678f99677f
Currently, all timelines install a timeout inside the TimeoutPool they share. Every time the main loop spins, all the timeouts are updated. This, in turn, will usually lead to redraws being queued on the stages. This behaviour leads to the potential starvation of timelines and to excessive redraws. One lesson learned from the games developers is that the scenegraph should be prepared in its entirety before the GL paint sequence is initiated. This means making sure that every ::new-frame signal handler is called before clutter_redraw() is invoked. In order to do so a TimeoutPool is not enough: we need a master clock. The clock will be responsible for advancing all the active timelines created inside a scene, but only when the stage is being redrawn. The sequence is: + queue_redraw() is invoked on an actor and bubbles up to the stage + if no redraw() has already been scheduled, install an idle handler with a known priority + inside the idle handler: - advance the master clock, which will in turn advance every playing timeline by the amount of milliseconds elapsed since the last redraw; this will make every playing timeline emit the ::new-frame signal - queue a relayout - call the redraw() method of the backend This way we trade multiple timeouts with a single frame source that only runs if a timeline is playing and queues redraws on the various stages.
317 lines
10 KiB
Makefile
317 lines
10 KiB
Makefile
NULL =
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V = @
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Q = $(V:1=)
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QUIET_GEN = $(Q:@=@echo ' GEN '$@;)
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SUBDIRS = cogl pango $(backendextra) $(clutterbackend)
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if LOCAL_JSON_GLIB
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SUBDIRS += json
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clutter_json_include = -I$(top_srcdir)/clutter/json
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clutter_json_dep = json/libclutter-json.la
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clutter_json_libadd = $(top_builddir)/clutter/json/libclutter-json.la
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endif
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DIST_SUBDIRS = pango glx eglx eglnative cogl sdl json osx x11 win32 fruity
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target = $(clutterbackend)
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MARSHALFILES = clutter-marshal.c clutter-marshal.h
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ENUMFILES = clutter-enum-types.c clutter-enum-types.h
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STAMPFILES = stamp-clutter-marshal.h stamp-clutter-enum-types.h
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INCLUDES = \
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-I$(top_srcdir) \
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-I$(top_srcdir)/clutter/cogl \
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-I$(top_srcdir)/clutter/pango \
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-I$(top_srcdir)/clutter \
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$(clutter_json_include) \
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-I$(top_builddir)/clutter \
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-DCLUTTER_PREFIX=\""$(prefix)"\" \
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-DCLUTTER_LIBDIR=\""$(libdir)"\" \
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-DCLUTTER_DATADIR=\""$(datadir)"\" \
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-DCLUTTER_COMPILATION=1 \
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-DG_DISABLE_DEPRECATED \
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-DG_LOG_DOMAIN=\"Clutter\" \
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$(CLUTTER_CFLAGS) \
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$(NULL)
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AM_CFLAGS = $(GCC_FLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS)
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LDADD = \
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$(CLUTTER_LT_LDFLAGS) \
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-export-dynamic \
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-export-symbols-regex "^(clutter|cogl|json|pango).*" \
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-rpath $(libdir) \
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$(NULL)
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BUILT_SOURCES = $(MARSHALFILES) $(ENUMFILES)
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# please, keep this sorted alphabetically
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source_h = \
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$(srcdir)/clutter-actor.h \
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$(srcdir)/clutter-alpha.h \
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$(srcdir)/clutter-animatable.h \
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$(srcdir)/clutter-animation.h \
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$(srcdir)/clutter-backend.h \
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$(srcdir)/clutter-behaviour.h \
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$(srcdir)/clutter-behaviour-depth.h \
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$(srcdir)/clutter-behaviour-ellipse.h \
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$(srcdir)/clutter-behaviour-opacity.h \
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$(srcdir)/clutter-behaviour-path.h \
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$(srcdir)/clutter-behaviour-rotate.h \
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$(srcdir)/clutter-behaviour-scale.h \
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$(srcdir)/clutter-binding-pool.h \
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$(srcdir)/clutter-cairo-texture.h \
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$(srcdir)/clutter-child-meta.h \
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$(srcdir)/clutter-clone.h \
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$(srcdir)/clutter-color.h \
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$(srcdir)/clutter-container.h \
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$(srcdir)/clutter-deprecated.h \
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$(srcdir)/clutter-event.h \
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$(srcdir)/clutter-feature.h \
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$(srcdir)/clutter-fixed.h \
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$(srcdir)/clutter-frame-source.h \
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$(srcdir)/clutter-group.h \
