4553ca0695
This adds the following new public experimental functions to set uniform values on a CoglPipeline: void cogl_pipeline_set_uniform_1f (CoglPipeline *pipeline, int uniform_location, float value); void cogl_pipeline_set_uniform_1i (CoglPipeline *pipeline, int uniform_location, int value); void cogl_pipeline_set_uniform_float (CoglPipeline *pipeline, int uniform_location, int n_components, int count, const float *value); void cogl_pipeline_set_uniform_int (CoglPipeline *pipeline, int uniform_location, int n_components, int count, const int *value); void cogl_pipeline_set_uniform_matrix (CoglPipeline *pipeline, int uniform_location, int dimensions, int count, gboolean transpose, const float *value); These are similar to the old functions used to set uniforms on a CoglProgram. To get a value to pass in as the uniform_location there is also: int cogl_pipeline_get_uniform_location (CoglPipeline *pipeline, const char *uniform_name); Conceptually the uniform locations are tied to the pipeline so that whenever setting a value for a new pipeline the application is expected to call this function. However in practice the uniform locations are global to the CoglContext. The names are stored in a linked list where the position in the list is the uniform location. The global indices are used so that each pipeline can store a mask of which uniforms it overrides. That way it is quicker to detect which uniforms are different from the last pipeline that used the same CoglProgramState so it can avoid flushing uniforms that haven't changed. Currently the values are not actually compared which means that it will only avoid flushing a uniform if there is a common ancestor that sets the value (or if the same pipeline is being flushed again - in which case the pipeline and its common ancestor are the same thing). The uniform values are stored in the big state of the pipeline as a sparse linked list. A bitmask stores which values have been overridden and only overridden values are stored in the linked list. Reviewed-by: Robert Bragg <robert@linux.intel.com>
1838 lines
59 KiB
C
1838 lines
59 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl-context-private.h"
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#include "cogl-color-private.h"
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#include "cogl-blend-string.h"
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#include "cogl-util.h"
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#include "cogl-depth-state-private.h"
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#include "cogl-pipeline-state-private.h"
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#include "string.h"
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#ifndef GL_FUNC_ADD
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#define GL_FUNC_ADD 0x8006
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#endif
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CoglPipeline *
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_cogl_pipeline_get_user_program (CoglPipeline *pipeline)
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{
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CoglPipeline *authority;
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline), NULL);
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authority =
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_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_USER_SHADER);
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return authority->big_state->user_program;
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}
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gboolean
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_cogl_pipeline_color_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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return cogl_color_equal (&authority0->color, &authority1->color);
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}
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gboolean
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_cogl_pipeline_lighting_state_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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CoglPipelineLightingState *state0 = &authority0->big_state->lighting_state;
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CoglPipelineLightingState *state1 = &authority1->big_state->lighting_state;
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if (memcmp (state0->ambient, state1->ambient, sizeof (float) * 4) != 0)
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return FALSE;
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if (memcmp (state0->diffuse, state1->diffuse, sizeof (float) * 4) != 0)
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return FALSE;
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if (memcmp (state0->specular, state1->specular, sizeof (float) * 4) != 0)
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return FALSE;
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if (memcmp (state0->emission, state1->emission, sizeof (float) * 4) != 0)
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return FALSE;
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if (state0->shininess != state1->shininess)
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return FALSE;
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return TRUE;
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}
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gboolean
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_cogl_pipeline_alpha_func_state_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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CoglPipelineAlphaFuncState *alpha_state0 =
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&authority0->big_state->alpha_state;
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CoglPipelineAlphaFuncState *alpha_state1 =
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&authority1->big_state->alpha_state;
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return alpha_state0->alpha_func == alpha_state1->alpha_func;
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}
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gboolean
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_cogl_pipeline_alpha_func_reference_state_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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CoglPipelineAlphaFuncState *alpha_state0 =
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&authority0->big_state->alpha_state;
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CoglPipelineAlphaFuncState *alpha_state1 =
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&authority1->big_state->alpha_state;
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return (alpha_state0->alpha_func_reference ==
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alpha_state1->alpha_func_reference);
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}
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gboolean
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_cogl_pipeline_blend_state_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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CoglPipelineBlendState *blend_state0 = &authority0->big_state->blend_state;
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CoglPipelineBlendState *blend_state1 = &authority1->big_state->blend_state;
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_COGL_GET_CONTEXT (ctx, FALSE);
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#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
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if (ctx->driver != COGL_DRIVER_GLES1)
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{
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if (blend_state0->blend_equation_rgb != blend_state1->blend_equation_rgb)
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return FALSE;
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if (blend_state0->blend_equation_alpha !=
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blend_state1->blend_equation_alpha)
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return FALSE;
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if (blend_state0->blend_src_factor_alpha !=
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blend_state1->blend_src_factor_alpha)
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return FALSE;
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if (blend_state0->blend_dst_factor_alpha !=
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blend_state1->blend_dst_factor_alpha)
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return FALSE;
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}
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#endif
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if (blend_state0->blend_src_factor_rgb !=
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blend_state1->blend_src_factor_rgb)
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return FALSE;
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if (blend_state0->blend_dst_factor_rgb !=
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blend_state1->blend_dst_factor_rgb)
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return FALSE;
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#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
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if (ctx->driver != COGL_DRIVER_GLES1 &&
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(blend_state0->blend_src_factor_rgb == GL_ONE_MINUS_CONSTANT_COLOR ||
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blend_state0->blend_src_factor_rgb == GL_CONSTANT_COLOR ||
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blend_state0->blend_dst_factor_rgb == GL_ONE_MINUS_CONSTANT_COLOR ||
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blend_state0->blend_dst_factor_rgb == GL_CONSTANT_COLOR))
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{
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if (!cogl_color_equal (&blend_state0->blend_constant,
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&blend_state1->blend_constant))
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return FALSE;
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}
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#endif
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return TRUE;
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}
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gboolean
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_cogl_pipeline_depth_state_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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if (authority0->big_state->depth_state.test_enabled == FALSE &&
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authority1->big_state->depth_state.test_enabled == FALSE)
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return TRUE;
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else
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{
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CoglDepthState *s0 = &authority0->big_state->depth_state;
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CoglDepthState *s1 = &authority1->big_state->depth_state;
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return s0->test_enabled == s1->test_enabled &&
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s0->test_function == s1->test_function &&
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s0->write_enabled == s1->write_enabled &&
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s0->range_near == s1->range_near &&
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s0->range_far == s1->range_far;
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}
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}
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gboolean
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_cogl_pipeline_fog_state_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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CoglPipelineFogState *fog_state0 = &authority0->big_state->fog_state;
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CoglPipelineFogState *fog_state1 = &authority1->big_state->fog_state;
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if (fog_state0->enabled == fog_state1->enabled &&
