mutter/clutter/win32/clutter-stage-win32.h
Neil Roberts e4304e2d0a * clutter/win32/clutter-stage-win32.c: Updated to the new layout
API. All code to do with positioning the stage has been removed so
	the window is left where Windows wants to put it and it can not be
	moved with clutter_actor_set_position.

	* clutter/win32/clutter-stage-win32.h (ClutterStageWin32): Remove
	win_xpos and win_ypos.

	* clutter/win32/clutter-event-win32.c (message_translate): Remove
	the handler for WM_MOVE because the stage no longer cares where it
	is positioned.
2008-06-12 12:12:25 +00:00

83 lines
2.8 KiB
C

/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_STAGE_WIN32_H__
#define __CLUTTER_STAGE_WIN32_H__
#include <clutter/clutter-group.h>
#include <clutter/clutter-stage.h>
#include <windows.h>
#include "clutter-backend-win32.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_STAGE_WIN32 (clutter_stage_win32_get_type ())
#define CLUTTER_STAGE_WIN32(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WIN32, ClutterStageWin32))
#define CLUTTER_IS_STAGE_WIN32(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WIN32))
#define CLUTTER_STAGE_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_WIN32, ClutterStageWin32Class))
#define CLUTTER_IS_STAGE_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_WIN32))
#define CLUTTER_STAGE_WIN32_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_WIN32, ClutterStageWin32Class))
typedef struct _ClutterStageWin32 ClutterStageWin32;
typedef struct _ClutterStageWin32Class ClutterStageWin32Class;
struct _ClutterStageWin32
{
ClutterGroup parent_instance;
HWND hwnd;
HDC client_dc;
gint win_width;
gint win_height;
gint scroll_pos;
RECT fullscreen_rect;
gboolean is_foreign_win;
ClutterBackendWin32 *backend;
ClutterStageState state;
ClutterStage *wrapper;
};
struct _ClutterStageWin32Class
{
ClutterGroupClass parent_class;
};
GType clutter_stage_win32_get_type (void) G_GNUC_CONST;
void clutter_stage_win32_map (ClutterStageWin32 *stage_win32);
void clutter_stage_win32_unmap (ClutterStageWin32 *stage_win32);
/* Defined in clutter-event-win32.c */
LRESULT CALLBACK _clutter_stage_win32_window_proc (HWND hwnd,
UINT msg,
WPARAM wparam,
LPARAM lparam);
void _clutter_stage_win32_get_min_max_info (ClutterStageWin32 *stage_win32,
MINMAXINFO *min_max_info);
G_END_DECLS
#endif /* __CLUTTER_STAGE_H__ */