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$(srcdir)/clutter-interval.h \
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$(srcdir)/clutter-keysyms.h \
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$(srcdir)/clutter-list-model.h \
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$(srcdir)/clutter-main.h \
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$(srcdir)/clutter-media.h \
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$(srcdir)/clutter-model.h \
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$(srcdir)/clutter-path.h \
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$(srcdir)/clutter-rectangle.h \
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$(srcdir)/clutter-score.h \
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$(srcdir)/clutter-script.h \
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$(srcdir)/clutter-scriptable.h \
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$(srcdir)/clutter-shader.h \
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$(srcdir)/clutter-shader-types.h \
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$(srcdir)/clutter-stage.h \
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$(srcdir)/clutter-stage-manager.h \
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$(srcdir)/clutter-texture.h \
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$(srcdir)/clutter-text.h \
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$(srcdir)/clutter-timeline.h \
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$(srcdir)/clutter-timeout-pool.h \
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$(srcdir)/clutter-types.h \
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$(srcdir)/clutter-units.h \
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$(srcdir)/clutter-util.h \
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$(top_builddir)/clutter/clutter-version.h \
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$(NULL)
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clutter-marshal.h: stamp-clutter-marshal.h
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@true
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stamp-clutter-marshal.h: clutter-marshal.list
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$(QUIET_GEN)$(GLIB_GENMARSHAL) \
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--prefix=clutter_marshal \
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--header \
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$(srcdir)/clutter-marshal.list > xgen-cmh \
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&& (cmp -s xgen-cmh clutter-marshal.h || cp xgen-cmh clutter-marshal.h ) \
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&& rm -f xgen-cmh \
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&& echo timestamp > $(@F)
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clutter-marshal.c: clutter-marshal.h Makefile
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$(QUIET_GEN)( echo "#include \"clutter-marshal.h\"" ; \
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$(GLIB_GENMARSHAL) \
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--prefix=clutter_marshal \
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--body \
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$(srcdir)/clutter-marshal.list --body ) >> xgen-cmc \
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&& cp xgen-cmc clutter-marshal.c \
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&& rm -f xgen-cmc
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clutter-enum-types.h: stamp-clutter-enum-types.h
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@true
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stamp-clutter-enum-types.h: $(source_h) Makefile
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$(QUIET_GEN)( $(GLIB_MKENUMS) \
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--template $(srcdir)/clutter-enum-types.h.in \
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$(source_h) ) >> xgen-ceth && \
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(cmp -s xgen-ceth clutter-enum-types.h || cp xgen-ceth clutter-enum-types.h) && \
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rm -f xgen-ceth && \
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echo timestamp > $(@F)
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clutter-enum-types.c: clutter-enum-types.h
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$(QUIET_GEN)( $(GLIB_MKENUMS) \
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--template $(srcdir)/clutter-enum-types.c.in \
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$(source_h) ) >> xgen-cetc && \
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cp xgen-cetc clutter-enum-types.c && \
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rm -f xgen-cetc
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CLEANFILES = $(STAMPFILES)
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# please, keep this sorted alphabetically
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source_c = \
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$(srcdir)/clutter-actor.c \
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$(srcdir)/clutter-alpha.c \
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$(srcdir)/clutter-animatable.c \
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$(srcdir)/clutter-animation.c \
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$(srcdir)/clutter-backend.c \
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$(srcdir)/clutter-behaviour.c \
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$(srcdir)/clutter-behaviour-depth.c \
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$(srcdir)/clutter-behaviour-ellipse.c \
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$(srcdir)/clutter-behaviour-opacity.c \
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$(srcdir)/clutter-behaviour-path.c \
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$(srcdir)/clutter-behaviour-rotate.c \
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$(srcdir)/clutter-behaviour-scale.c \
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$(srcdir)/clutter-bezier.c \
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$(srcdir)/clutter-binding-pool.c \
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$(srcdir)/clutter-cairo-texture.c \
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$(srcdir)/clutter-child-meta.c \
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$(srcdir)/clutter-clone.c \
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$(srcdir)/clutter-color.c \
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$(srcdir)/clutter-container.c \
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clutter-enum-types.c \
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$(srcdir)/clutter-event.c \
