mutter/src/tests/clutter-test-utils.c
Jonas Ådahl 64c3b824fa tests/clutter: Use a dummy actor for some interactive tests
While completely untested, at least this makes it work "in theory"
again. Before it'd listen to signals on the stage, but have an incorrect
type signature to handle the test paint procedures, meaning it'd
probably crash or cause memory corruptions.

What was needed was a signal which in the callback the test could call
some cogl functions to paint on the framebuffer. While there is no such
signal on the stage, and the ClutterActor::paint signal (which they
probably used in the past) is long gone, lets add a "test actor" that is
just a wrapper that adds that paint signal with a paint context.

The tests that need it are changed to add this actor to the stage, and
to listen to the paint signal on the actor instead of incorrectly
listening on stage signals.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2807>
2023-01-30 13:17:19 +00:00

523 lines
13 KiB
C

#include "clutter-test-utils.h"
#include <stdlib.h>
#include <glib-object.h>
#include <clutter/clutter.h>
#include "backends/meta-monitor-manager-private.h"
#include "backends/meta-virtual-monitor.h"
#include "compositor/meta-plugin-manager.h"
#include "core/meta-context-private.h"
#include "tests/meta-test-utils.h"
typedef struct
{
MetaContext *context;
} ClutterTestEnvironment;
struct _ClutterTestActor
{
ClutterActor parent;
};
G_DEFINE_TYPE (ClutterTestActor, clutter_test_actor, CLUTTER_TYPE_ACTOR)
static ClutterTestEnvironment *test_environ = NULL;
static GMainLoop *clutter_test_main_loop = NULL;
#define DBUS_NAME_WARNING "Lost or failed to acquire name"
static gboolean
log_func (const gchar *log_domain,
GLogLevelFlags log_level,
const gchar *message,
gpointer user_data)
{
if ((log_level & G_LOG_LEVEL_WARNING) &&
g_strcmp0 (log_domain, "mutter") == 0 &&
g_str_has_prefix (message, DBUS_NAME_WARNING))
return FALSE;
return TRUE;
}
/*
* clutter_test_init:
* @argc: (inout): number of arguments in @argv
* @argv: (inout) (array length=argc) (nullable): array of arguments
*
* Initializes the Clutter test environment.
*/
void
clutter_test_init (int *argc,
char ***argv)
{
MetaContext *context;
context = meta_create_test_context (META_CONTEXT_TEST_TYPE_HEADLESS,
META_CONTEXT_TEST_FLAG_NO_X11);
g_assert (meta_context_configure (context, argc, argv, NULL));
g_assert (meta_context_setup (context, NULL));
test_environ = g_new0 (ClutterTestEnvironment, 1);
test_environ->context = context;
g_assert (meta_context_start (context, NULL));
clutter_test_main_loop = g_main_loop_new (NULL, FALSE);
}
/**
* clutter_test_get_stage:
*
* Retrieves the #ClutterStage used for testing.
*
* Return value: (transfer none): the stage used for testing
*/
ClutterActor *
clutter_test_get_stage (void)
{
MetaContext *context = test_environ->context;
MetaBackend *backend = meta_context_get_backend (context);
return meta_backend_get_stage (backend);
}
void
clutter_test_flush_input (void)
{
meta_flush_input (test_environ->context);
}
typedef struct {
gpointer test_func;
gpointer test_data;
GDestroyNotify test_notify;
} ClutterTestData;
static gboolean
list_equal_unsorted (GList *list_a,
GList *list_b)
{
GList *l_a;
GList *l_b;
for (l_a = list_a, l_b = list_b;
l_a && l_b;
l_a = l_a->next, l_b = l_b->next)
{
if (l_a->data != l_b->data)
return FALSE;
}
return !l_a && !l_b;
}
static void
clutter_test_func_wrapper (gconstpointer data_)
{
const ClutterTestData *data = data_;
ClutterActor *stage;
GList *pre_stage_children;
GList *post_stage_children;
g_test_log_set_fatal_handler (log_func, NULL);
/* ensure that the previous test state has been cleaned up */
stage = clutter_test_get_stage ();
clutter_actor_hide (stage);
pre_stage_children = clutter_actor_get_children (stage);
if (data->test_data != NULL)
{
GTestDataFunc test_func = data->test_func;
test_func (data->test_data);
}
else
{
GTestFunc test_func = data->test_func;
test_func ();
}
if (data->test_notify != NULL)
data->test_notify (data->test_data);
post_stage_children = clutter_actor_get_children (stage);
g_assert_true (list_equal_unsorted (pre_stage_children, post_stage_children));
g_list_free (pre_stage_children);
g_list_free (post_stage_children);
clutter_actor_hide (stage);
}
/**
* clutter_test_add: (skip)
* @test_path: unique path for identifying the test
* @test_func: function containing the test
*
* Adds a test unit to the Clutter test environment.
