a0441778ad
Since the Cogl 1.18 branch is actively maintained in parallel with the
master branch; this is a counter part to commit 1b83ef938fc16b which
re-licensed the master branch to use the MIT license.
This re-licensing is a follow up to the proposal that was sent to the
Cogl mailing list:
http://lists.freedesktop.org/archives/cogl/2013-December/001465.html
Note: there was a copyright assignment policy in place for Clutter (and
therefore Cogl which was part of Clutter at the time) until the 11th of
June 2010 and so we only checked the details after that point (commit
0bbf50f905
)
For each file, authors were identified via this Git command:
$ git blame -p -C -C -C20 -M -M10 0bbf50f905..HEAD
We received blanket approvals for re-licensing all Red Hat and Collabora
contributions which reduced how many people needed to be contacted
individually:
- http://lists.freedesktop.org/archives/cogl/2013-December/001470.html
- http://lists.freedesktop.org/archives/cogl/2014-January/001536.html
Individual approval requests were sent to all the other identified authors
who all confirmed the re-license on the Cogl mailinglist:
http://lists.freedesktop.org/archives/cogl/2014-January
As well as updating the copyright header in all sources files, the
COPYING file has been updated to reflect the license change and also
document the other licenses used in Cogl such as the SGI Free Software
License B, version 2.0 and the 3-clause BSD license.
This patch was not simply cherry-picked from master; but the same
methodology was used to check the source files.
864 lines
22 KiB
C
864 lines
22 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include "cogl-util.h"
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#include "cogl-private.h"
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#include "cogl-object.h"
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#include "cogl-context-private.h"
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#include "cogl-util-gl-private.h"
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#include "cogl-renderer.h"
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#include "cogl-renderer-private.h"
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#include "cogl-display-private.h"
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#include "cogl-winsys-private.h"
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#include "cogl-winsys-stub-private.h"
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#include "cogl-config-private.h"
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#include "cogl-error-private.h"
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#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
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#include "cogl-winsys-egl-x11-private.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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#include "cogl-winsys-egl-wayland-private.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
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#include "cogl-winsys-egl-kms-private.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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#include "cogl-winsys-egl-gdl-private.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
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#include "cogl-winsys-egl-android-private.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
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#include "cogl-winsys-egl-null-private.h"
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#endif
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#ifdef COGL_HAS_GLX_SUPPORT
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#include "cogl-winsys-glx-private.h"
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#endif
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#ifdef COGL_HAS_WGL_SUPPORT
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#include "cogl-winsys-wgl-private.h"
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#endif
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#ifdef COGL_HAS_SDL_SUPPORT
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#include "cogl-winsys-sdl-private.h"
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#endif
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include "cogl-xlib-renderer.h"
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#endif
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typedef const CoglWinsysVtable *(*CoglWinsysVtableGetter) (void);
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#ifdef HAVE_COGL_GL
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extern const CoglTextureDriver _cogl_texture_driver_gl;
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extern const CoglDriverVtable _cogl_driver_gl;
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#endif
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#if defined (HAVE_COGL_GLES) || defined (HAVE_COGL_GLES2)
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extern const CoglTextureDriver _cogl_texture_driver_gles;
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extern const CoglDriverVtable _cogl_driver_gles;
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#endif
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extern const CoglDriverVtable _cogl_driver_nop;
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typedef struct _CoglDriverDescription
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{
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CoglDriver id;
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const char *name;
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CoglRendererConstraint constraints;
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/* It would be nice to make this a pointer and then use a compound
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* literal from C99 to initialise it but we probably can't get away
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* with using C99 here. Instead we'll just use a fixed-size array.
