mutter/clutter/clutter-group.h
Emmanuele Bassi a32eca26b6 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com>
Bug 1212 - Allow only a single include file for Clutter

	* clutter/*.h: Only allow including clutter.h in third
	party code.

	* clutter/cogl/cogl-color.h:
	* clutter/cogl/cogl-fixed.h:
	* clutter/cogl/cogl.h.in: Only allow including cogl.h in
	third party code.

	* clutter/cogl/common/Makefile.am:
	* clutter/cogl/gl/Makefile.am:
	* clutter/cogl/gles/Makefile.am:
	* clutter/eglnative/Makefile.am:
	* clutter/eglx/Makefile.am:
	* clutter/fruity/Makefile.am:
	* clutter/glx/Makefile.am:
	* clutter/glx/clutter-glx.h:
	* clutter/osx/Makefile.am:
	* clutter/pango/Makefile.am:
	* clutter/sdl/Makefile.am:
	* clutter/win32/Makefile.am:
	* clutter/x11/Makefile.am: Fix build environment.

	* clutter/x11/clutter-x11-texture-pixmap.h:
	* clutter/x11/clutter-x11.h: Fix inclusion rules.

	* tests/test-pixmap.c: Fix inclusion of GdkPixbuf header.

	* README: Update release notes.
2008-10-30 17:04:34 +00:00

127 lines
4.4 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_GROUP_H__
#define __CLUTTER_GROUP_H__
#include <glib-object.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-actor.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_GROUP clutter_group_get_type()
#define CLUTTER_GROUP(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_GROUP, ClutterGroup))
#define CLUTTER_GROUP_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_GROUP, ClutterGroupClass))
#define CLUTTER_IS_GROUP(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_GROUP))
#define CLUTTER_IS_GROUP_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_GROUP))
#define CLUTTER_GROUP_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_GROUP, ClutterGroupClass))
typedef struct _ClutterGroup ClutterGroup;
typedef struct _ClutterGroupClass ClutterGroupClass;
typedef struct _ClutterGroupPrivate ClutterGroupPrivate;
struct _ClutterGroup
{
ClutterActor parent_instance;
/*< private >*/
ClutterGroupPrivate *priv;
};
struct _ClutterGroupClass
{
/*< private >*/
ClutterActorClass parent_class;
void (*add) (ClutterGroup *group,
ClutterActor *child);
void (*remove) (ClutterGroup *group,
ClutterActor *child);
/* padding for future expansion */
void (*_clutter_reserved1) (void);
void (*_clutter_reserved2) (void);
void (*_clutter_reserved3) (void);
void (*_clutter_reserved4) (void);
void (*_clutter_reserved5) (void);
void (*_clutter_reserved6) (void);
};
GType clutter_group_get_type (void) G_GNUC_CONST;
ClutterActor *clutter_group_new (void);
ClutterActor *clutter_group_get_nth_child (ClutterGroup *self,
gint index_);
gint clutter_group_get_n_children (ClutterGroup *self);
void clutter_group_remove_all (ClutterGroup *group);
/* for Mr. Mallum */
#define clutter_group_add(group,actor) G_STMT_START { \
if (CLUTTER_IS_GROUP ((group)) && CLUTTER_IS_ACTOR ((actor))) \
{ \
ClutterContainer *_container = (ClutterContainer *) (group); \
ClutterActor *_actor = (ClutterActor *) (actor); \
clutter_container_add_actor (_container, _actor); \
} } G_STMT_END
#ifndef CLUTTER_DISABLE_DEPRECATED
void clutter_group_add_many (ClutterGroup *group,
ClutterActor *first_actor,
...) G_GNUC_NULL_TERMINATED;
void clutter_group_add_many_valist (ClutterGroup *group,
ClutterActor *first_actor,
va_list var_args);
void clutter_group_remove (ClutterGroup *group,
ClutterActor *actor);
void clutter_group_raise (ClutterGroup *self,
ClutterActor *actor,
ClutterActor *sibling);
void clutter_group_lower (ClutterGroup *self,
ClutterActor *actor,
ClutterActor *sibling);
void clutter_group_sort_depth_order (ClutterGroup *self);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_GROUP_H__ */