47af6a0bbf
Add MutterTextureTower, an abstraction for getting a image with the right level of detail for rendering at a particular scale, by manually scaling down by powers of two. This results in much better looking scaled window images when mipmaps can't be used with texture_from_pixmap (which is the typical case for current GL drivers.) When framebuffer objects are available, they are used to do the scaledown using the GPU without having to pull the data back from video memory. A software codepath is also available for the case when FBO's are not present, though performance will suffer https://bugzilla.gnome.org/show_bug.cgi?id=601032 |
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.. | ||
compositor | ||
core | ||
include | ||
tools | ||
ui | ||
wm-tester | ||
.cvsignore | ||
default_icon.png | ||
libmutter-private.pc.in | ||
Makefile.am | ||
mutter-enum-types.c.in | ||
mutter-enum-types.h.in | ||
mutter-marshal.list | ||
mutter-plugins.pc.in | ||
mutter-wm.desktop.in | ||
mutter.desktop.in | ||
mutter.schemas.in | ||
run-mutter.sh | ||
stock_delete.png | ||
stock_maximize.png | ||
stock_minimize.png |