mutter/clutter/clutter.h
Emmanuele Bassi 24808e20b3 [animation] Add ClutterAnimatable
The ClutterAnimatable interface is meant to be used by GObject
classes to override the value computation for an animatable
property within the boundaries of an interval.

It is composed of a single virtual function, animate_property();
its implementation will receive the ClutterAnimation used to
animate the object; the property name; the initial and final
interval values; and the progress factor as retrieved by the
Alpha object bound to the Animation instance.
2009-01-08 12:56:46 +00:00

85 lines
2.5 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_H__
#define __CLUTTER_H__
#define __CLUTTER_H_INSIDE__
#include "clutter-actor.h"
#include "clutter-alpha.h"
#include "clutter-animatable.h"
#include "clutter-animation.h"
#include "clutter-backend.h"
#include "clutter-behaviour-depth.h"
#include "clutter-behaviour-ellipse.h"
#include "clutter-behaviour.h"
#include "clutter-behaviour-opacity.h"
#include "clutter-behaviour-path.h"
#include "clutter-behaviour-rotate.h"
#include "clutter-behaviour-scale.h"
#include "clutter-binding-pool.h"
#include "clutter-cairo-texture.h"
#include "clutter-child-meta.h"
#include "clutter-clone-texture.h"
#include "clutter-color.h"
#include "clutter-container.h"
#include "clutter-deprecated.h"
#include "clutter-effect.h"
#include "clutter-entry.h"
#include "clutter-event.h"
#include "clutter-feature.h"
#include "clutter-frame-source.h"
#include "clutter-group.h"
#include "clutter-interval.h"
#include "clutter-keysyms.h"
#include "clutter-label.h"
#include "clutter-list-model.h"
#include "clutter-main.h"
#include "clutter-media.h"
#include "clutter-model.h"
#include "clutter-path.h"
#include "clutter-rectangle.h"
#include "clutter-score.h"
#include "clutter-scriptable.h"
#include "clutter-script.h"
#include "clutter-shader.h"
#include "clutter-shader-types.h"
#include "clutter-stage.h"
#include "clutter-stage-manager.h"
#include "clutter-texture.h"
#include "clutter-timeline.h"
#include "clutter-timeout-pool.h"
#include "clutter-types.h"
#include "clutter-units.h"
#include "clutter-util.h"
#include "clutter-version.h"
#include "clutter-enum-types.h"
#undef __CLUTTER_H_INSIDE__
#endif /* __CLUTTER_H__ */