..
cogl-context.c
[cogl-handle] Optimize how we define cogl handles
2009-04-02 11:58:43 +01:00
cogl-context.h
[cogl-handle] Optimize how we define cogl handles
2009-04-02 11:58:43 +01:00
cogl-defines.h.in
Fix building GLES 2 after the material branch merge
2009-02-02 21:57:41 +00:00
cogl-fbo.c
[cogl-handle] Optimize how we define cogl handles
2009-04-02 11:58:43 +01:00
cogl-fbo.h
[cogl-handle] Optimize how we define cogl handles
2009-04-02 11:58:43 +01:00
cogl-fixed-fragment-shader.glsl
[multi-texturing] This adds a new cogl_multi_texture API for GL,GLES1 + GLES2
2008-12-22 16:35:51 +00:00
cogl-fixed-vertex-shader.glsl
[multi-texturing] This adds a new cogl_multi_texture API for GL,GLES1 + GLES2
2008-12-22 16:35:51 +00:00
cogl-gles2-wrapper.c
Finish GLES{1,2} support for client side matrix stacks
2009-03-12 18:55:41 +00:00
cogl-gles2-wrapper.h
Finish GLES{1,2} support for client side matrix stacks
2009-03-12 18:55:41 +00:00
cogl-internal.h
Unifies 90% of the code in {gl,gles}/cogl.c in common/cogl.c
2009-04-01 13:19:35 +01:00
cogl-primitives.c
Maintain the Cogl assumption that the modelview matrix is normally current
2009-03-12 18:55:41 +00:00
cogl-program.c
[cogl-handle] Optimize how we define cogl handles
2009-04-02 11:58:43 +01:00
cogl-program.h
[cogl-handle] Optimize how we define cogl handles
2009-04-02 11:58:43 +01:00
cogl-shader-private.h
[cogl-handle] Optimize how we define cogl handles
2009-04-02 11:58:43 +01:00
cogl-shader.c
[cogl-handle] Optimize how we define cogl handles
2009-04-02 11:58:43 +01:00
cogl-texture-private.h
[cogl-handle] Optimize how we define cogl handles
2009-04-02 11:58:43 +01:00
cogl-texture.c
[cogl-handle] Optimize how we define cogl handles
2009-04-02 11:58:43 +01:00
cogl-util.c
cogl-util.h
cogl.c
[cogl vertex buffers] Adds fallbacks for drivers without VBO support
2009-04-20 13:04:34 +01:00
Makefile.am
Add runtime debug messages for COGL
2009-02-23 13:00:52 +00:00
stringify.sh
* clutter/cogl/gles/cogl-gles2-wrapper.h:
2008-06-24 16:21:40 +00:00