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$(srcdir)/clutter-feature.c \
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$(srcdir)/clutter-fixed.c \
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$(srcdir)/clutter-frame-source.c \
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$(srcdir)/clutter-group.c \
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$(srcdir)/clutter-id-pool.c \
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$(srcdir)/clutter-interval.c \
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$(srcdir)/clutter-list-model.c \
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$(srcdir)/clutter-main.c \
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clutter-marshal.c \
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$(srcdir)/clutter-master-clock.c \
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$(srcdir)/clutter-media.c \
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$(srcdir)/clutter-model.c \
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$(srcdir)/clutter-path.c \
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$(srcdir)/clutter-rectangle.c \
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$(srcdir)/clutter-score.c \
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$(srcdir)/clutter-script.c \
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$(srcdir)/clutter-script-parser.c \
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$(srcdir)/clutter-scriptable.c \
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$(srcdir)/clutter-shader.c \
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$(srcdir)/clutter-shader-types.c \
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$(srcdir)/clutter-stage.c \
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$(srcdir)/clutter-stage-manager.c \
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$(srcdir)/clutter-stage-window.c \
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$(srcdir)/clutter-texture.c \
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$(srcdir)/clutter-text.c \
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$(srcdir)/clutter-timeline.c \
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$(srcdir)/clutter-timeout-interval.c \
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$(srcdir)/clutter-timeout-pool.c \
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$(srcdir)/clutter-units.c \
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$(srcdir)/clutter-util.c \
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$(NULL)
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source_h_priv = \
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$(srcdir)/clutter-bezier.h \
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$(srcdir)/clutter-debug.h \
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$(srcdir)/clutter-keysyms-table.h \
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$(srcdir)/clutter-master-clock.h \
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$(srcdir)/clutter-model-private.h \
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$(srcdir)/clutter-private.h \
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$(srcdir)/clutter-id-pool.h \
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$(srcdir)/clutter-script-private.h \
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$(srcdir)/clutter-stage-window.h \
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$(srcdir)/clutter-timeout-interval.h \
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$(NULL)
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libclutter_@CLUTTER_FLAVOUR@_@CLUTTER_API_VERSION@_la_LIBADD = \
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$(CLUTTER_LIBS) \
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$(top_builddir)/clutter/pango/libcoglpango.la \
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$(top_builddir)/clutter/$(CLUTTER_FLAVOUR)/libclutter-$(CLUTTER_FLAVOUR).la \
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$(top_builddir)/clutter/cogl/$(CLUTTER_COGL)/libclutter-cogl.la \
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$(clutter_json_libadd) \
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$(backendextralib)
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libclutter_@CLUTTER_FLAVOUR@_@CLUTTER_API_VERSION@_la_DEPENDENCIES = \
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$(top_builddir)/clutter/pango/libcoglpango.la \
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$(top_builddir)/clutter/$(CLUTTER_FLAVOUR)/libclutter-$(CLUTTER_FLAVOUR).la \
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$(top_builddir)/clutter/cogl/$(CLUTTER_COGL)/libclutter-cogl.la \
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$(clutter_json_dep) \
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$(backendextralib)
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libclutter_@CLUTTER_FLAVOUR@_@CLUTTER_API_VERSION@_la_SOURCES = \
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$(source_c) \
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$(source_h) \
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$(source_h_priv)
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libclutter_@CLUTTER_FLAVOUR@_@CLUTTER_API_VERSION@_la_LDFLAGS = $(LDADD)
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lib_LTLIBRARIES = $(clutterbackendlib)
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EXTRA_LTLIBRARIES = libclutter-@CLUTTER_FLAVOUR@-@CLUTTER_API_VERSION@.la
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clutterdir = $(includedir)/clutter-$(CLUTTER_API_VERSION)/clutter
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clutter_HEADERS = \
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$(source_h) \
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$(top_builddir)/clutter/clutter-json.h \
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$(top_builddir)/clutter/clutter-enum-types.h \
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$(top_builddir)/clutter/clutter-version.h \
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$(top_srcdir)/clutter/clutter.h
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if HAVE_INTROSPECTION
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BUILT_GIRSOURCES =
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if LOCAL_JSON_GLIB
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json_gir_include_path=--add-include-path=json
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endif
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# We can't reference the list of COGL header files, since they are in a
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# subdir Makefile.am, so just extract them from cogl.h instead. The doc comments
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# for COGL are in the headers, so we don't need the source files.
