBUTE_TYPE_FLOAT,
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timer_per_frame_cb,
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state);
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return TRUE;
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}
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static void
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_clutter_uprof_report_done (UProfReport *report, void *closure, void *user_data)
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{
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g_free (closure);
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}
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static void
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print_exit_report (void)
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{
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if (!(clutter_profile_flags & CLUTTER_PROFILE_DISABLE_REPORT))
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uprof_report_print (clutter_uprof_report);
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uprof_report_unref (clutter_uprof_report);
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uprof_context_unref (_clutter_uprof_context);
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}
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void
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_clutter_uprof_init (void)
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{
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UProfContext *cogl_context;
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_clutter_uprof_context = uprof_context_new ("Clutter");
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uprof_context_link (_clutter_uprof_context, uprof_get_mainloop_context ());
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g_atexit (print_exit_report);
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cogl_context = uprof_find_context ("Cogl");
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if (cogl_context)
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uprof_context_link (_clutter_uprof_context, cogl_context);
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/* We make the report object up-front so we can use uprof-tool
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* to fetch reports at runtime via dbus... */
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clutter_uprof_report = uprof_report_new ("Clutter report");
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uprof_report_add_context (clutter_uprof_report, _clutter_uprof_context);
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uprof_report_set_init_fini_callbacks (clutter_uprof_report,
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_clutter_uprof_report_prepare,
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_clutter_uprof_report_done,
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NULL);
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}
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void
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_clutter_profile_suspend (void)
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{
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if (G_UNLIKELY (!searched_for_gl_uprof_context))
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{
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gl_uprof_context = uprof_find_context ("OpenGL");
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searched_for_gl_uprof_context = TRUE;
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}
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if (gl_uprof_context)
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uprof_context_suspend (gl_uprof_context);
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/* NB: The Cogl context is linked to this so it will also be suspended... */
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uprof_context_suspend (_clutter_uprof_context);
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}
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void
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_clutter_profile_resume (void)
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{
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if (gl_uprof_context)
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uprof_context_resume (gl_uprof_context);
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/* NB: The Cogl context is linked to this so it will also be resumed... */
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uprof_context_resume (_clutter_uprof_context);
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}
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void
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_clutter_profile_trace_message (const char *format, ...)
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{
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va_list ap;
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va_start (ap, format);
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g_logv (G_LOG_DOMAIN, G_LOG_LEVEL_MESSAGE, format, ap);
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va_end (ap);
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if (_clutter_uprof_context)
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uprof_context_vtrace_message (_clutter_uprof_context, format, ap);
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}
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#endif
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