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cogl_color_equal (&fog_state0->color, &fog_state1->color) &&
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fog_state0->mode == fog_state1->mode &&
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fog_state0->density == fog_state1->density &&
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fog_state0->z_near == fog_state1->z_near &&
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fog_state0->z_far == fog_state1->z_far)
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return TRUE;
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else
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return FALSE;
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}
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gboolean
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_cogl_pipeline_point_size_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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return authority0->big_state->point_size == authority1->big_state->point_size;
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}
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gboolean
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_cogl_pipeline_logic_ops_state_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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CoglPipelineLogicOpsState *logic_ops_state0 = &authority0->big_state->logic_ops_state;
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CoglPipelineLogicOpsState *logic_ops_state1 = &authority1->big_state->logic_ops_state;
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return logic_ops_state0->color_mask == logic_ops_state1->color_mask;
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}
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gboolean
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_cogl_pipeline_cull_face_state_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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CoglPipelineCullFaceState *cull_face_state0
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= &authority0->big_state->cull_face_state;
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CoglPipelineCullFaceState *cull_face_state1
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= &authority1->big_state->cull_face_state;
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/* The cull face state is considered equal if two pipelines are both
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set to no culling. If the front winding property is ever used for
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anything else or the comparison is used not just for drawing then
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this would have to change */
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if (cull_face_state0->mode == COGL_PIPELINE_CULL_FACE_MODE_NONE)
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return cull_face_state1->mode == COGL_PIPELINE_CULL_FACE_MODE_NONE;
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return (cull_face_state0->mode == cull_face_state1->mode &&
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cull_face_state0->front_winding == cull_face_state1->front_winding);
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}
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gboolean
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_cogl_pipeline_user_shader_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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return (authority0->big_state->user_program ==
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authority1->big_state->user_program);
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}
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typedef struct
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{
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const CoglBoxedValue **values;
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const CoglPipelineUniformOverride *override_values;
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} GetUniformsClosure;
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static gboolean
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get_uniforms_cb (int uniform_num, void *user_data)
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{
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GetUniformsClosure *data = user_data;
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if (data->values[uniform_num] == NULL)
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data->values[uniform_num] = &data->override_values->value;
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data->override_values = COGL_SLIST_NEXT (data->override_values, list_node);
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return TRUE;
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}
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static void
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_cogl_pipeline_get_all_uniform_values (CoglPipeline *pipeline,
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const CoglBoxedValue **values)
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{
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GetUniformsClosure data;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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memset (values, 0,
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sizeof (const CoglBoxedValue *) * ctx->n_uniform_names);
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data.values = values;
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do
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{
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const CoglPipelineUniformsState *uniforms_state =
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&pipeline->big_state->uniforms_state;
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data.override_values = COGL_SLIST_FIRST (&uniforms_state->override_list);
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if ((pipeline->differences & COGL_PIPELINE_STATE_UNIFORMS))
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_cogl_bitmask_foreach (&uniforms_state->override_mask,
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get_uniforms_cb,
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&data);
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pipeline = _cogl_pipeline_get_parent (pipeline);
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}
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while (pipeline);
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}
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gboolean
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_cogl_pipeline_uniforms_state_equal (CoglPipeline *authority0,
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CoglPipeline *authority1)
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{
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unsigned long *differences;
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const CoglBoxedValue **values0, **values1;
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int n_longs;
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int i;
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_COGL_GET_CONTEXT (ctx, FALSE);
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if (authority0 == authority1)
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return TRUE;
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values0 = g_alloca (sizeof (const CoglBoxedValue *) * ctx->n_uniform_names);
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values1 = g_alloca (sizeof (const CoglBoxedValue *) * ctx->n_uniform_names);
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n_longs = COGL_FLAGS_N_LONGS_FOR_SIZE (ctx->n_uniform_names);
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differences = g_alloca (n_longs * sizeof (unsigned long));
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memset (differences, 0, sizeof (unsigned long) * n_longs);
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_cogl_pipeline_compare_uniform_differences (differences,
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authority0,
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authority1);
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_cogl_pipeline_get_all_uniform_values (authority0, values0);
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_cogl_pipeline_get_all_uniform_values (authority1, values1);
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COGL_FLAGS_FOREACH_START (differences, n_longs, i)
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{
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const CoglBoxedValue *value0 = values0[i];
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const CoglBoxedValue *value1 = values1[i];
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if (value0 == NULL || value0->type == COGL_BOXED_NONE)
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{
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if (value1 != NULL && value1->type != COGL_BOXED_NONE)
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return FALSE;
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}
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else if (!_cogl_boxed_value_equal (value0, value1))
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return FALSE;
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}
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COGL_FLAGS_FOREACH_END;
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return TRUE;
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}
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void
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cogl_pipeline_get_color (CoglPipeline *pipeline,
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CoglColor *color)
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{
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CoglPipeline *authority;
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_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
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authority =
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_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_COLOR);
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*color = authority->color;
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}
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/* This is used heavily by the cogl journal when logging quads */
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void
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_cogl_pipeline_get_colorubv (CoglPipeline *pipeline,
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guint8 *color)
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{
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CoglPipeline *authority =
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_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_COLOR);
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_cogl_color_get_rgba_4ubv (&authority->color, color);
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}
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void
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cogl_pipeline_set_color (CoglPipeline *pipeline,
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const CoglColor *color)
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{
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CoglPipelineState state = COGL_PIPELINE_STATE_COLOR;
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CoglPipeline *authority;
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_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
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authority = _cogl_pipeline_get_authority (pipeline, state);
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if (cogl_color_equal (color, &authority->color))
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return;
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/* - Flush journal primitives referencing the current state.
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* - Make sure the pipeline has no dependants so it may be modified.
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* - If the pipeline isn't currently an authority for the state being
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* changed, then initialize that state from the current authority.