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Clutter-@CLUTTER_API_VERSION@.gir: $(INTROSPECTION_SCANNER) libclutter-@CLUTTER_FLAVOUR@-@CLUTTER_API_VERSION@.la
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headers=`sed -n "s/#include <cogl\/\([^>]*\)>/\1/p" < $(top_srcdir)/clutter/cogl/cogl.h` ; \
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cogl_headers="" ; \
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for header in $$headers; do \
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cogl_headers="$$cogl_headers $(top_srcdir)/clutter/cogl/$$header " ; \
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done ; \
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$(INTROSPECTION_SCANNER) -v --namespace Clutter --nsversion=@CLUTTER_API_VERSION@ \
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$(INCLUDES) \
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$(json_gir_include_path) \
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--include=GL-1.0 \
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--include=GObject-2.0 \
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--include=Pango-1.0 \
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--include=PangoCairo-1.0 \
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--include=ClutterJson-@CLUTTER_API_VERSION@ \
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--library=clutter-@CLUTTER_FLAVOUR@-@CLUTTER_API_VERSION@ \
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--libtool="$(top_builddir)/doltlibtool" \
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--pkg gobject-2.0 \
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--pkg pango \
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--pkg pangocairo \
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--output $@ \
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$(clutter_HEADERS) \
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$$cogl_headers \
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$(top_builddir)/clutter/cogl/cogl-defines-$(CLUTTER_COGL).h \
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$(source_c)
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BUILT_GIRSOURCES += Clutter-@CLUTTER_API_VERSION@.gir
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if LOCAL_JSON_GLIB
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# We build ClutterJson.gir in the json/ subdir, but it needs to reference the shared library
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# that it's built into, so we delay compiling the gir into typelib until after we've built
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# the shared library. To create the final ClutterJson.gir that we compiler and install, we
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# transfer the shared-library="" line from Clutter.gir to ClutterJson.gir
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ClutterJson-@CLUTTER_API_VERSION@.gir: Clutter-@CLUTTER_API_VERSION@.gir json/ClutterJson-@CLUTTER_API_VERSION@.gir
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shlib=`sed -n 's/.*shared-library="\([^"]*\)".*/\1/p' < Clutter-@CLUTTER_API_VERSION@.gir` ; \
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sed "s/shared-library=\"clutter-json\"/shared-library=\"$$shlib\"/"< json/ClutterJson-@CLUTTER_API_VERSION@.gir > $@
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BUILT_GIRSOURCES += ClutterJson-@CLUTTER_API_VERSION@.gir
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endif
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# INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to install
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# thing - we need to install inside our prefix.
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girdir = $(datadir)/gir-1.0
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gir_DATA = $(BUILT_GIRSOURCES)
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typelibsdir = $(libdir)/girepository-1.0/
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typelibs_DATA = $(BUILT_GIRSOURCES:.gir=.typelib)
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%.typelib: %.gir $(INTROSPECTION_COMPILER)
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$(QUIET_GEN)$(DEBUG) $(INTROSPECTION_COMPILER) --includedir=$(srcdir) --includedir=. $(INTROSPECTION_COMPILER_OPTS) $< -o $(@F)
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CLEANFILES += $(BUILT_GIRSOURCES) $(typelibs_DATA)
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endif
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DISTCLEANFILES = \
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$(ENUMFILES) \
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$(MARSHALFILES) \
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clutter-version.h \
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$(NULL)
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EXTRA_DIST = \
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clutter-marshal.list \
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clutter-version.h.in \
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clutter-enum-types.h.in \
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clutter-enum-types.c.in \
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$(NULL)
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