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* GCC should complain if someone adds an 8th feature to a
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* driver. */
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const CoglPrivateFeature private_features[8];
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const CoglDriverVtable *vtable;
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const CoglTextureDriver *texture_driver;
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const char *libgl_name;
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} CoglDriverDescription;
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static CoglDriverDescription _cogl_drivers[] =
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{
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#ifdef HAVE_COGL_GL
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{
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COGL_DRIVER_GL,
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"gl",
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0,
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{ COGL_PRIVATE_FEATURE_ANY_GL,
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COGL_PRIVATE_FEATURE_GL_FIXED,
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COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
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-1 },
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&_cogl_driver_gl,
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&_cogl_texture_driver_gl,
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COGL_GL_LIBNAME,
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},
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{
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COGL_DRIVER_GL3,
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"gl3",
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0,
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{ COGL_PRIVATE_FEATURE_ANY_GL,
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COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
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-1 },
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&_cogl_driver_gl,
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&_cogl_texture_driver_gl,
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COGL_GL_LIBNAME,
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},
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#endif
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#ifdef HAVE_COGL_GLES2
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{
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COGL_DRIVER_GLES2,
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"gles2",
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COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2,
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{ COGL_PRIVATE_FEATURE_ANY_GL,
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COGL_PRIVATE_FEATURE_GL_EMBEDDED,
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COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
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-1 },
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&_cogl_driver_gles,
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&_cogl_texture_driver_gles,
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COGL_GLES2_LIBNAME,
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},
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#endif
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#ifdef HAVE_COGL_GLES
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{
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COGL_DRIVER_GLES1,
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"gles1",
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0,
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{ COGL_PRIVATE_FEATURE_ANY_GL,
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COGL_PRIVATE_FEATURE_GL_EMBEDDED,
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COGL_PRIVATE_FEATURE_GL_FIXED,
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-1 },
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&_cogl_driver_gles,
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&_cogl_texture_driver_gles,
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COGL_GLES1_LIBNAME,
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},
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#endif
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#ifdef USING_EMSCRIPTEN
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{
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COGL_DRIVER_WEBGL,
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"webgl",
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0,
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{ COGL_PRIVATE_FEATURE_ANY_GL,
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COGL_PRIVATE_FEATURE_GL_EMBEDDED,
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COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
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COGL_PRIVATE_FEATURE_GL_WEB,
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-1 },
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&_cogl_driver_gles,
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&_cogl_texture_driver_gles,
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NULL,
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},
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#endif
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{
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COGL_DRIVER_NOP,
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"nop",
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0, /* constraints satisfied */
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{ -1 },
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&_cogl_driver_nop,
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NULL, /* texture driver */
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NULL /* libgl_name */
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}
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};
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static CoglWinsysVtableGetter _cogl_winsys_vtable_getters[] =
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{
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#ifdef COGL_HAS_GLX_SUPPORT
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_cogl_winsys_glx_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
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_cogl_winsys_egl_xlib_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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_cogl_winsys_egl_wayland_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
