4bd3fa583e
* clutter/clutter-private.h: Remove inclusion of backend-specific headers; update the main context object; add the declarations for the event queue functions. * clutter/clutter-backend.[ch]: Add the abstract ClutterBackend object, which holds backend-specific settings, the main stage, and the event queue. Every backend must implement a subclass of ClutterBackend and ClutterStage. * clutter/clutter-feature.c: Protect the GLX specific calls behing #ifdef HAVE_CLUTTER_GLX. * clutter/clutter-actor.c: * clutter/clutter-group.c: * clutter/clutter-clone-texture.c: Include GL/gl.h * clutter/clutter-event.[ch]: Update public API and implement the event queue private API; hold a reference on the event objects; move out the keysym-to-unicode table; add the new event types. * clutter/clutter-color.h: Include clutter-fixed.h * clutter/clutter-main.c: Update API; get the main stage from the backend object; process the event received from the queue; lock/unlock the main mutex if we have one; move the initialisation process sooner in the init sequence, in order to have the backend object when we check for options; call the backed vfuncs in the pre/post parse hooks. * clutter/clutter-stage.c: Make ClutterStage and abstract class, implemented by the backends. * clutter/clutter/glx/clutter-glx.h: * clutter/clutter/glx/clutter-backend-glx.[ch]: * clutter/clutter/glx/clutter-event-glx.c: * clutter/clutter/glx/clutter-stage-glx.[ch]: * clutter/clutter/glx/Makefile.am: Add the GLX backend. * clutter/clutter/egl/clutter-backend-egl.[ch]: * clutter/clutter/egl/clutter-event-egl.c: * clutter/clutter/egl/clutter-stage-egl.[ch]: * clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend. * examples/*.c: Update for the new API.
413 lines
10 KiB
C
413 lines
10 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:clutter-feature
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* @short_description: functions to query available GL features ay runtime
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*
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* Functions to query available GL features ay runtime
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/ioctl.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <GL/glx.h>
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#include <GL/gl.h>
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#include <dlfcn.h>
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#include "clutter-feature.h"
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#include "clutter-main.h"
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#include "clutter-private.h"
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#include "clutter-debug.h"
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#ifdef HAVE_CLUTTER_GLX
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#include "glx/clutter-glx.h"
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#endif
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typedef void (*FuncPtr) (void);
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typedef int (*GLXGetVideoSyncProc) (unsigned int *count);
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typedef int (*GLXWaitVideoSyncProc) (int divisor,
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int remainder,
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unsigned int *count);
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typedef FuncPtr (*GLXGetProcAddressProc) (const guint8 *procName);
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typedef struct ClutterFeatureFuncs
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{
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GLXGetVideoSyncProc get_video_sync;
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GLXWaitVideoSyncProc wait_video_sync;
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} ClutterFeatureFuncs;
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typedef enum ClutterVBlankType
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{
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CLUTTER_VBLANK_NONE = 0,
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CLUTTER_VBLANK_GLX,
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CLUTTER_VBLANK_DRI
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} ClutterVBlankType;
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typedef struct ClutterFeatures
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{
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ClutterFeatureFlags flags;
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ClutterFeatureFuncs funcs;
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gint dri_fd;
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ClutterVBlankType vblank_type;
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guint features_set : 1;
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} ClutterFeatures;
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static ClutterFeatures* __features = NULL;
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G_LOCK_DEFINE_STATIC (__features);
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/* #ifdef linux */
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#define DRM_VBLANK_RELATIVE 0x1;
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struct drm_wait_vblank_request {
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int type;
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unsigned int sequence;
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unsigned long signal;
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};
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struct drm_wait_vblank_reply {
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int type;
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unsigned int sequence;
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long tval_sec;
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long tval_usec;
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};
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typedef union drm_wait_vblank {
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struct drm_wait_vblank_request request;
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struct drm_wait_vblank_reply reply;
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} drm_wait_vblank_t;
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#define DRM_IOCTL_BASE 'd'
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#define DRM_IOWR(nr,type) _IOWR(DRM_IOCTL_BASE,nr,type)
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#define DRM_IOCTL_WAIT_VBLANK DRM_IOWR(0x3a, drm_wait_vblank_t)
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static int drm_wait_vblank(int fd, drm_wait_vblank_t *vbl)
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{
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int ret, rc;
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do
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{
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ret = ioctl(fd, DRM_IOCTL_WAIT_VBLANK, vbl);
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vbl->request.type &= ~DRM_VBLANK_RELATIVE;
