mutter/cogl
Neil Roberts 5f181973a6 Move the cogl texture driver functions to a vtable
The texture driver functions are now accessed through a vtable pointed
to by a struct in the CoglContext so that eventually it will be
possible to compile both the GL and GLES texture drivers into a single
binary and then select between them at runtime.
2011-07-08 15:35:51 +01:00
..
driver Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
tesselator
winsys Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl2-clip-state.c framebuffer: expose experimental cogl_get_draw_framebuffer 2011-04-11 15:28:53 +01:00
cogl2-clip-state.h cogl-clip-state: Adapt to experimental cogl2 API. 2011-03-10 13:05:43 +00:00
cogl2-path.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl2-path.h
cogl-1.0.pc.in Give cogl-pango it's own pkg-config file 2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in Make it clearer that the 2.0 API is experimental 2011-06-14 17:09:55 +01:00
cogl-atlas-texture-private.h cogl-atlas-texture: Add a callback for when any atlas reorganizes 2011-05-05 17:32:28 +01:00
cogl-atlas-texture.c cogl-atlas-texture: Add a callback for when any atlas reorganizes 2011-05-05 17:32:28 +01:00
cogl-atlas.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-atlas.h cogl: Use GHookList instead of CoglCallbackList 2011-03-14 18:18:15 +00:00
cogl-attribute-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-private.h Don't pass around NULL terminated CoglAttribute arrays 2011-05-16 14:32:37 +01:00
cogl-attribute.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-attribute.h Don't pass around NULL terminated CoglAttribute arrays 2011-05-16 14:32:37 +01:00
cogl-bitmap-fallback.c
cogl-bitmap-pixbuf.c Fix ISO C90 compiler warnings in Cogl 2011-02-15 12:40:11 +00:00
cogl-bitmap-private.h cogl-bitmap-private.h: Include cogl-bitmap.h 2011-05-05 17:32:29 +01:00
cogl-bitmap.c cogl-texture: Don't use the source rowstride if we have to copy bitmap 2011-01-10 16:54:58 +00:00
cogl-bitmap.h docs: Fixes for the Cogl API reference 2010-12-22 09:52:35 +00:00
cogl-bitmask.c cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl-bitmask.h cogl-context: Store winsys features in an array of unsigned ints 2011-04-20 18:20:10 +01:00
cogl-blend-string.c Move all of the GL function pointers directly to CoglContext 2011-07-07 02:05:42 +01:00
cogl-blend-string.h
cogl-blit.c Make CoglTexture2D public as experimental API 2011-06-01 20:44:41 +01:00
cogl-blit.h cogl-atlas: Try 4 different approaches for migrating textures 2011-02-15 12:10:54 +00:00
cogl-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-buffer.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-buffer.h buffer: Improve the CoglBuffer API description 2011-06-30 14:33:12 +01:00
cogl-clip-stack.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-clip-stack.h clip-stack: Adds _cogl_clip_stack_get_bounds API 2011-01-21 16:18:10 +00:00
cogl-clip-state-private.h cogl-clip-state: Adapt to experimental cogl2 API. 2011-03-10 13:05:43 +00:00
cogl-clip-state.c framebuffer: expose experimental cogl_get_draw_framebuffer 2011-04-11 15:28:53 +01:00
cogl-clip-state.h cogl-clip-state: Adapt to experimental cogl2 API. 2011-03-10 13:05:43 +00:00
cogl-clutter.c Make stub winsys into a proper winsys backend 2011-06-01 20:44:41 +01:00
cogl-clutter.h Moves all GLX code down from Clutter to Cogl 2011-04-11 17:54:36 +01:00
cogl-color-private.h pipeline: Implements _cogl_pipeline_hash function 2010-12-07 16:00:32 +00:00
cogl-color.c
cogl-color.h cogl-color: add cogl_color_init_from_xyz funcs 2010-06-15 15:26:27 +01:00
cogl-context-private.h Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-context.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-context.h android: Expose the only android specific symbol as experimental 2011-05-17 15:24:55 +01:00
cogl-debug-options.h cogl-debug: Add an option to disable atlasing sharing 2011-05-05 17:32:31 +01:00
cogl-debug.c Add internal _cogl_init() function 2011-06-30 14:33:11 +01:00
cogl-debug.h Add internal _cogl_init() function 2011-06-30 14:33:11 +01:00
cogl-defines.h.in Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-deprecated.h
cogl-depth-state-private.h Adds missing cogl-depth-state-private.h 2011-05-16 18:45:51 +01:00
cogl-depth-state.c Revert "Do not use "near" and "far" variables" 2011-06-14 14:40:27 +01:00
cogl-depth-state.h Fix some gtk-doc annotations in cogl-depth-state.h 2011-06-14 17:09:55 +01:00
cogl-display-private.h Adds _cogl_wayland_texture_2d_new_from_buffer API 2011-06-01 20:44:42 +01:00
cogl-display.c Add internal _cogl_init() function 2011-06-30 14:33:11 +01:00
cogl-display.h Adds _cogl_wayland_texture_2d_new_from_buffer API 2011-06-01 20:44:42 +01:00