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_cogl_winsys_egl_kms_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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_cogl_winsys_egl_gdl_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
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_cogl_winsys_egl_android_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
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_cogl_winsys_egl_null_get_vtable,
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#endif
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#ifdef COGL_HAS_WGL_SUPPORT
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_cogl_winsys_wgl_get_vtable,
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#endif
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#ifdef COGL_HAS_SDL_SUPPORT
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_cogl_winsys_sdl_get_vtable,
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#endif
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_cogl_winsys_stub_get_vtable,
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};
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static void _cogl_renderer_free (CoglRenderer *renderer);
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COGL_OBJECT_DEFINE (Renderer, renderer);
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typedef struct _CoglNativeFilterClosure
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{
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CoglNativeFilterFunc func;
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void *data;
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} CoglNativeFilterClosure;
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uint32_t
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cogl_renderer_error_quark (void)
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{
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return g_quark_from_static_string ("cogl-renderer-error-quark");
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}
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static const CoglWinsysVtable *
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_cogl_renderer_get_winsys (CoglRenderer *renderer)
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{
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return renderer->winsys_vtable;
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}
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static void
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native_filter_closure_free (CoglNativeFilterClosure *closure)
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{
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g_slice_free (CoglNativeFilterClosure, closure);
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}
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static void
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_cogl_renderer_free (CoglRenderer *renderer)
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{
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const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);
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_cogl_closure_list_disconnect_all (&renderer->idle_closures);
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if (winsys)
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winsys->renderer_disconnect (renderer);
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#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
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if (renderer->libgl_module)
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g_module_close (renderer->libgl_module);
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#endif
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g_slist_foreach (renderer->event_filters,
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(GFunc) native_filter_closure_free,
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NULL);
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g_slist_free (renderer->event_filters);
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g_array_free (renderer->poll_fds, TRUE);
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g_free (renderer);
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}
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CoglRenderer *
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cogl_renderer_new (void)
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{
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CoglRenderer *renderer = g_new0 (CoglRenderer, 1);
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_cogl_init ();
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renderer->connected = FALSE;
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renderer->event_filters = NULL;
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renderer->poll_fds = g_array_new (FALSE, TRUE, sizeof (CoglPollFD));
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_cogl_list_init (&renderer->idle_closures);
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#ifdef COGL_HAS_XLIB_SUPPORT
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renderer->xlib_enable_event_retrieval = TRUE;
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#endif
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#ifdef COGL_HAS_WIN32_SUPPORT
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renderer->win32_enable_event_retrieval = TRUE;
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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renderer->wayland_enable_event_dispatch = TRUE;
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#endif
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return _cogl_renderer_object_new (renderer);
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}
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#ifdef COGL_HAS_XLIB_SUPPORT
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void
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cogl_xlib_renderer_set_foreign_display (CoglRenderer *renderer,
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Display *xdisplay)
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{
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_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
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/* NB: Renderers are considered immutable once connected */
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_COGL_RETURN_IF_FAIL (!renderer->connected);
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renderer->foreign_xdpy = xdisplay;
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/* If the application is using a foreign display then we can assume
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it will also do its own event retrieval */
