4a72ac0516
Now that ClutterActor has a convenient API for getting the stage views an actor is presented on, we can remove a large part of the code for resource-scale calculation and instead rely on the stage-views list. The way this works is a bit different from the old resource scales: clutter_actor_get_resource_scale() always returns a scale, but this value is only guaranteed to be correct when called from a vfunc_paint() implementation, in all other cases the value is guessed using the scale of the parent actor or the last valid scale. Now in case the value previously reported by clutter_actor_get_resource_scale() turns out to be wrong, "resource-scale-changed" will be emitted before the next paint and the actor has a chance to update its resources. The general idea behind this new implementation is for actors which only need the scale during painting to continue using clutter_actor_get_resource_scale() as they do right now, and for actors which need the resource scale on other occasions, like during size negotiation, to use the scale reported by clutter_actor_get_resource_scale() but also listen to the "resource-scale-changed" signal to eventually redo the work using the correct scale. The "guessing" of the scale is done with the intention of always giving actors a scale to work with so they don't have to fall back to a scale value the actor itself has to define, and also with the intention of emitting the "resource-scale-changed" signal as rarely as possible, so that when an actor is newly created, it won't have to load its resources multiple times. The big advantage this has over the old resource scales is that it's now safe to call clutter_actor_get_resource_scale() from everywhere (before, calling it from size negotiation functions would usually fail). It will also make it a lot easier to use the resource scale for complex cases like ClutterText without risking to get into relayout loops. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1276 |
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clutter | ||
cogl | ||
data | ||
doc | ||
meson | ||
po | ||
src | ||
tools | ||
.gitignore | ||
.gitlab-ci.yml | ||
config.h.meson | ||
COPYING | ||
meson_options.txt | ||
meson.build | ||
mutter.doap | ||
NEWS | ||
README.md |
Mutter
Mutter is a Wayland display server and X11 window manager and compositor library.
When used as a Wayland display server, it runs on top of KMS and libinput. It implements the compositor side of the Wayland core protocol as well as various protocol extensions. It also has functionality related to running X11 applications using Xwayland.
When used on top of Xorg it acts as a X11 window manager and compositing manager.
It contains functionality related to, among other things, window management, window compositing, focus tracking, workspace management, keybindings and monitor configuration.
Internally it uses a fork of Cogl, a hardware acceleration abstraction library used to simplify usage of OpenGL pipelines, as well as a fork af Clutter, a scene graph and user interface toolkit.
Mutter is used by, for example, GNOME Shell, the GNOME core user interface, and by Gala, elementary OS's window manager. It can also be run standalone, using the command "mutter", but just running plain mutter is only intended for debugging purposes.
Contributing
To contribute, open merge requests at https://gitlab.gnome.org/GNOME/mutter.
The coding style used is primarily the GNU flavor of the GNOME coding
style
with some minor additions such as preferring stdint.h
types over GLib
fundamental types, and a soft 80 character line limit. However, in general,
look at the file you're editing for inspiration.
Commit messages should follow the GNOME commit message guidelines. We require an URL to either an issue or a merge request in each commit.
License
Mutter is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for detalis.