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*/
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_cogl_pipeline_pre_change_notify (pipeline, state, color, FALSE);
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pipeline->color = *color;
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_cogl_pipeline_update_authority (pipeline, authority, state,
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_cogl_pipeline_color_equal);
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_cogl_pipeline_update_blend_enable (pipeline, state);
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}
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void
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cogl_pipeline_set_color4ub (CoglPipeline *pipeline,
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guint8 red,
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guint8 green,
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guint8 blue,
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guint8 alpha)
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{
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CoglColor color;
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cogl_color_init_from_4ub (&color, red, green, blue, alpha);
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cogl_pipeline_set_color (pipeline, &color);
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}
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void
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cogl_pipeline_set_color4f (CoglPipeline *pipeline,
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float red,
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float green,
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float blue,
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float alpha)
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{
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CoglColor color;
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cogl_color_init_from_4f (&color, red, green, blue, alpha);
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cogl_pipeline_set_color (pipeline, &color);
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}
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CoglPipelineBlendEnable
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_cogl_pipeline_get_blend_enabled (CoglPipeline *pipeline)
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{
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CoglPipeline *authority;
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline), FALSE);
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authority =
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_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_BLEND_ENABLE);
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return authority->blend_enable;
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}
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gboolean
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_cogl_pipeline_blend_enable_equal (CoglPipeline *authority0,
|
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CoglPipeline *authority1)
|
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{
|
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return authority0->blend_enable == authority1->blend_enable ? TRUE : FALSE;
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}
|
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|
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void
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_cogl_pipeline_set_blend_enabled (CoglPipeline *pipeline,
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CoglPipelineBlendEnable enable)
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{
|
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CoglPipelineState state = COGL_PIPELINE_STATE_BLEND_ENABLE;
|
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CoglPipeline *authority;
|
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|
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_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
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_COGL_RETURN_IF_FAIL (enable > 1 &&
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"don't pass TRUE or FALSE to _set_blend_enabled!");
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authority = _cogl_pipeline_get_authority (pipeline, state);
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|
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if (authority->blend_enable == enable)
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return;
|
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|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
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* changed, then initialize that state from the current authority.
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*/
|
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_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
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pipeline->blend_enable = enable;
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_cogl_pipeline_update_authority (pipeline, authority, state,
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_cogl_pipeline_blend_enable_equal);
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|
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_cogl_pipeline_update_blend_enable (pipeline, state);
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}
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|
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void
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cogl_pipeline_get_ambient (CoglPipeline *pipeline,
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|
CoglColor *ambient)
|
|
{
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_LIGHTING);
|
|
|
|
cogl_color_init_from_4fv (ambient,
|
|
authority->big_state->lighting_state.ambient);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_ambient (CoglPipeline *pipeline,
|
|
const CoglColor *ambient)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_LIGHTING;
|
|
CoglPipeline *authority;
|
|
CoglPipelineLightingState *lighting_state;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
lighting_state = &authority->big_state->lighting_state;
|
|
if (cogl_color_equal (ambient, &lighting_state->ambient))
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
lighting_state = &pipeline->big_state->lighting_state;
|
|
lighting_state->ambient[0] = cogl_color_get_red_float (ambient);
|
|
lighting_state->ambient[1] = cogl_color_get_green_float (ambient);
|
|
lighting_state->ambient[2] = cogl_color_get_blue_float (ambient);
|
|
lighting_state->ambient[3] = cogl_color_get_alpha_float (ambient);
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_lighting_state_equal);
|
|
|
|