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cogl_xlib_renderer_set_event_retrieval_enabled (renderer, FALSE);
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}
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Display *
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cogl_xlib_renderer_get_foreign_display (CoglRenderer *renderer)
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{
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), NULL);
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return renderer->foreign_xdpy;
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}
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void
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cogl_xlib_renderer_set_event_retrieval_enabled (CoglRenderer *renderer,
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CoglBool enable)
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{
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_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
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/* NB: Renderers are considered immutable once connected */
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_COGL_RETURN_IF_FAIL (!renderer->connected);
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renderer->xlib_enable_event_retrieval = enable;
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}
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#endif /* COGL_HAS_XLIB_SUPPORT */
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CoglBool
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cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
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CoglOnscreenTemplate *onscreen_template,
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CoglError **error)
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{
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CoglDisplay *display;
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if (!cogl_renderer_connect (renderer, error))
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return FALSE;
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display = cogl_display_new (renderer, onscreen_template);
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if (!cogl_display_setup (display, error))
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{
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cogl_object_unref (display);
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return FALSE;
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}
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cogl_object_unref (display);
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return TRUE;
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}
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typedef CoglBool (*DriverCallback) (CoglDriverDescription *description,
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void *user_data);
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static void
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foreach_driver_description (CoglDriver driver_override,
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DriverCallback callback,
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void *user_data)
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{
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#ifdef COGL_DEFAULT_DRIVER
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const CoglDriverDescription *default_driver = NULL;
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#endif
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int i;
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if (driver_override != COGL_DRIVER_ANY)
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{
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for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++)
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{
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if (_cogl_drivers[i].id == driver_override)
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{
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callback (&_cogl_drivers[i], user_data);
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return;
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}
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}
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g_warn_if_reached ();
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return;
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}
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#ifdef COGL_DEFAULT_DRIVER
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for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++)
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{
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const CoglDriverDescription *desc = &_cogl_drivers[i];
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if (g_ascii_strcasecmp (desc->name, COGL_DEFAULT_DRIVER) == 0)
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{
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default_driver = desc;
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break;
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}
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}
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if (default_driver)
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{
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if (!callback (default_driver, user_data))
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return;
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}
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#endif
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for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++)
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{
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#ifdef COGL_DEFAULT_DRIVER
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if (&_cogl_drivers[i] == default_driver)
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continue;
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#endif
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if (!callback (&_cogl_drivers[i], user_data))
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return;
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}
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}
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static CoglDriver
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driver_name_to_id (const char *name)
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{
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int i;
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for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++)
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{