*
* See also: g_test_add()
*/
void
clutter_test_add (const char *test_path,
GTestFunc test_func)
{
clutter_test_add_data_full (test_path, (GTestDataFunc) test_func, NULL, NULL);
}
/**
* clutter_test_add_data: (skip)
* @test_path: unique path for identifying the test
* @test_func: function containing the test
* @test_data: data to pass to the test function
*
* Adds a test unit to the Clutter test environment.
*
* See also: g_test_add_data_func()
*/
void
clutter_test_add_data (const char *test_path,
GTestDataFunc test_func,
gpointer test_data)
{
clutter_test_add_data_full (test_path, test_func, test_data, NULL);
}
/**
* clutter_test_add_data_full:
* @test_path: unique path for identifying the test
* @test_func: (scope notified): function containing the test
* @test_data: (closure): data to pass to the test function
* @test_notify: function called when the test function ends
*
* Adds a test unit to the Clutter test environment.
*
* See also: g_test_add_data_func_full()
*/
void
clutter_test_add_data_full (const char *test_path,
GTestDataFunc test_func,
gpointer test_data,
GDestroyNotify test_notify)
{
ClutterTestData *data;
g_return_if_fail (test_path != NULL);
g_return_if_fail (test_func != NULL);
g_assert (test_environ != NULL);
data = g_new (ClutterTestData, 1);
data->test_func = test_func;
data->test_data = test_data;
data->test_notify = test_notify;
g_test_add_data_func_full (test_path, data,
clutter_test_func_wrapper,
g_free);
}
/**
* clutter_test_run:
*
* Runs the test suite using the units added by calling
* clutter_test_add().
*
* The typical test suite is composed of a list of functions
* called by clutter_test_run(), for instance:
*
* |[
* static void unit_foo (void) { ... }
*
* static void unit_bar (void) { ... }
*
* static void unit_baz (void) { ... }
*
* int
* main (int argc, char *argv[])
* {
* clutter_test_init (&argc, &argv);
*
* clutter_test_add ("/unit/foo", unit_foo);
* clutter_test_add ("/unit/bar", unit_bar);
* clutter_test_add ("/unit/baz", unit_baz);
*
* return clutter_test_run ();
* }
* ]|
*
* Return value: the exit code for the test suite
*/
int
clutter_test_run (void)
{
MetaBackend *backend = meta_context_get_backend (test_environ->context);
MetaMonitorManager *monitor_manager = meta_backend_get_monitor_manager (backend);
MetaVirtualMonitor *virtual_monitor;
g_autoptr (MetaVirtualMonitorInfo) monitor_info = NULL;
g_autoptr (GError) error = NULL;
int res;
monitor_info = meta_virtual_monitor_info_new (800, 600, 10.0,
"MetaTestVendor",
"ClutterTestMonitor",
"0x123");
virtual_monitor = meta_monitor_manager_create_virtual_monitor (monitor_manager,
monitor_info,
&error);
if (!virtual_monitor)
g_error ("Failed to create virtual monitor: %s", error->message);
meta_monitor_manager_reload (monitor_manager);
res = g_test_run ();
g_object_unref (virtual_monitor);
g_clear_object (&test_environ->context);
g_free (test_environ);
return res;
}
void
clutter_test_main (void)
{
g_assert_nonnull (clutter_test_main_loop);
g_main_loop_run (clutter_test_main_loop);
}
void
clutter_test_quit (void)
{
g_assert_nonnull (clutter_test_main_loop);
g_main_loop_quit (clutter_test_main_loop);
}
typedef struct {
ClutterActor *stage;
graphene_point_t point;
gpointer result;
guint check_actor : 1;
guint check_color : 1;
guint was_painted : 1;
} ValidateData;
static gboolean
validate_stage (gpointer data_)
{
ValidateData *data = data_;
if (data->check_actor)
{
data->result =
clutter_stage_get_actor_at_pos (CLUTTER_STAGE (data->stage),
CLUTTER_PICK_ALL,
data->point.x,
data->point.y);
}
if (data->check_color)
{
data->result =
clutter_stage_read_pixels (CLUTTER_STAGE (data->stage),
data->point.x,
data->point.y,
1, 1);
}
if (!g_test_verbose ())
{
clutter_actor_hide (data->stage);
data->was_painted = TRUE;
}
return G_SOURCE_REMOVE;
}
static gboolean
on_key_press_event (ClutterActor *stage,
ClutterEvent *event,
gpointer data_)
{
ValidateData *data = data_;
if (data->stage == stage &&
clutter_event_get_key_symbol (event) == CLUTTER_KEY_Escape)
{
clutter_actor_hide (stage);
data->was_painted = TRUE;
}
return CLUTTER_EVENT_PROPAGATE;
}
/**
* clutter_test_check_actor_at_point:
* @stage: a #ClutterStage
* @point: coordinates to check
* @actor: the expected actor at the given coordinates
* @result: (out) (nullable): actor at the coordinates
*
* Checks the given coordinates of the @stage and compares the
* actor found there with the given @actor.