_cogl_pipeline_update_blend_enable (pipeline, state);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_get_diffuse (CoglPipeline *pipeline,
|
|
CoglColor *diffuse)
|
|
{
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_LIGHTING);
|
|
|
|
cogl_color_init_from_4fv (diffuse,
|
|
authority->big_state->lighting_state.diffuse);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_diffuse (CoglPipeline *pipeline,
|
|
const CoglColor *diffuse)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_LIGHTING;
|
|
CoglPipeline *authority;
|
|
CoglPipelineLightingState *lighting_state;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
lighting_state = &authority->big_state->lighting_state;
|
|
if (cogl_color_equal (diffuse, &lighting_state->diffuse))
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
lighting_state = &pipeline->big_state->lighting_state;
|
|
lighting_state->diffuse[0] = cogl_color_get_red_float (diffuse);
|
|
lighting_state->diffuse[1] = cogl_color_get_green_float (diffuse);
|
|
lighting_state->diffuse[2] = cogl_color_get_blue_float (diffuse);
|
|
lighting_state->diffuse[3] = cogl_color_get_alpha_float (diffuse);
|
|
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_lighting_state_equal);
|
|
|
|
_cogl_pipeline_update_blend_enable (pipeline, state);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_ambient_and_diffuse (CoglPipeline *pipeline,
|
|
const CoglColor *color)
|
|
{
|
|
cogl_pipeline_set_ambient (pipeline, color);
|
|
cogl_pipeline_set_diffuse (pipeline, color);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_get_specular (CoglPipeline *pipeline,
|
|
CoglColor *specular)
|
|
{
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_LIGHTING);
|
|
|
|
cogl_color_init_from_4fv (specular,
|
|
authority->big_state->lighting_state.specular);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_specular (CoglPipeline *pipeline, const CoglColor *specular)
|
|
{
|
|
CoglPipeline *authority;
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_LIGHTING;
|
|
CoglPipelineLightingState *lighting_state;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
lighting_state = &authority->big_state->lighting_state;
|
|
if (cogl_color_equal (specular, &lighting_state->specular))
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
lighting_state = &pipeline->big_state->lighting_state;
|
|
lighting_state->specular[0] = cogl_color_get_red_float (specular);
|
|
lighting_state->specular[1] = cogl_color_get_green_float (specular);
|
|
lighting_state->specular[2] = cogl_color_get_blue_float (specular);
|
|
lighting_state->specular[3] = cogl_color_get_alpha_float (specular);
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_lighting_state_equal);
|
|
|
|
_cogl_pipeline_update_blend_enable (pipeline, state);
|
|
}
|
|
|
|
float
|
|
cogl_pipeline_get_shininess (CoglPipeline *pipeline)
|
|
{
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline), 0);
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_LIGHTING);
|
|
|
|
return authority->big_state->lighting_state.shininess;
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_shininess (CoglPipeline *pipeline,
|
|
float shininess)
|
|
{
|
|
CoglPipeline *authority;
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_LIGHTING;
|
|
CoglPipelineLightingState *lighting_state;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
if (shininess < 0.0)
|
|
{
|
|
g_warning ("Out of range shininess %f supplied for pipeline\n",
|
|
shininess);
|
|
return;
|
|
}
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
lighting_state = &authority->big_state->lighting_state;
|
|
|
|
if (lighting_state->shininess == shininess)
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
lighting_state = &pipeline->big_state->lighting_state;
|
|
lighting_state->shininess = shininess;
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_lighting_state_equal);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_get_emission (CoglPipeline *pipeline,
|
|
CoglColor *emission)
|
|
{
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_LIGHTING);
|
|
|
|
cogl_color_init_from_4fv (emission,
|
|
authority->big_state->lighting_state.emission);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_emission (CoglPipeline *pipeline, const CoglColor *emission)
|
|
{
|
|
CoglPipeline *authority;
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_LIGHTING;
|
|
CoglPipelineLightingState *lighting_state;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
lighting_state = &authority->big_state->lighting_state;
|
|
if (cogl_color_equal (emission, &lighting_state->emission))
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
lighting_state = &pipeline->big_state->lighting_state;
|
|
lighting_state->emission[0] = cogl_color_get_red_float (emission);
|
|
lighting_state->emission[1] = cogl_color_get_green_float (emission);
|
|
lighting_state->emission[2] = cogl_color_get_blue_float (emission);
|
|
lighting_state->emission[3] = cogl_color_get_alpha_float (emission);
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_lighting_state_equal);
|
|
|
|
_cogl_pipeline_update_blend_enable (pipeline, state);
|
|
}
|
|
|
|
static void
|
|
_cogl_pipeline_set_alpha_test_function (CoglPipeline *pipeline,
|
|
CoglPipelineAlphaFunc alpha_func)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_ALPHA_FUNC;
|
|
CoglPipeline *authority;
|
|
CoglPipelineAlphaFuncState *alpha_state;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
alpha_state = &authority->big_state->alpha_state;
|
|
if (alpha_state->alpha_func == alpha_func)
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
alpha_state = &pipeline->big_state->alpha_state;
|
|
alpha_state->alpha_func = alpha_func;
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_alpha_func_state_equal);
|
|
}
|
|
|
|
static void
|
|
_cogl_pipeline_set_alpha_test_function_reference (CoglPipeline *pipeline,
|
|
float alpha_reference)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_ALPHA_FUNC_REFERENCE;
|
|
CoglPipeline *authority;
|
|
CoglPipelineAlphaFuncState *alpha_state;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
alpha_state = &authority->big_state->alpha_state;
|
|
if (alpha_state->alpha_func_reference == alpha_reference)
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
alpha_state = &pipeline->big_state->alpha_state;
|
|
alpha_state->alpha_func_reference = alpha_reference;
|
|
|
|
_cogl_pipeline_update_authority
|
|
(pipeline, authority, state,
|
|
_cogl_pipeline_alpha_func_reference_state_equal);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_alpha_test_function (CoglPipeline *pipeline,
|
|
CoglPipelineAlphaFunc alpha_func,
|
|
float alpha_reference)
|
|
{
|
|
_cogl_pipeline_set_alpha_test_function (pipeline, alpha_func);
|
|
_cogl_pipeline_set_alpha_test_function_reference (pipeline, alpha_reference);
|
|
}
|
|
|
|
CoglPipelineAlphaFunc
|
|
cogl_pipeline_get_alpha_test_function (CoglPipeline *pipeline)
|
|
{
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline), 0);