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if (g_ascii_strcasecmp (_cogl_drivers[i].name, name) == 0)
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return _cogl_drivers[i].id;
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}
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return COGL_DRIVER_ANY;
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}
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static const char *
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driver_id_to_name (CoglDriver id)
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{
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switch (id)
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{
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case COGL_DRIVER_GL:
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return "gl";
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case COGL_DRIVER_GL3:
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return "gl3";
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case COGL_DRIVER_GLES1:
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return "gles1";
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case COGL_DRIVER_GLES2:
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return "gles2";
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case COGL_DRIVER_WEBGL:
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return "webgl";
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case COGL_DRIVER_NOP:
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return "nop";
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case COGL_DRIVER_ANY:
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g_warn_if_reached ();
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return "any";
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}
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g_warn_if_reached ();
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return "unknown";
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}
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typedef struct _SatisfyConstraintsState
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{
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GList *constraints;
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const CoglDriverDescription *driver_description;
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} SatisfyConstraintsState;
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static CoglBool
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satisfy_constraints (CoglDriverDescription *description,
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void *user_data)
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{
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SatisfyConstraintsState *state = user_data;
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GList *l;
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for (l = state->constraints; l; l = l->next)
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{
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CoglRendererConstraint constraint = GPOINTER_TO_UINT (l->data);
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/* Most of the constraints only affect the winsys selection so
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* we'll filter them out */
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if (!(constraint & COGL_RENDERER_DRIVER_CONSTRAINTS))
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continue;
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/* If the driver doesn't satisfy any constraint then continue
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* to the next driver description */
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if (!(constraint & description->constraints))
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return TRUE;
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}
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state->driver_description = description;
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return FALSE;
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}
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static CoglBool
|
|
_cogl_renderer_choose_driver (CoglRenderer *renderer,
|
|
CoglError **error)
|
|
{
|
|
const char *driver_name = g_getenv ("COGL_DRIVER");
|
|
CoglDriver driver_override = COGL_DRIVER_ANY;
|
|
const char *invalid_override = NULL;
|
|
const char *libgl_name;
|
|
SatisfyConstraintsState state;
|
|
const CoglDriverDescription *desc;
|
|
int i;
|
|
|
|
if (!driver_name)
|
|
driver_name = _cogl_config_driver;
|
|
|
|
if (driver_name)
|
|
{
|
|
driver_override = driver_name_to_id (driver_name);
|
|
if (driver_override == COGL_DRIVER_ANY)
|
|
invalid_override = driver_name;
|
|
}
|
|
|
|
if (renderer->driver_override != COGL_DRIVER_ANY)
|
|
{
|
|
if (driver_override != COGL_DRIVER_ANY &&
|
|
renderer->driver_override != driver_override)
|
|
{
|
|
_cogl_set_error (error,
|
|
COGL_RENDERER_ERROR,
|
|
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
|
|
"Application driver selection conflicts with driver "
|
|
"specified in configuration");
|
|
return FALSE;
|
|
}
|
|
|
|
driver_override = renderer->driver_override;
|
|
}
|
|
|
|
if (driver_override != COGL_DRIVER_ANY)
|
|
{
|
|
CoglBool found = FALSE;
|
|
int i;
|
|
|
|
for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++)
|
|
{
|
|
if (_cogl_drivers[i].id == driver_override)
|
|
{
|
|
found = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
if (!found)
|
|
invalid_override = driver_id_to_name (driver_override);
|
|
}
|
|
|
|
if (invalid_override)
|
|
{
|
|
_cogl_set_error (error,
|
|
COGL_RENDERER_ERROR,
|
|
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
|
|
"Driver \"%s\" is not available",
|
|
invalid_override);
|
|
return FALSE;
|
|
}
|
|
|
|
state.driver_description = NULL;
|
|
state.constraints = renderer->constraints;
|
|
|
|
foreach_driver_description (driver_override,
|
|
satisfy_constraints,
|
|
&state);
|
|
|
|
if (!state.driver_description)
|
|
{
|
|
_cogl_set_error (error,
|
|
COGL_RENDERER_ERROR,
|
|
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
|
|
"No suitable driver found");
|
|
return FALSE;
|
|
}
|
|
|
|
desc = state.driver_description;
|
|
renderer->driver = desc->id;
|
|
renderer->driver_vtable = desc->vtable;
|
|
renderer->texture_driver = desc->texture_driver;
|
|
libgl_name = desc->libgl_name;
|
|
|
|
memset(renderer->private_features, 0, sizeof (renderer->private_features));
|
|
for (i = 0; desc->private_features[i] != -1; i++)
|
|
COGL_FLAGS_SET (renderer->private_features,
|
|
desc->private_features[i], TRUE);
|
|
|
|
#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
|
|
|
|
if (COGL_FLAGS_GET (renderer->private_features,
|
|
COGL_PRIVATE_FEATURE_ANY_GL))
|
|
{
|
|
renderer->libgl_module = g_module_open (libgl_name,
|
|
G_MODULE_BIND_LAZY);
|
