mutter/clutter/clutter/x11/clutter-virtual-input-device-x11.c
Carlos Garnacho 674a48335d clutter/x11: Implement XTest-based ClutterVirtualInputDevice
This will be used too on X11 in order to implement the button-to-keycombo
mapping in pad devices.

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00

111 lines
4.2 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2016 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Jonas Ådahl <jadahl@gmail.com>
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <glib-object.h>
#include "clutter-x11.h"
#include "X11/extensions/XTest.h"
#include "clutter-virtual-input-device.h"
#include "x11/clutter-virtual-input-device-x11.h"
struct _ClutterVirtualInputDeviceX11
{
ClutterVirtualInputDevice parent;
};
G_DEFINE_TYPE (ClutterVirtualInputDeviceX11,
clutter_virtual_input_device_x11,
CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE)
static void
clutter_virtual_input_device_x11_notify_relative_motion (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double dx,
double dy)
{
}
static void
clutter_virtual_input_device_x11_notify_absolute_motion (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double x,
double y)
{
}
static void
clutter_virtual_input_device_x11_notify_button (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t button,
ClutterButtonState button_state)
{
XTestFakeButtonEvent (clutter_x11_get_default_display (),
button, button_state == CLUTTER_BUTTON_STATE_PRESSED, 0);
}
static void
clutter_virtual_input_device_x11_notify_key (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t key,
ClutterKeyState key_state)
{
XTestFakeKeyEvent (clutter_x11_get_default_display (),
key, key_state == CLUTTER_KEY_STATE_PRESSED, 0);
}
static void
clutter_virtual_input_device_x11_notify_keyval (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t keyval,
ClutterKeyState key_state)
{
KeyCode keycode;
keycode = XKeysymToKeycode (clutter_x11_get_default_display (), keyval);
XTestFakeKeyEvent (clutter_x11_get_default_display (),
keycode, key_state == CLUTTER_KEY_STATE_PRESSED, 0);
}
static void
clutter_virtual_input_device_x11_init (ClutterVirtualInputDeviceX11 *virtual_device_x11)
{
}
static void
clutter_virtual_input_device_x11_class_init (ClutterVirtualInputDeviceX11Class *klass)
{
ClutterVirtualInputDeviceClass *virtual_input_device_class =
CLUTTER_VIRTUAL_INPUT_DEVICE_CLASS (klass);
virtual_input_device_class->notify_relative_motion = clutter_virtual_input_device_x11_notify_relative_motion;
virtual_input_device_class->notify_absolute_motion = clutter_virtual_input_device_x11_notify_absolute_motion;
virtual_input_device_class->notify_button = clutter_virtual_input_device_x11_notify_button;
virtual_input_device_class->notify_key = clutter_virtual_input_device_x11_notify_key;
virtual_input_device_class->notify_keyval = clutter_virtual_input_device_x11_notify_keyval;
}