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-euler.c math: Adds an experimental euler API 2011-05-16 14:12:42 +01:00
cogl-euler.h Add compile time checks for size of public structs 2011-05-16 14:12:49 +01:00
cogl-ext-functions.h Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-feature-private.c Move all of the GL function pointers directly to CoglContext 2011-07-07 02:05:42 +01:00
cogl-feature-private.h Move all of the GL function pointers directly to CoglContext 2011-07-07 02:05:42 +01:00
cogl-fixed.c Fixed "the the" repetitions in some doc strings 2010-11-25 18:18:51 +00:00
cogl-fixed.h
cogl-flags.h cogl-context: Store winsys features in an array of unsigned ints 2011-04-20 18:20:10 +01:00
cogl-framebuffer-private.h framebuffer: expose viewport getters/setters 2011-06-30 14:33:11 +01:00
cogl-framebuffer.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-framebuffer.h docs: Adds missing cogl_framebuffer syms to reference 2011-07-04 15:31:50 +01:00
cogl-glx-display-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-glx-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-gtype-private.h matrix gtype: registers a boxed type for CoglMatrix 2010-12-07 12:16:50 +00:00
cogl-handle.h
cogl-index-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.c Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.c Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-internal.h Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-journal-private.h cogl-journal: Use a pool of vertex arrays 2011-06-01 14:41:59 +01:00
cogl-journal.c framebuffer: expose viewport getters/setters 2011-06-30 14:33:11 +01:00
cogl-material-compat.c Remove G_CONST_RETURN 2011-06-09 16:21:15 +01:00
cogl-material-compat.h Remove G_CONST_RETURN 2011-06-09 16:21:15 +01:00
cogl-matrix-private.h matrix-mesa: move to _cogl_matrix namespace 2011-07-04 15:31:50 +01:00
cogl-matrix-stack.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-matrix-stack.h cogl: upload matrices with uniforms on GLES2 2010-12-13 17:29:13 +00:00
cogl-matrix.c matrix: Adds cogl_matrix_is_identity API 2011-07-04 15:31:50 +01:00
cogl-matrix.h matrix: Adds cogl_matrix_is_identity API 2011-07-04 15:31:50 +01:00
cogl-object-private.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-object.c cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-object.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-offscreen.h
cogl-onscreen-template-private.h Adds renderer,display,onscreen-template and swap-chain stubs 2011-04-11 17:54:35 +01:00
cogl-onscreen-template.c Adds renderer,display,onscreen-template and swap-chain stubs 2011-04-11 17:54:35 +01:00
cogl-onscreen-template.h Adds renderer,display,onscreen-template and swap-chain stubs 2011-04-11 17:54:35 +01:00
cogl-pango.h deprecate #include <cogl/cogl-pango.h> 2011-05-16 13:28:17 +01:00
cogl-path-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-path.c cogl: rename cogl-context.h cogl-context-private.h 2011-04-11 15:18:12 +01:00
cogl-path.h docs: Fixes for the Cogl API reference 2010-12-22 09:52:35 +00:00
cogl-pipeline-fragend-arbfp-private.h Rename CoglPipelineBackend to CoglPipelineFragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-arbfp.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-pipeline-fragend-fixed-private.h Rename CoglPipelineBackend to CoglPipelineFragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-fixed.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-pipeline-fragend-glsl-private.h cogl: Add a GLSL 'progend' 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-glsl.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-pipeline-opengl-private.h cogl-pipeline: Move texture enabling/disabling to fixed fragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-opengl.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-pipeline-private.h cogl-pipeline: Use BSD lists for the list of pipeline children 2011-07-01 17:58:59 +01:00
cogl-pipeline-progend-glsl-private.h cogl: rename CoglVertexAttribute CoglAttribute 2011-01-21 16:24:14 +00:00
cogl-pipeline-progend-glsl.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-pipeline-vertend-fixed-private.h cogl: Add a fixed function vertend 2010-12-13 17:22:57 +00:00
cogl-pipeline-vertend-fixed.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-pipeline-vertend-glsl-private.h cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
cogl-pipeline-vertend-glsl.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-pipeline.c cogl-pipeline: Fix reference counting on promoting weak parents 2011-07-06 16:52:46 +01:00
cogl-pipeline.h Add CoglDepthState API 2011-05-16 18:36:44 +01:00
cogl-pixel-buffer-private.h Rename CoglPixelArray to CoglPixelBuffer 2011-05-16 14:31:31 +01:00