|
|
|
if (renderer->libgl_module == NULL)
|
|
{
|
|
_cogl_set_error (error, COGL_DRIVER_ERROR,
|
|
COGL_DRIVER_ERROR_FAILED_TO_LOAD_LIBRARY,
|
|
"Failed to dynamically open the GL library \"%s\"",
|
|
libgl_name);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
#endif /* HAVE_DIRECTLY_LINKED_GL_LIBRARY */
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Final connection API */
|
|
|
|
CoglBool
|
|
cogl_renderer_connect (CoglRenderer *renderer, CoglError **error)
|
|
{
|
|
int i;
|
|
GString *error_message;
|
|
CoglBool constraints_failed = FALSE;
|
|
|
|
if (renderer->connected)
|
|
return TRUE;
|
|
|
|
/* The driver needs to be chosen before connecting the renderer
|
|
because eglInitialize requires the library containing the GL API
|
|
to be loaded before its called */
|
|
if (!_cogl_renderer_choose_driver (renderer, error))
|
|
return FALSE;
|
|
|
|
error_message = g_string_new ("");
|
|
for (i = 0; i < G_N_ELEMENTS (_cogl_winsys_vtable_getters); i++)
|
|
{
|
|
const CoglWinsysVtable *winsys = _cogl_winsys_vtable_getters[i]();
|
|
CoglError *tmp_error = NULL;
|
|
GList *l;
|
|
CoglBool skip_due_to_constraints = FALSE;
|
|
|
|
if (renderer->winsys_id_override != COGL_WINSYS_ID_ANY)
|
|
{
|
|
if (renderer->winsys_id_override != winsys->id)
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
char *user_choice = getenv ("COGL_RENDERER");
|
|
if (!user_choice)
|
|
user_choice = _cogl_config_renderer;
|
|
if (user_choice &&
|
|
g_ascii_strcasecmp (winsys->name, user_choice) != 0)
|
|
continue;
|
|
}
|
|
|
|
for (l = renderer->constraints; l; l = l->next)
|
|
{
|
|
CoglRendererConstraint constraint = GPOINTER_TO_UINT (l->data);
|
|
if (!(winsys->constraints & constraint))
|
|
{
|
|
skip_due_to_constraints = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
if (skip_due_to_constraints)
|
|
{
|
|
constraints_failed |= TRUE;
|
|
continue;
|
|
}
|
|
|
|
/* At least temporarily we will associate this winsys with
|
|
* the renderer in-case ->renderer_connect calls API that
|
|
* wants to query the current winsys... */
|
|
renderer->winsys_vtable = winsys;
|
|
|
|
if (!winsys->renderer_connect (renderer, &tmp_error))
|
|
{
|
|
g_string_append_c (error_message, '\n');
|
|
g_string_append (error_message, tmp_error->message);
|
|
cogl_error_free (tmp_error);
|
|
}
|
|
else
|
|
{
|
|
renderer->connected = TRUE;
|
|
g_string_free (error_message, TRUE);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
if (!renderer->connected)
|
|
{
|
|
if (constraints_failed)
|
|
{
|
|
_cogl_set_error (error, COGL_RENDERER_ERROR,
|
|
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
|
|
"Failed to connected to any renderer due to constraints");
|
|
return FALSE;
|
|
}
|
|
|
|
renderer->winsys_vtable = NULL;
|
|
_cogl_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_INIT,
|
|
"Failed to connected to any renderer: %s",
|
|
error_message->str);
|
|
g_string_free (error_message, TRUE);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
CoglFilterReturn
|
|
_cogl_renderer_handle_native_event (CoglRenderer *renderer,
|
|
void *event)
|
|
{
|
|
GSList *l, *next;
|
|
|
|
/* Pass the event on to all of the registered filters in turn */
|
|
for (l = renderer->event_filters; l; l = next)
|
|
{
|
|
CoglNativeFilterClosure *closure = l->data;
|
|
|
|
/* The next pointer is taken now so that we can handle the
|
|
closure being removed during emission */
|
|
next = l->next;
|
|
|
|
if (closure->func (event, closure->data) == COGL_FILTER_REMOVE)
|
|
return COGL_FILTER_REMOVE;
|
|
}
|
|
|
|
/* If the backend for the renderer also wants to see the events, it
|
|
should just register its own filter */
|
|
|
|
return COGL_FILTER_CONTINUE;
|
|
}
|
|
|
|
void
|
|
_cogl_renderer_add_native_filter (CoglRenderer *renderer,
|
|
CoglNativeFilterFunc func,
|
|
void *data)
|
|
{
|
|
CoglNativeFilterClosure *closure;
|
|
|
|
closure = g_slice_new (CoglNativeFilterClosure);
|
|
closure->func = func;
|
|
closure->data = data;
|
|
|
|
renderer->event_filters = g_slist_prepend (renderer->event_filters, closure);
|
|
}
|
|
|
|
void
|
|
_cogl_renderer_remove_native_filter (CoglRenderer *renderer,
|
|
CoglNativeFilterFunc func,
|
|
void *data)
|
|
{
|
|
GSList *l, *prev = NULL;
|
|
|
|
for (l = renderer->event_filters; l; prev = l, l = l->next)
|
|
{
|
|
CoglNativeFilterClosure *closure = l->data;
|
|
|
|
if (closure->func == func && closure->data == data)
|
|
{
|
|
native_filter_closure_free (closure);
|
|
if (prev)
|
|
prev->next = g_slist_delete_link (prev->next, l);
|
|
else
|
|
renderer->event_filters =
|
|
g_slist_delete_link (renderer->event_filters, l);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
cogl_renderer_set_winsys_id (CoglRenderer *renderer,
|
|
CoglWinsysID winsys_id)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
|
|
renderer->winsys_id_override = winsys_id;
|
|
}
|
|
|
|
CoglWinsysID
|
|
cogl_renderer_get_winsys_id (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (renderer->connected, 0);
|
|
|
|
return renderer->winsys_vtable->id;
|
|
}
|
|
|
|
void *
|
|
_cogl_renderer_get_proc_address (CoglRenderer *renderer,
|
|
const char *name,
|
|
CoglBool in_core)
|
|
{
|
|
const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);
|
|
|
|
return winsys->renderer_get_proc_address (renderer, name, in_core);
|
|
}
|
|
|
|
int
|
|
cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer)
|
|
{
|
|
int n = 0;
|
|
|
|
_COGL_GET_CONTEXT (ctx, 0);
|
|
|
|
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES2)
|
|
if (cogl_has_feature (ctx, COGL_FEATURE_ID_GLSL) ||
|
|
cogl_has_feature (ctx, COGL_FEATURE_ID_ARBFP))
|
|
GE (ctx, glGetIntegerv (GL_MAX_TEXTURE_IMAGE_UNITS, &n));
|
|
#endif
|
|
|
|
return n;
|
|
}
|
|
|
|
void
|
|
cogl_renderer_add_constraint (CoglRenderer *renderer,
|
|
CoglRendererConstraint constraint)
|
|
{
|
|
g_return_if_fail (!renderer->connected);
|
|
renderer->constraints = g_list_prepend (renderer->constraints,
|
|
GUINT_TO_POINTER (constraint));
|
|
}
|
|
|
|
void
|
|
cogl_renderer_remove_constraint (CoglRenderer *renderer,
|
|
CoglRendererConstraint constraint)
|
|
{
|
|
g_return_if_fail (!renderer->connected);
|
|
renderer->constraints = g_list_remove (renderer->constraints,
|
|
GUINT_TO_POINTER (constraint));
|
|
}
|
|
|
|
void
|
|
cogl_renderer_set_driver (CoglRenderer *renderer,
|
|
CoglDriver driver)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
renderer->driver_override = driver;
|
|
}
|
|
|
|
CoglDriver
|
|
cogl_renderer_get_driver (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (renderer->connected, 0);
|
|
|
|
return renderer->driver;
|
|
}
|
|
|
|
void
|
|
cogl_renderer_foreach_output (CoglRenderer *renderer,
|
|
CoglOutputCallback callback,
|
|
void *user_data)
|
|
{
|
|
GList *l;
|
|
|
|
_COGL_RETURN_IF_FAIL (renderer->connected);
|
|
_COGL_RETURN_IF_FAIL (callback != NULL);
|
|
|
|
for (l = renderer->outputs; l; l = l->next)
|
|
callback (l->data, user_data);
|
|
}
|