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rc = errno;
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}
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while (ret && rc == EINTR);
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return rc;
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}
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/* #endif */
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/* Note must be called after context created */
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static gboolean
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check_gl_extension (const gchar *name,
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const gchar *ext)
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{
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gchar *end;
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gint name_len, n;
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if (name == NULL || ext == NULL)
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return FALSE;
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end = (gchar*)(ext + strlen(ext));
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name_len = strlen(name);
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while (ext < end)
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{
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n = strcspn(ext, " ");
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if ((name_len == n) && (!strncmp(name, ext, n)))
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return TRUE;
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ext += (n + 1);
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}
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return FALSE;
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}
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static FuncPtr
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get_proc_address (const gchar *name)
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{
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static GLXGetProcAddressProc get_proc_func = NULL;
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static void *dlhand = NULL;
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if (get_proc_func == NULL && dlhand == NULL)
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{
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dlhand = dlopen (NULL, RTLD_LAZY);
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if (dlhand)
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{
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dlerror ();
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get_proc_func =
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(GLXGetProcAddressProc) dlsym (dlhand, "glXGetProcAddress");
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if (dlerror () != NULL)
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{
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get_proc_func =
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(GLXGetProcAddressProc) dlsym (dlhand, "glXGetProcAddressARB");
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}
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if (dlerror () != NULL)
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{
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get_proc_func = NULL;
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g_warning ("failed to bind GLXGetProcAddress "
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"or GLXGetProcAddressARB");
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}
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}
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}
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if (get_proc_func)
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return get_proc_func ((unsigned char*) name);
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return NULL;
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}
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static gboolean
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check_vblank_env (const char *name)
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{
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const char *val;
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val = clutter_get_vblank_method ();
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if (val && !strcasecmp(val, name))
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return TRUE;
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return FALSE;
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}
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/* clutter_feature_init:
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* must be called with the static lock on __features held, to keep it
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* mt-safe.
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*
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* XXX - here we need a bit of weird machinery in place. the features
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* are checked at run time, each time we try to access them - unless
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* we already checked them once. unfortunately, we need an open
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* X display if we want to check them, so ideally we'd need to call
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* clutter_init() before checking for any feature. the generator for
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* the api documentation, and more in general every tool relying on the
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* introspection API provided by GObject, may well not be able to call
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* clutter_init() (and neither they should be, as we might be running
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* them on a headless build box). so, we need a way to get the features
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* without explicitely calling clutter_feature_init() inside clutter_init()
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* and we also need to have an open X display when we test for the features.
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* __features is dynamically allocated, and applications tend to badly
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* crash when trying to access __features components if we did not allocate
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* it; so when can't use a NULL check to know whether we already invoked
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* clutter_feature_init() once; hence, we must allocate it anyway, and have
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* a flag to let us know when the features have been set - that is when
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* clutter_feature_init() has been successfully completed with an open
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* X display.
