mutter/cogl/driver
Neil Roberts 4bc7377727 Add the cogl_point_coord snippet builtin
This adds a #define for gl_PointCoord to all shaders so that it can be
accessed with a name in the Cogl namespace.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit c28fc054788e88627bcc2346f4c4c368870ff777)
2013-09-02 16:22:08 +01:00
..
gl Add the cogl_point_coord snippet builtin 2013-09-02 16:22:08 +01:00
nop texture: remove _cogl_texture_prepare_for_upload 2013-07-29 16:31:44 +01:00