mutter/clutter/cogl/gles
Robert Bragg 5a06f1d1d0 Removes a hack in gles/cogl.c that was already fixed in gl/cogl.c
It removes the need to cast a CoglMatrix to a float * for transforming
a vertex manually instead of using cogl_matrix_transform_point.
2009-03-23 12:41:41 +00:00
..
cogl-context.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-context.h Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-defines.h.in Fix building GLES 2 after the material branch merge 2009-02-02 21:57:41 +00:00
cogl-fbo.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-fbo.h
cogl-fixed-fragment-shader.glsl
cogl-fixed-vertex-shader.glsl
cogl-gles2-wrapper.c Finish GLES{1,2} support for client side matrix stacks 2009-03-12 18:55:41 +00:00
cogl-gles2-wrapper.h Finish GLES{1,2} support for client side matrix stacks 2009-03-12 18:55:41 +00:00
cogl-internal.h
cogl-primitives.c Maintain the Cogl assumption that the modelview matrix is normally current 2009-03-12 18:55:41 +00:00
cogl-program.c
cogl-program.h
cogl-shader-private.h
cogl-shader.c
cogl-texture-private.h
cogl-texture.c [cogl] Don't endlessly print the same warning regarding layer fallbacks 2009-03-16 16:19:51 +00:00
cogl-util.c
cogl-util.h
cogl.c Removes a hack in gles/cogl.c that was already fixed in gl/cogl.c 2009-03-23 12:41:41 +00:00
Makefile.am Add runtime debug messages for COGL 2009-02-23 13:00:52 +00:00
stringify.sh