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*/
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static void
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clutter_feature_init (void)
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{
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const gchar *gl_extensions, *glx_extensions;
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CLUTTER_NOTE (MISC, "checking features");
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if (!__features)
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{
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CLUTTER_NOTE (MISC, "allocating features data");
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__features = g_new0 (ClutterFeatures, 1);
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memset(&__features->funcs, 0, sizeof (ClutterFeatureFuncs));
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__features->features_set = FALSE; /* don't rely on zero-ing */
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}
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#ifdef HAVE_CLUTTER_GLX
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if (!clutter_glx_get_default_display ())
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return;
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#endif
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if (__features->features_set)
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return;
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#ifdef HAVE_CLUTTER_GLX
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gl_extensions = (const gchar*) glGetString (GL_EXTENSIONS);
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glx_extensions = glXQueryExtensionsString (clutter_glx_get_default_display (),
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clutter_glx_get_default_screen ());
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if (check_gl_extension ("GL_ARB_texture_rectangle", gl_extensions) ||
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check_gl_extension ("GL_EXT_texture_rectangle", gl_extensions))
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{
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__features->flags |= CLUTTER_FEATURE_TEXTURE_RECTANGLE;
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}
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#endif
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/* vblank */
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__features->vblank_type = CLUTTER_VBLANK_NONE;
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if (getenv("__GL_SYNC_TO_VBLANK") || check_vblank_env ("none"))
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{
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CLUTTER_NOTE (MISC, "vblank sync: disabled at user request");
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}
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else
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{
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#ifdef HAVE_CLUTTER_GLX
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if (!check_vblank_env ("dri") &&
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check_gl_extension ("GLX_SGI_video_sync", glx_extensions))
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{
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__features->funcs.get_video_sync =
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(GLXGetVideoSyncProc) get_proc_address ("glXGetVideoSyncSGI");
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__features->funcs.wait_video_sync =
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(GLXWaitVideoSyncProc) get_proc_address ("glXWaitVideoSyncSGI");
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if ((__features->funcs.get_video_sync != NULL) &&
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(__features->funcs.wait_video_sync != NULL))
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{
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CLUTTER_NOTE (MISC, "vblank sync: using glx");
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__features->vblank_type = CLUTTER_VBLANK_GLX;
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__features->flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
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}
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}
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#endif
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if (!(__features->flags & CLUTTER_FEATURE_SYNC_TO_VBLANK))
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{
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__features->dri_fd = open("/dev/dri/card0", O_RDWR);
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if (__features->dri_fd >= 0)
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{
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CLUTTER_NOTE (MISC, "vblank sync: using dri");
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__features->vblank_type = CLUTTER_VBLANK_DRI;
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__features->flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
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}
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}
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if (!(__features->flags & CLUTTER_FEATURE_SYNC_TO_VBLANK))
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{
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CLUTTER_NOTE (MISC,
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"vblank sync: no use-able mechanism found");
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}
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}
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CLUTTER_NOTE (MISC, "features checked");
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__features->features_set = TRUE;
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}
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static inline void
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clutter_feature_do_init (void)
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{
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if (G_UNLIKELY (__features == NULL) ||
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G_UNLIKELY (__features->features_set == FALSE))
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{
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G_LOCK (__features);
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clutter_feature_init ();
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G_UNLOCK (__features);
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}
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}
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/**
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* clutter_feature_available:
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* @feature: a #ClutterFeatureFlags
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*
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* Checks whether @feature is available. @feature can be a logical
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* OR of #ClutterFeatureFlags.
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*
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* Return value: %TRUE if a feature is available
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*
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* Since: 0.1.1
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*/
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gboolean
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clutter_feature_available (ClutterFeatureFlags feature)
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{
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clutter_feature_do_init ();
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return (__features->flags & feature);
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}
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/**
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* clutter_feature_get_all:
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*
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* Returns all the supported features.
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*
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* Return value: a logical OR of all the supported features.
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*
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* Since: 0.1.1
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*/
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ClutterFeatureFlags
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clutter_feature_get_all (void)
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{
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clutter_feature_do_init ();
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return __features->flags;
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}
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/**
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* clutter_feature_wait_for_vblank:
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*
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* FIXME
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*
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* Since: 0.2
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*/
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void
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clutter_feature_wait_for_vblank (void)
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{
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clutter_feature_do_init ();
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switch (__features->vblank_type)
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{
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case CLUTTER_VBLANK_GLX:
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{
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unsigned int retraceCount;
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__features->funcs.get_video_sync (&retraceCount);
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__features->funcs.wait_video_sync (2,
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(retraceCount + 1) % 2,
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&retraceCount);
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}
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break;
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case CLUTTER_VBLANK_DRI:
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{
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drm_wait_vblank_t blank;
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blank.request.type = DRM_VBLANK_RELATIVE;
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blank.request.sequence = 1;
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blank.request.signal = 0;
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drm_wait_vblank (__features->dri_fd, &blank);
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}
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break;
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case CLUTTER_VBLANK_NONE:
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default:
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break;
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}
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}
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