mutter/clutter/glx
Owen W. Taylor 5425a6e311 Call glFinish() before manually waiting for VBLANK
If we manually wait for the VBLANK with:

  - SGI_video_sync
  - Direct usage of the DRM ioctl

Then we should call glFinish() first, or otherwise the swap-buffers
may be delayed by pending drawing and cause a tear.

http://bugzilla.openedhand.com/show_bug.cgi?id=1636

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-07-13 15:18:12 +01:00
..
clutter-backend-glx.c Call glFinish() before manually waiting for VBLANK 2009-07-13 15:18:12 +01:00
clutter-backend-glx.h 2008-04-15 Matthew Allum <mallum@openedhand.com> 2008-04-15 21:18:13 +00:00
clutter-glx-texture-pixmap.c Fix handling of not-visible texture pixmaps 2009-06-15 11:29:37 +01:00
clutter-glx-texture-pixmap.h 2008-06-30 Matthew Allum <mallum@openedhand.com> 2008-06-30 14:36:49 +00:00
clutter-glx.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:04:34 +00:00
clutter-stage-glx.c [XInput] Get XInput working again. 2009-06-17 15:09:16 +01:00
clutter-stage-glx.h 2008-03-28 Matthew Allum <mallum@openedhand.com> 2008-03-28 22:50:55 +00:00
Makefile.am Use $(MAINTAINER_CFLAGS) in clutter/{x11,glx}/Makefile.am 2009-04-17 14:53:24 +01:00