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_ALPHA_FUNC);
|
|
|
|
return authority->big_state->alpha_state.alpha_func;
|
|
}
|
|
|
|
float
|
|
cogl_pipeline_get_alpha_test_reference (CoglPipeline *pipeline)
|
|
{
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline), 0.0f);
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline,
|
|
COGL_PIPELINE_STATE_ALPHA_FUNC_REFERENCE);
|
|
|
|
return authority->big_state->alpha_state.alpha_func_reference;
|
|
}
|
|
|
|
GLenum
|
|
arg_to_gl_blend_factor (CoglBlendStringArgument *arg)
|
|
{
|
|
if (arg->source.is_zero)
|
|
return GL_ZERO;
|
|
if (arg->factor.is_one)
|
|
return GL_ONE;
|
|
else if (arg->factor.is_src_alpha_saturate)
|
|
return GL_SRC_ALPHA_SATURATE;
|
|
else if (arg->factor.source.info->type ==
|
|
COGL_BLEND_STRING_COLOR_SOURCE_SRC_COLOR)
|
|
{
|
|
if (arg->factor.source.mask != COGL_BLEND_STRING_CHANNEL_MASK_ALPHA)
|
|
{
|
|
if (arg->factor.source.one_minus)
|
|
return GL_ONE_MINUS_SRC_COLOR;
|
|
else
|
|
return GL_SRC_COLOR;
|
|
}
|
|
else
|
|
{
|
|
if (arg->factor.source.one_minus)
|
|
return GL_ONE_MINUS_SRC_ALPHA;
|
|
else
|
|
return GL_SRC_ALPHA;
|
|
}
|
|
}
|
|
else if (arg->factor.source.info->type ==
|
|
COGL_BLEND_STRING_COLOR_SOURCE_DST_COLOR)
|
|
{
|
|
if (arg->factor.source.mask != COGL_BLEND_STRING_CHANNEL_MASK_ALPHA)
|
|
{
|
|
if (arg->factor.source.one_minus)
|
|
return GL_ONE_MINUS_DST_COLOR;
|
|
else
|
|
return GL_DST_COLOR;
|
|
}
|
|
else
|
|
{
|
|
if (arg->factor.source.one_minus)
|
|
return GL_ONE_MINUS_DST_ALPHA;
|
|
else
|
|
return GL_DST_ALPHA;
|
|
}
|
|
}
|
|
#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
|
|
else if (arg->factor.source.info->type ==
|
|
COGL_BLEND_STRING_COLOR_SOURCE_CONSTANT)
|
|
{
|
|
if (arg->factor.source.mask != COGL_BLEND_STRING_CHANNEL_MASK_ALPHA)
|
|
{
|
|
if (arg->factor.source.one_minus)
|
|
return GL_ONE_MINUS_CONSTANT_COLOR;
|
|
else
|
|
return GL_CONSTANT_COLOR;
|
|
}
|
|
else
|
|
{
|
|
if (arg->factor.source.one_minus)
|
|
return GL_ONE_MINUS_CONSTANT_ALPHA;
|
|
else
|
|
return GL_CONSTANT_ALPHA;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
g_warning ("Unable to determine valid blend factor from blend string\n");
|
|
return GL_ONE;
|
|
}
|
|
|
|
void
|
|
setup_blend_state (CoglBlendStringStatement *statement,
|
|
GLenum *blend_equation,
|
|
GLint *blend_src_factor,
|
|
GLint *blend_dst_factor)
|
|
{
|
|
switch (statement->function->type)
|
|
{
|
|
case COGL_BLEND_STRING_FUNCTION_ADD:
|
|
*blend_equation = GL_FUNC_ADD;
|
|
break;
|
|
/* TODO - add more */
|
|
default:
|
|
g_warning ("Unsupported blend function given");
|
|
*blend_equation = GL_FUNC_ADD;
|
|
}
|
|
|
|
*blend_src_factor = arg_to_gl_blend_factor (&statement->args[0]);
|
|
*blend_dst_factor = arg_to_gl_blend_factor (&statement->args[1]);
|
|
}
|
|
|
|
gboolean
|
|
cogl_pipeline_set_blend (CoglPipeline *pipeline,
|
|
const char *blend_description,
|
|
GError **error)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_BLEND;
|
|
CoglPipeline *authority;
|
|
CoglBlendStringStatement statements[2];
|
|
CoglBlendStringStatement *rgb;
|
|
CoglBlendStringStatement *a;
|
|
GError *internal_error = NULL;
|
|
int count;
|
|
CoglPipelineBlendState *blend_state;
|
|
|
|
_COGL_GET_CONTEXT (ctx, FALSE);
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline), FALSE);
|
|
|
|
count =
|
|
_cogl_blend_string_compile (blend_description,
|
|
COGL_BLEND_STRING_CONTEXT_BLENDING,
|
|
statements,
|
|
&internal_error);
|
|
if (!count)
|
|
{
|
|
if (error)
|
|
g_propagate_error (error, internal_error);
|
|
else
|
|
{
|
|
g_warning ("Cannot compile blend description: %s\n",
|
|
internal_error->message);
|
|
g_error_free (internal_error);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
if (count == 1)
|
|
rgb = a = statements;
|
|
else
|
|
{
|
|
rgb = &statements[0];
|
|
a = &statements[1];
|
|
}
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
blend_state = &pipeline->big_state->blend_state;
|
|
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES2)
|
|
if (ctx->driver != COGL_DRIVER_GLES1)
|
|
{
|
|
setup_blend_state (rgb,
|
|
&blend_state->blend_equation_rgb,
|
|
&blend_state->blend_src_factor_rgb,
|
|
&blend_state->blend_dst_factor_rgb);
|
|
setup_blend_state (a,
|
|
&blend_state->blend_equation_alpha,
|
|
&blend_state->blend_src_factor_alpha,
|
|
&blend_state->blend_dst_factor_alpha);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
setup_blend_state (rgb,
|
|
NULL,
|
|
&blend_state->blend_src_factor_rgb,
|
|
&blend_state->blend_dst_factor_rgb);
|
|
}
|
|
|
|
/* If we are the current authority see if we can revert to one of our
|
|
* ancestors being the authority */
|
|
if (pipeline == authority &&
|
|
_cogl_pipeline_get_parent (authority) != NULL)
|
|
{
|
|
CoglPipeline *parent = _cogl_pipeline_get_parent (authority);
|
|
CoglPipeline *old_authority =
|
|
_cogl_pipeline_get_authority (parent, state);
|
|
|
|
if (_cogl_pipeline_blend_state_equal (authority, old_authority))
|
|
pipeline->differences &= ~state;
|
|
}
|
|
|
|
/* If we weren't previously the authority on this state then we need
|
|
* to extended our differences mask and so it's possible that some
|
|
* of our ancestry will now become redundant, so we aim to reparent
|
|
* ourselves if that's true... */
|
|
if (pipeline != authority)
|
|
{
|
|
pipeline->differences |= state;
|
|
_cogl_pipeline_prune_redundant_ancestry (pipeline);
|
|
}
|
|
|
|
_cogl_pipeline_update_blend_enable (pipeline, state);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_blend_constant (CoglPipeline *pipeline,
|
|
const CoglColor *constant_color)
|
|
{
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
if (ctx->driver == COGL_DRIVER_GLES1)
|
|
return;
|
|
|
|
#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_BLEND;
|
|
CoglPipeline *authority;
|
|
CoglPipelineBlendState *blend_state;
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
blend_state = &authority->big_state->blend_state;
|
|
if (cogl_color_equal (constant_color, &blend_state->blend_constant))
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
blend_state = &pipeline->big_state->blend_state;
|
|
blend_state->blend_constant = *constant_color;
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_blend_state_equal);
|
|
|
|
_cogl_pipeline_update_blend_enable (pipeline, state);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
CoglHandle
|
|
cogl_pipeline_get_user_program (CoglPipeline *pipeline)
|
|
{
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline), COGL_INVALID_HANDLE);
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_USER_SHADER);
|
|
|
|
return authority->big_state->user_program;
|
|
}
|
|
|
|
/* XXX: for now we don't mind if the program has vertex shaders
|
|
* attached but if we ever make a similar API public we should only
|
|
* allow attaching of programs containing fragment shaders. Eventually
|
|
* we will have a CoglPipeline abstraction to also cover vertex
|
|
* processing.
