mutter/cogl/cogl-indices.c
Lionel Landwerlin 1b2dd815b4 Registers gtypes for all public objects and structs
This adds much more comprehensive support for gobject-introspection
based bindings by registering all objects as fundamental types that
inherit from CoglObject, and all structs as boxed types.

Co-Author: Robert Bragg <robert@linux.intel.com>

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 18:27:12 +00:00

272 lines
7.3 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2010 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
* Neil Roberts <neil@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "cogl-util.h"
#include "cogl-object-private.h"
#include "cogl-context-private.h"
#include "cogl-indices.h"
#include "cogl-indices-private.h"
#include "cogl-index-buffer.h"
#include "cogl-gtype-private.h"
#include <stdarg.h>
static void _cogl_indices_free (CoglIndices *indices);
COGL_OBJECT_DEFINE (Indices, indices);
COGL_GTYPE_DEFINE_CLASS (Indices, indices);
static size_t
sizeof_indices_type (CoglIndicesType type)
{
switch (type)
{
case COGL_INDICES_TYPE_UNSIGNED_BYTE:
return 1;
case COGL_INDICES_TYPE_UNSIGNED_SHORT:
return 2;
case COGL_INDICES_TYPE_UNSIGNED_INT:
return 4;
}
g_return_val_if_reached (0);
}
CoglIndices *
cogl_indices_new_for_buffer (CoglIndicesType type,
CoglIndexBuffer *buffer,
size_t offset)
{
CoglIndices *indices = g_slice_new (CoglIndices);
indices->buffer = cogl_object_ref (buffer);
indices->offset = offset;
indices->type = type;
indices->immutable_ref = 0;
return _cogl_indices_object_new (indices);
}
CoglIndices *
cogl_indices_new (CoglContext *context,
CoglIndicesType type,
const void *indices_data,
int n_indices)
{
size_t buffer_bytes = sizeof_indices_type (type) * n_indices;
CoglIndexBuffer *index_buffer = cogl_index_buffer_new (context, buffer_bytes);
CoglBuffer *buffer = COGL_BUFFER (index_buffer);
CoglIndices *indices;
CoglError *ignore_error = NULL;
_cogl_buffer_set_data (buffer,
0,
indices_data,
buffer_bytes,
&ignore_error);
if (ignore_error)
{
cogl_error_free (ignore_error);
cogl_object_unref (index_buffer);
return NULL;
}
indices = cogl_indices_new_for_buffer (type, index_buffer, 0);
cogl_object_unref (index_buffer);
return indices;
}
CoglIndexBuffer *
cogl_indices_get_buffer (CoglIndices *indices)
{
return indices->buffer;
}
CoglIndicesType
cogl_indices_get_type (CoglIndices *indices)
{
_COGL_RETURN_VAL_IF_FAIL (cogl_is_indices (indices),
COGL_INDICES_TYPE_UNSIGNED_BYTE);
return indices->type;
}
size_t
cogl_indices_get_offset (CoglIndices *indices)
{
_COGL_RETURN_VAL_IF_FAIL (cogl_is_indices (indices), 0);
return indices->offset;
}
static void
warn_about_midscene_changes (void)
{
static CoglBool seen = FALSE;
if (!seen)
{
g_warning ("Mid-scene modification of indices has "
"undefined results\n");
seen = TRUE;
}
}
void
cogl_indices_set_offset (CoglIndices *indices,
size_t offset)
{
_COGL_RETURN_IF_FAIL (cogl_is_indices (indices));
if (G_UNLIKELY (indices->immutable_ref))
warn_about_midscene_changes ();
indices->offset = offset;
}
static void
_cogl_indices_free (CoglIndices *indices)
{
cogl_object_unref (indices->buffer);
g_slice_free (CoglIndices, indices);
}
CoglIndices *
_cogl_indices_immutable_ref (CoglIndices *indices)
{
_COGL_RETURN_VAL_IF_FAIL (cogl_is_indices (indices), NULL);
indices->immutable_ref++;
_cogl_buffer_immutable_ref (COGL_BUFFER (indices->buffer));
return indices;
}
void
_cogl_indices_immutable_unref (CoglIndices *indices)
{
_COGL_RETURN_IF_FAIL (cogl_is_indices (indices));
_COGL_RETURN_IF_FAIL (indices->immutable_ref > 0);
indices->immutable_ref--;
_cogl_buffer_immutable_unref (COGL_BUFFER (indices->buffer));
}
CoglIndices *
cogl_get_rectangle_indices (CoglContext *ctx, int n_rectangles)
{
int n_indices = n_rectangles * 6;
/* Check if the largest index required will fit in a byte array... */
if (n_indices <= 256 / 4 * 6)
{
/* Generate the byte array if we haven't already */
if (ctx->rectangle_byte_indices == NULL)
{
uint8_t *byte_array = g_malloc (256 / 4 * 6 * sizeof (uint8_t));
uint8_t *p = byte_array;
int i, vert_num = 0;
for (i = 0; i < 256 / 4; i++)
{
*(p++) = vert_num + 0;
*(p++) = vert_num + 1;
*(p++) = vert_num + 2;
*(p++) = vert_num + 0;
*(p++) = vert_num + 2;
*(p++) = vert_num + 3;
vert_num += 4;
}
ctx->rectangle_byte_indices
= cogl_indices_new (ctx,
COGL_INDICES_TYPE_UNSIGNED_BYTE,
byte_array,
256 / 4 * 6);
g_free (byte_array);
}
return ctx->rectangle_byte_indices;
}
else
{
if (ctx->rectangle_short_indices_len < n_indices)
{
uint16_t *short_array;
uint16_t *p;
int i, vert_num = 0;
if (ctx->rectangle_short_indices != NULL)
cogl_object_unref (ctx->rectangle_short_indices);
/* Pick a power of two >= MAX (512, n_indices) */
if (ctx->rectangle_short_indices_len == 0)
ctx->rectangle_short_indices_len = 512;
while (ctx->rectangle_short_indices_len < n_indices)
ctx->rectangle_short_indices_len *= 2;
/* Over-allocate to generate a whole number of quads */
p = short_array = g_malloc ((ctx->rectangle_short_indices_len
+ 5) / 6 * 6
* sizeof (uint16_t));
/* Fill in the complete quads */
for (i = 0; i < ctx->rectangle_short_indices_len; i += 6)
{
*(p++) = vert_num + 0;
*(p++) = vert_num + 1;
*(p++) = vert_num + 2;
*(p++) = vert_num + 0;
*(p++) = vert_num + 2;
*(p++) = vert_num + 3;
vert_num += 4;
}
ctx->rectangle_short_indices
= cogl_indices_new (ctx,
COGL_INDICES_TYPE_UNSIGNED_SHORT,
short_array,
ctx->rectangle_short_indices_len);
g_free (short_array);
}
return ctx->rectangle_short_indices;
}
}