cogl-pixel-buffer.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-pixel-buffer.h Rename CoglPixelArray to CoglPixelBuffer 2011-05-16 14:31:31 +01:00
cogl-point-in-poly-private.h util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-point-in-poly.c util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-primitive-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-primitive.c cogl-primitive: Fix some broken changes for removal of NULL terminator 2011-05-16 18:34:22 +01:00
cogl-primitive.h Don't pass around NULL terminated CoglAttribute arrays 2011-05-16 14:32:37 +01:00
cogl-primitives-private.h
cogl-primitives.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-primitives.h
cogl-private.h Add internal _cogl_init() function 2011-06-30 14:33:11 +01:00
cogl-profile.c cogl-debug: Split the flags to support more than 32 2011-01-24 15:45:45 +00:00
cogl-profile.h
cogl-program-private.h cogl-program: Add private functions to check if have each shader type 2010-12-13 17:22:57 +00:00
cogl-program.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-quaternion-private.h math: Adds an experimental quaternion API 2011-05-16 14:11:47 +01:00
cogl-quaternion.c math: Adds an experimental euler API 2011-05-16 14:12:42 +01:00
cogl-quaternion.h doc: fix the name of the cogl_quaternion_equal args 2011-05-16 17:08:30 +01:00
cogl-queue.h cogl-queue: Make suitable for use in Cogl source code 2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c debug: Allow to compile a debug Cogl without cairo 2011-05-17 15:24:54 +01:00
cogl-rectangle-map.h
cogl-renderer-private.h replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-renderer.c work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-renderer.h renderer: split win32 api out into separate header 2011-06-30 14:34:46 +01:00
cogl-shader-boilerplate.h cogl-shader-boilerplate: Specify default precision earlier 2011-03-08 13:21:24 +00:00
cogl-shader-private.h Revert "cogl: Remove the generated array size for cogl_tex_coord_in" 2010-12-03 15:27:17 +00:00
cogl-shader.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-shader.h
cogl-spans.c
cogl-spans.h
cogl-sub-texture-private.h
cogl-sub-texture.c cogl: rename cogl-context.h cogl-context-private.h 2011-04-11 15:18:12 +01:00
cogl-swap-chain-private.h EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-swap-chain.c EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-swap-chain.h EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-texture-2d-private.h Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-texture-2d-sliced-private.h
cogl-texture-2d-sliced.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-2d.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-2d.h include required cogl-context.h in cogl-texture-2d.h 2011-06-14 17:09:55 +01:00
cogl-texture-3d-private.h
cogl-texture-3d.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-3d.h
cogl-texture-driver.h Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-private.h Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-rectangle-private.h
cogl-texture-rectangle.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture.h Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-types.h replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-util.c Moves all GLX code down from Clutter to Cogl 2011-04-11 17:54:36 +01:00
cogl-util.h cogl-util: Add an internal wrapper for the ffs function 2011-01-10 16:55:00 +00:00
cogl-vector.c
cogl-vector.h
cogl-vertex-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-vertex-buffer.c cogl-vertex-buffer: make sure to unref weak pipelines 2011-06-13 17:48:23 +01:00
cogl-vertex-buffer.h docs: clarify cogl_vertex_buffer_adds docs 2011-02-09 19:12:12 +00:00
cogl-wayland-renderer.h Updates wayland symbol names to be consistent 2011-06-30 14:34:46 +01:00
cogl-win32-renderer.c replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h renderer: split win32 api out into separate header 2011-06-30 14:34:46 +01:00
cogl-x11-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-display-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-private.h replace _xlib_add_filter use with _cogl_renderer API 2011-06-01 20:44:42 +01:00
cogl-xlib-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-renderer.c work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-renderer.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib.c work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib.h cogl-renderer: Move the XEvent filters to be generic for all renderers 2011-04-20 18:17:06 +01:00
cogl.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl.h framebuffer: Add _get_XYZ_bits() functions 2011-07-04 15:31:50 +01:00
Makefile.am cogl-context: Remove the driver private data 2011-07-08 15:35:50 +01:00
stb_image.c