|
|
*/
|
|
void
|
|
cogl_pipeline_set_user_program (CoglPipeline *pipeline,
|
|
CoglHandle program)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_USER_SHADER;
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
if (authority->big_state->user_program == program)
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
if (program != COGL_INVALID_HANDLE)
|
|
{
|
|
_cogl_pipeline_set_fragend (pipeline, COGL_PIPELINE_FRAGEND_DEFAULT);
|
|
_cogl_pipeline_set_vertend (pipeline, COGL_PIPELINE_VERTEND_DEFAULT);
|
|
}
|
|
|
|
/* If we are the current authority see if we can revert to one of our
|
|
* ancestors being the authority */
|
|
if (pipeline == authority &&
|
|
_cogl_pipeline_get_parent (authority) != NULL)
|
|
{
|
|
CoglPipeline *parent = _cogl_pipeline_get_parent (authority);
|
|
CoglPipeline *old_authority =
|
|
_cogl_pipeline_get_authority (parent, state);
|
|
|
|
if (old_authority->big_state->user_program == program)
|
|
pipeline->differences &= ~state;
|
|
}
|
|
else if (pipeline != authority)
|
|
{
|
|
/* If we weren't previously the authority on this state then we
|
|
* need to extended our differences mask and so it's possible
|
|
* that some of our ancestry will now become redundant, so we
|
|
* aim to reparent ourselves if that's true... */
|
|
pipeline->differences |= state;
|
|
_cogl_pipeline_prune_redundant_ancestry (pipeline);
|
|
}
|
|
|
|
if (program != COGL_INVALID_HANDLE)
|
|
cogl_handle_ref (program);
|
|
if (authority == pipeline &&
|
|
pipeline->big_state->user_program != COGL_INVALID_HANDLE)
|
|
cogl_handle_unref (pipeline->big_state->user_program);
|
|
pipeline->big_state->user_program = program;
|
|
|
|
_cogl_pipeline_update_blend_enable (pipeline, state);
|
|
}
|
|
|
|
gboolean
|
|
cogl_pipeline_set_depth_state (CoglPipeline *pipeline,
|
|
const CoglDepthState *depth_state,
|
|
GError **error)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_DEPTH;
|
|
CoglPipeline *authority;
|
|
CoglDepthState *orig_state;
|
|
|
|
_COGL_GET_CONTEXT (ctx, FALSE);
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline), FALSE);
|
|
_COGL_RETURN_VAL_IF_FAIL (depth_state->magic == COGL_DEPTH_STATE_MAGIC, FALSE);
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
orig_state = &authority->big_state->depth_state;
|
|
if (orig_state->test_enabled == depth_state->test_enabled &&
|
|
orig_state->write_enabled == depth_state->write_enabled &&
|
|
orig_state->test_function == depth_state->test_function &&
|
|
orig_state->range_near == depth_state->range_near &&
|
|
orig_state->range_far == depth_state->range_far)
|
|
return TRUE;
|
|
|
|
if (ctx->driver == COGL_DRIVER_GLES1 &&
|
|
(depth_state->range_near != 0 ||
|
|
depth_state->range_far != 1))
|
|
{
|
|
g_set_error (error,
|
|
COGL_ERROR,
|
|
COGL_ERROR_UNSUPPORTED,
|
|
"glDepthRange not available on GLES 1");
|
|
return FALSE;
|
|
}
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
pipeline->big_state->depth_state = *depth_state;
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_depth_state_equal);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_get_depth_state (CoglPipeline *pipeline,
|
|
CoglDepthState *state)
|
|
{
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_DEPTH);
|
|
*state = authority->big_state->depth_state;
|
|
}
|
|
|
|
CoglColorMask
|
|
cogl_pipeline_get_color_mask (CoglPipeline *pipeline)
|
|
{
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline), 0);
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_LOGIC_OPS);
|
|
|
|
return authority->big_state->logic_ops_state.color_mask;
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_color_mask (CoglPipeline *pipeline,
|
|
CoglColorMask color_mask)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_LOGIC_OPS;
|
|
CoglPipeline *authority;
|
|
CoglPipelineLogicOpsState *logic_ops_state;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
logic_ops_state = &authority->big_state->logic_ops_state;
|
|
if (logic_ops_state->color_mask == color_mask)
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
logic_ops_state = &pipeline->big_state->logic_ops_state;
|
|
logic_ops_state->color_mask = color_mask;
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_logic_ops_state_equal);
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_set_fog_state (CoglPipeline *pipeline,
|
|
const CoglPipelineFogState *fog_state)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_FOG;
|
|
CoglPipeline *authority;
|
|
CoglPipelineFogState *current_fog_state;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
current_fog_state = &authority->big_state->fog_state;
|
|
|
|
if (current_fog_state->enabled == fog_state->enabled &&
|
|
cogl_color_equal (¤t_fog_state->color, &fog_state->color) &&
|
|
current_fog_state->mode == fog_state->mode &&
|
|
current_fog_state->density == fog_state->density &&
|
|
current_fog_state->z_near == fog_state->z_near &&
|
|
current_fog_state->z_far == fog_state->z_far)
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
pipeline->big_state->fog_state = *fog_state;
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_fog_state_equal);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_cull_face_mode (CoglPipeline *pipeline,
|
|
CoglPipelineCullFaceMode cull_face_mode)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_CULL_FACE;
|
|
CoglPipeline *authority;
|
|
CoglPipelineCullFaceState *cull_face_state;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
cull_face_state = &authority->big_state->cull_face_state;
|
|
|
|
if (cull_face_state->mode == cull_face_mode)
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
pipeline->big_state->cull_face_state.mode = cull_face_mode;
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_cull_face_state_equal);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_front_face_winding (CoglPipeline *pipeline,
|
|
CoglWinding front_winding)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_CULL_FACE;
|
|
CoglPipeline *authority;
|
|
CoglPipelineCullFaceState *cull_face_state;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
cull_face_state = &authority->big_state->cull_face_state;
|
|
|
|
if (cull_face_state->front_winding == front_winding)
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
pipeline->big_state->cull_face_state.front_winding = front_winding;
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_cull_face_state_equal);
|
|
}
|
|
|
|
CoglPipelineCullFaceMode
|
|
cogl_pipeline_get_cull_face_mode (CoglPipeline *pipeline)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_CULL_FACE;
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline),
|
|
COGL_PIPELINE_CULL_FACE_MODE_NONE);
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
return authority->big_state->cull_face_state.mode;
|
|
}
|
|
|
|
CoglWinding
|
|
cogl_pipeline_get_front_face_winding (CoglPipeline *pipeline)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_CULL_FACE;
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline),
|
|
COGL_PIPELINE_CULL_FACE_MODE_NONE);
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
return authority->big_state->cull_face_state.front_winding;
|
|
}
|
|
|
|
float
|
|
cogl_pipeline_get_point_size (CoglPipeline *pipeline)
|
|
{
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline), FALSE);
|
|
|
|
authority =
|
|
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_POINT_SIZE);
|
|
|
|
return authority->big_state->point_size;
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_point_size (CoglPipeline *pipeline,
|
|
float point_size)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_POINT_SIZE;
|
|
CoglPipeline *authority;
|
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
|
|
|
authority = _cogl_pipeline_get_authority (pipeline, state);
|
|
|
|
if (authority->big_state->point_size == point_size)
|
|
return;
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
pipeline->big_state->point_size = point_size;
|
|
|
|
_cogl_pipeline_update_authority (pipeline, authority, state,
|
|
_cogl_pipeline_point_size_equal);
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
int location;
|
|
CoglPipelineUniformOverride *previous_override;
|
|
CoglPipelineUniformOverride *found_override;
|
|
CoglPipelineUniformOverride *it;
|
|
} FindUniformOverrideClosure;
|
|
|
|
static gboolean
|
|
find_uniform_override_cb (int it_location,
|
|
void *user_data)
|
|
{
|
|
FindUniformOverrideClosure *data = user_data;
|
|
|
|
if (it_location < data->location)
|
|
{
|
|
data->previous_override = data->it;
|
|
data->it = COGL_SLIST_NEXT (data->it, list_node);
|
|
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
if (it_location == data->location)
|
|
data->found_override = data->it;
|
|
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static CoglBoxedValue *
|
|
_cogl_pipeline_override_uniform (CoglPipeline *pipeline,
|
|
int location)
|
|
{
|
|
CoglPipelineState state = COGL_PIPELINE_STATE_UNIFORMS;
|
|
CoglPipelineUniformsState *uniforms_state;
|
|
FindUniformOverrideClosure find_data;
|
|
CoglPipelineUniformOverride *override;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NULL);
|
|
|
|
g_return_val_if_fail (cogl_is_pipeline (pipeline), NULL);
|
|
g_return_val_if_fail (location >= 0, NULL);
|
|
g_return_val_if_fail (location < ctx->n_uniform_names, NULL);
|
|
|
|
/* - Flush journal primitives referencing the current state.
