225 lines
13 KiB
C
225 lines
13 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2006 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
#error "Only <clutter/clutter.h> can be included directly."
|
|
#endif
|
|
|
|
#include "clutter/clutter-types.h"
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
#define CLUTTER_TYPE_TIMELINE (clutter_timeline_get_type ())
|
|
#define CLUTTER_TIMELINE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TIMELINE, ClutterTimeline))
|
|
#define CLUTTER_TIMELINE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TIMELINE, ClutterTimelineClass))
|
|
#define CLUTTER_IS_TIMELINE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TIMELINE))
|
|
#define CLUTTER_IS_TIMELINE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TIMELINE))
|
|
#define CLUTTER_TIMELINE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TIMELINE, ClutterTimelineClass))
|
|
|
|
typedef struct _ClutterTimelineClass ClutterTimelineClass;
|
|
typedef struct _ClutterTimelinePrivate ClutterTimelinePrivate;
|
|
|
|
/**
|
|
* ClutterTimelineProgressFunc:
|
|
* @timeline: a #ClutterTimeline
|
|
* @elapsed: the elapsed time, in milliseconds
|
|
* @total: the total duration of the timeline, in milliseconds,
|
|
* @user_data: data passed to the function
|
|
*
|
|
* A function for defining a custom progress.
|
|
*
|
|
* Return value: the progress, as a floating point value between -1.0 and 2.0.
|
|
*/
|
|
typedef gdouble (* ClutterTimelineProgressFunc) (ClutterTimeline *timeline,
|
|
gdouble elapsed,
|
|
gdouble total,
|
|
gpointer user_data);
|
|
|
|
struct _ClutterTimeline
|
|
{
|
|
/*< private >*/
|
|
GObject parent_instance;
|
|
|
|
ClutterTimelinePrivate *priv;
|
|
};
|
|
|
|
/**
|
|
* ClutterTimelineClass:
|
|
* @started: class handler for the #ClutterTimeline::started signal
|
|
* @completed: class handler for the #ClutterTimeline::completed signal
|
|
* @paused: class handler for the #ClutterTimeline::paused signal
|
|
* @new_frame: class handler for the #ClutterTimeline::new-frame signal
|
|
* @marker_reached: class handler for the #ClutterTimeline::marker-reached signal
|
|
* @stopped: class handler for the #ClutterTimeline::stopped signal
|
|
*
|
|
* The #ClutterTimelineClass structure contains only private data
|
|
*/
|
|
struct _ClutterTimelineClass
|
|
{
|
|
/*< private >*/
|
|
GObjectClass parent_class;
|
|
|
|
/*< public >*/
|
|
void (*started) (ClutterTimeline *timeline);
|
|
void (*completed) (ClutterTimeline *timeline);
|
|
void (*paused) (ClutterTimeline *timeline);
|
|
|
|
void (*new_frame) (ClutterTimeline *timeline,
|
|
gint msecs);
|
|
|
|
void (*marker_reached) (ClutterTimeline *timeline,
|
|
const gchar *marker_name,
|
|
gint msecs);
|
|
void (*stopped) (ClutterTimeline *timeline,
|
|
gboolean is_finished);
|
|
};
|
|
|
|
CLUTTER_EXPORT
|
|
GType clutter_timeline_get_type (void) G_GNUC_CONST;
|
|
|
|
CLUTTER_EXPORT
|
|
ClutterTimeline * clutter_timeline_new_for_actor (ClutterActor *actor,
|
|
unsigned int duration_ms);
|
|
|
|
CLUTTER_EXPORT
|
|
ClutterTimeline * clutter_timeline_new_for_frame_clock (ClutterFrameClock *frame_clock,
|
|
unsigned int duration_ms);
|
|
|
|
CLUTTER_EXPORT
|
|
ClutterActor * clutter_timeline_get_actor (ClutterTimeline *timeline);
|
|
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_set_actor (ClutterTimeline *timeline,
|
|
ClutterActor *actor);
|
|
|
|
CLUTTER_EXPORT
|
|
guint clutter_timeline_get_duration (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_set_duration (ClutterTimeline *timeline,
|
|
guint msecs);
|
|
CLUTTER_EXPORT
|
|
