4dcd5f6134
RGBA data in X pixmaps and in FBOs is already premultiplied; use the right format when creating cogl textures. http://bugzilla.openedhand.com/show_bug.cgi?id=1406 Signed-off-by: Robert Bragg <robert@linux.intel.com> |
||
---|---|---|
.. | ||
clutter-backend-glx.c | ||
clutter-backend-glx.h | ||
clutter-glx-texture-pixmap.c | ||
clutter-glx-texture-pixmap.h | ||
clutter-glx.h | ||
clutter-stage-glx.c | ||
clutter-stage-glx.h | ||
Makefile.am |