*
* Returns: %TRUE if the actor at the given coordinates matches
*/
gboolean
clutter_test_check_actor_at_point (ClutterActor *stage,
const graphene_point_t *point,
ClutterActor *actor,
ClutterActor **result)
{
ValidateData *data;
gulong press_id = 0;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
g_return_val_if_fail (point != NULL, FALSE);
g_return_val_if_fail (CLUTTER_IS_ACTOR (stage), FALSE);
g_return_val_if_fail (result != NULL, FALSE);
data = g_new0 (ValidateData, 1);
data->stage = stage;
data->point = *point;
data->check_actor = TRUE;
if (g_test_verbose ())
{
g_printerr ("Press ESC to close the stage and resume the test\n");
press_id = g_signal_connect (stage, "key-press-event",
G_CALLBACK (on_key_press_event),
data);
}
clutter_actor_show (stage);
clutter_threads_add_repaint_func_full (CLUTTER_REPAINT_FLAGS_POST_PAINT,
validate_stage,
data,
NULL);
while (!data->was_painted)
g_main_context_iteration (NULL, TRUE);
*result = data->result;
g_clear_signal_handler (&press_id, stage);
g_free (data);
return *result == actor;
}
/**
* clutter_test_check_color_at_point:
* @stage: a #ClutterStage
* @point: coordinates to check
* @color: expected color
* @result: (out caller-allocates): color at the given coordinates
*
* Checks the color at the given coordinates on @stage, and matches
* it with the red, green, and blue channels of @color. The alpha
* component of @color and @result is ignored.
*
* Returns: %TRUE if the colors match
*/
gboolean
clutter_test_check_color_at_point (ClutterActor *stage,
const graphene_point_t *point,
const ClutterColor *color,
ClutterColor *result)
{
ValidateData *data;
gboolean retval;
guint8 *buffer;
gulong press_id = 0;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
g_return_val_if_fail (point != NULL, FALSE);
g_return_val_if_fail (color != NULL, FALSE);
g_return_val_if_fail (result != NULL, FALSE);
data = g_new0 (ValidateData, 1);
data->stage = stage;
data->point = *point;
data->check_color = TRUE;
if (g_test_verbose ())
{
g_printerr ("Press ESC to close the stage and resume the test\n");
press_id = g_signal_connect (stage, "key-press-event",
G_CALLBACK (on_key_press_event),
data);
}
clutter_actor_show (stage);
clutter_threads_add_repaint_func_full (CLUTTER_REPAINT_FLAGS_POST_PAINT,
validate_stage,
data,
NULL);
while (!data->was_painted)
g_main_context_iteration (NULL, TRUE);
g_clear_signal_handler (&press_id, stage);
buffer = data->result;
clutter_color_init (result, buffer[0], buffer[1], buffer[2], 255);
/* we only check the color channels, so we can't use clutter_color_equal() */
retval = buffer[0] == color->red &&
buffer[1] == color->green &&
buffer[2] == color->blue;
g_free (data->result);
g_free (data);
return retval;
}
static void
test_actor_paint (ClutterActor *actor,
ClutterPaintContext *paint_context)
{
g_signal_emit_by_name (actor, "paint", paint_context);
}
static void
clutter_test_actor_class_init (ClutterTestActorClass *klass)
{
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
actor_class->paint = test_actor_paint;
g_signal_new ("paint",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_PAINT_CONTEXT);
}
static void
clutter_test_actor_init (ClutterTestActor *test_actor)
{
}