ClutterTimelineDirection clutter_timeline_get_direction (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_set_direction (ClutterTimeline *timeline,
|
|
ClutterTimelineDirection direction);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_start (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_pause (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_stop (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_set_auto_reverse (ClutterTimeline *timeline,
|
|
gboolean reverse);
|
|
CLUTTER_EXPORT
|
|
gboolean clutter_timeline_get_auto_reverse (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_set_repeat_count (ClutterTimeline *timeline,
|
|
gint count);
|
|
CLUTTER_EXPORT
|
|
gint clutter_timeline_get_repeat_count (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_rewind (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_skip (ClutterTimeline *timeline,
|
|
guint msecs);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_advance (ClutterTimeline *timeline,
|
|
guint msecs);
|
|
CLUTTER_EXPORT
|
|
guint clutter_timeline_get_elapsed_time (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
gdouble clutter_timeline_get_progress (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
gboolean clutter_timeline_is_playing (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_set_delay (ClutterTimeline *timeline,
|
|
guint msecs);
|
|
CLUTTER_EXPORT
|
|
guint clutter_timeline_get_delay (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
guint clutter_timeline_get_delta (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_add_marker (ClutterTimeline *timeline,
|
|
const gchar *marker_name,
|
|
gdouble progress);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_add_marker_at_time (ClutterTimeline *timeline,
|
|
const gchar *marker_name,
|
|
guint msecs);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_remove_marker (ClutterTimeline *timeline,
|
|
const gchar *marker_name);
|
|
CLUTTER_EXPORT
|
|
gchar ** clutter_timeline_list_markers (ClutterTimeline *timeline,
|
|
gint msecs,
|
|
gsize *n_markers) G_GNUC_MALLOC;
|
|
CLUTTER_EXPORT
|
|
gboolean clutter_timeline_has_marker (ClutterTimeline *timeline,
|
|
const gchar *marker_name);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
|
|
const gchar *marker_name);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_set_progress_func (ClutterTimeline *timeline,
|
|
ClutterTimelineProgressFunc func,
|
|
gpointer data,
|
|
GDestroyNotify notify);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_set_progress_mode (ClutterTimeline *timeline,
|
|
ClutterAnimationMode mode);
|
|
CLUTTER_EXPORT
|
|
ClutterAnimationMode clutter_timeline_get_progress_mode (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_set_step_progress (ClutterTimeline *timeline,
|
|
gint n_steps,
|
|
ClutterStepMode step_mode);
|
|
CLUTTER_EXPORT
|
|
gboolean clutter_timeline_get_step_progress (ClutterTimeline *timeline,
|
|
gint *n_steps,
|
|
ClutterStepMode *step_mode);
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
|
|
const graphene_point_t *c_1,
|
|
const graphene_point_t *c_2);
|
|
CLUTTER_EXPORT
|
|
gboolean clutter_timeline_get_cubic_bezier_progress (ClutterTimeline *timeline,
|
|
graphene_point_t *c_1,
|
|
graphene_point_t *c_2);
|
|
|
|
CLUTTER_EXPORT
|
|
gint64 clutter_timeline_get_duration_hint (ClutterTimeline *timeline);
|
|
CLUTTER_EXPORT
|
|
gint clutter_timeline_get_current_repeat (ClutterTimeline *timeline);
|
|
|
|
CLUTTER_EXPORT
|
|
ClutterFrameClock * clutter_timeline_get_frame_clock (ClutterTimeline *timeline);
|
|
|
|
CLUTTER_EXPORT
|
|
void clutter_timeline_set_frame_clock (ClutterTimeline *timeline,
|
|
ClutterFrameClock *frame_clock);
|
|
|
|
G_END_DECLS
|