|
|
* - Make sure the pipeline has no dependants so it may be modified.
|
|
* - If the pipeline isn't currently an authority for the state being
|
|
* changed, then initialize that state from the current authority.
|
|
*/
|
|
_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
|
|
|
|
uniforms_state = &pipeline->big_state->uniforms_state;
|
|
|
|
find_data.previous_override = NULL;
|
|
find_data.found_override = NULL;
|
|
find_data.it = COGL_SLIST_FIRST (&uniforms_state->override_list);
|
|
find_data.location = location;
|
|
|
|
_cogl_bitmask_foreach (&uniforms_state->override_mask,
|
|
find_uniform_override_cb,
|
|
&find_data);
|
|
|
|
_cogl_bitmask_set (&uniforms_state->changed_mask, location, TRUE);
|
|
|
|
/* If this pipeline already has an override for this value then we
|
|
can just use it directly */
|
|
if (find_data.found_override)
|
|
return &find_data.found_override->value;
|
|
|
|
/* We need to add a new override */
|
|
override = g_slice_new (CoglPipelineUniformOverride);
|
|
_cogl_boxed_value_init (&override->value);
|
|
|
|
if (find_data.previous_override)
|
|
COGL_SLIST_INSERT_AFTER (find_data.previous_override, override, list_node);
|
|
else
|
|
COGL_SLIST_INSERT_HEAD (&uniforms_state->override_list,
|
|
override,
|
|
list_node);
|
|
|
|
_cogl_bitmask_set (&uniforms_state->override_mask, location, TRUE);
|
|
|
|
return &override->value;
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_uniform_1f (CoglPipeline *pipeline,
|
|
int uniform_location,
|
|
float value)
|
|
{
|
|
CoglBoxedValue *boxed_value;
|
|
|
|
boxed_value = _cogl_pipeline_override_uniform (pipeline, uniform_location);
|
|
|
|
_cogl_boxed_value_set_1f (boxed_value, value);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_uniform_1i (CoglPipeline *pipeline,
|
|
int uniform_location,
|
|
int value)
|
|
{
|
|
CoglBoxedValue *boxed_value;
|
|
|
|
boxed_value = _cogl_pipeline_override_uniform (pipeline, uniform_location);
|
|
|
|
_cogl_boxed_value_set_1i (boxed_value, value);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_uniform_float (CoglPipeline *pipeline,
|
|
int uniform_location,
|
|
int n_components,
|
|
int count,
|
|
const float *value)
|
|
{
|
|
CoglBoxedValue *boxed_value;
|
|
|
|
boxed_value = _cogl_pipeline_override_uniform (pipeline, uniform_location);
|
|
|
|
_cogl_boxed_value_set_float (boxed_value, n_components, count, value);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_uniform_int (CoglPipeline *pipeline,
|
|
int uniform_location,
|
|
int n_components,
|
|
int count,
|
|
const int *value)
|
|
{
|
|
CoglBoxedValue *boxed_value;
|
|
|
|
boxed_value = _cogl_pipeline_override_uniform (pipeline, uniform_location);
|
|
|
|
_cogl_boxed_value_set_int (boxed_value, n_components, count, value);
|
|
}
|
|
|
|
void
|
|
cogl_pipeline_set_uniform_matrix (CoglPipeline *pipeline,
|
|
int uniform_location,
|
|
int dimensions,
|
|
int count,
|
|
gboolean transpose,
|
|
const float *value)
|
|
{
|
|
CoglBoxedValue *boxed_value;
|
|
|
|
boxed_value = _cogl_pipeline_override_uniform (pipeline, uniform_location);
|
|
|
|
_cogl_boxed_value_set_matrix (boxed_value,
|
|
dimensions,
|
|
count,
|
|
transpose,
|
|
value);
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_color_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
state->hash = _cogl_util_one_at_a_time_hash (state->hash, &authority->color,
|
|
_COGL_COLOR_DATA_SIZE);
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_blend_enable_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
guint8 blend_enable = authority->blend_enable;
|
|
state->hash = _cogl_util_one_at_a_time_hash (state->hash, &blend_enable, 1);
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_lighting_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
CoglPipelineLightingState *lighting_state =
|
|
&authority->big_state->lighting_state;
|
|
state->hash =
|
|
_cogl_util_one_at_a_time_hash (state->hash, lighting_state,
|
|
sizeof (CoglPipelineLightingState));
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_alpha_func_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
CoglPipelineAlphaFuncState *alpha_state = &authority->big_state->alpha_state;
|
|
state->hash =
|
|
_cogl_util_one_at_a_time_hash (state->hash, &alpha_state->alpha_func,
|
|
sizeof (alpha_state->alpha_func));
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_alpha_func_reference_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
CoglPipelineAlphaFuncState *alpha_state = &authority->big_state->alpha_state;
|
|
float ref = alpha_state->alpha_func_reference;
|
|
state->hash =
|
|
_cogl_util_one_at_a_time_hash (state->hash, &ref, sizeof (float));
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_blend_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
CoglPipelineBlendState *blend_state = &authority->big_state->blend_state;
|
|
unsigned int hash;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
if (!authority->real_blend_enable)
|
|
return;
|
|
|
|
hash = state->hash;
|
|
|
|
#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
|
|
if (ctx->driver != COGL_DRIVER_GLES1)
|
|
{
|
|
hash =
|
|
_cogl_util_one_at_a_time_hash (hash, &blend_state->blend_equation_rgb,
|
|
sizeof (blend_state->blend_equation_rgb));
|
|
hash =
|
|
_cogl_util_one_at_a_time_hash (hash, &blend_state->blend_equation_alpha,
|
|
sizeof (blend_state->blend_equation_alpha));
|
|
hash =
|
|
_cogl_util_one_at_a_time_hash (hash, &blend_state->blend_src_factor_alpha,
|
|
sizeof (blend_state->blend_src_factor_alpha));
|
|
hash =
|
|
_cogl_util_one_at_a_time_hash (hash, &blend_state->blend_dst_factor_alpha,
|
|
sizeof (blend_state->blend_dst_factor_alpha));
|
|
|
|
if (blend_state->blend_src_factor_rgb == GL_ONE_MINUS_CONSTANT_COLOR ||
|
|
blend_state->blend_src_factor_rgb == GL_CONSTANT_COLOR ||
|
|
blend_state->blend_dst_factor_rgb == GL_ONE_MINUS_CONSTANT_COLOR ||
|
|
blend_state->blend_dst_factor_rgb == GL_CONSTANT_COLOR)
|
|
{
|
|
hash =
|
|
_cogl_util_one_at_a_time_hash (hash, &blend_state->blend_constant,
|
|
sizeof (blend_state->blend_constant));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
hash =
|
|
_cogl_util_one_at_a_time_hash (hash, &blend_state->blend_src_factor_rgb,
|
|
sizeof (blend_state->blend_src_factor_rgb));
|
|
hash =
|
|
_cogl_util_one_at_a_time_hash (hash, &blend_state->blend_dst_factor_rgb,
|
|
sizeof (blend_state->blend_dst_factor_rgb));
|
|
|
|
state->hash = hash;
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_user_shader_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
CoglHandle user_program = authority->big_state->user_program;
|
|
state->hash = _cogl_util_one_at_a_time_hash (state->hash, &user_program,
|
|
sizeof (user_program));
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_depth_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
CoglDepthState *depth_state = &authority->big_state->depth_state;
|
|
unsigned int hash = state->hash;
|
|
|
|
if (depth_state->test_enabled)
|
|
{
|
|
guint8 enabled = depth_state->test_enabled;
|
|
CoglDepthTestFunction function = depth_state->test_function;
|
|
hash = _cogl_util_one_at_a_time_hash (hash, &enabled, sizeof (enabled));
|
|
hash = _cogl_util_one_at_a_time_hash (hash, &function, sizeof (function));
|
|
}
|
|
|
|
if (depth_state->write_enabled)
|
|
{
|
|
guint8 enabled = depth_state->write_enabled;
|
|
float near_val = depth_state->range_near;
|
|
float far_val = depth_state->range_far;
|
|
hash = _cogl_util_one_at_a_time_hash (hash, &enabled, sizeof (enabled));
|
|
hash = _cogl_util_one_at_a_time_hash (hash, &near_val, sizeof (near_val));
|
|
hash = _cogl_util_one_at_a_time_hash (hash, &far_val, sizeof (far_val));
|
|
}
|
|
|
|
state->hash = hash;
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_fog_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
CoglPipelineFogState *fog_state = &authority->big_state->fog_state;
|
|
unsigned long hash = state->hash;
|
|
|
|
if (!fog_state->enabled)
|
|
hash = _cogl_util_one_at_a_time_hash (hash, &fog_state->enabled,
|
|
sizeof (fog_state->enabled));
|
|
else
|
|
hash = _cogl_util_one_at_a_time_hash (hash, &fog_state,
|
|
sizeof (CoglPipelineFogState));
|
|
|
|
state->hash = hash;
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_point_size_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
float point_size = authority->big_state->point_size;
|
|
state->hash = _cogl_util_one_at_a_time_hash (state->hash, &point_size,
|
|
sizeof (point_size));
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_logic_ops_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
CoglPipelineLogicOpsState *logic_ops_state = &authority->big_state->logic_ops_state;
|
|
state->hash = _cogl_util_one_at_a_time_hash (state->hash, &logic_ops_state->color_mask,
|
|
sizeof (CoglColorMask));
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_cull_face_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
CoglPipelineCullFaceState *cull_face_state
|
|
= &authority->big_state->cull_face_state;
|
|
|
|
/* The cull face state is considered equal if two pipelines are both
|
|
set to no culling. If the front winding property is ever used for
|
|
anything else or the hashing is used not just for drawing then
|
|
this would have to change */
|
|
if (cull_face_state->mode == COGL_PIPELINE_CULL_FACE_MODE_NONE)
|
|
state->hash =
|
|
_cogl_util_one_at_a_time_hash (state->hash,
|
|
&cull_face_state->mode,
|
|
sizeof (CoglPipelineCullFaceMode));
|
|
else
|
|
state->hash =
|
|
_cogl_util_one_at_a_time_hash (state->hash,
|
|
cull_face_state,
|
|
sizeof (CoglPipelineCullFaceState));
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_hash_uniforms_state (CoglPipeline *authority,
|
|
CoglPipelineHashState *state)
|
|
{
|
|
/* This isn't used anywhere yet because the uniform state doesn't
|
|
affect program generation. It's quite a hassle to implement so
|
|
let's just leave it until something actually needs it */
|
|
g_warn_if_reached ();
|
|
}
|
|
|
|
void
|
|
_cogl_pipeline_compare_uniform_differences (unsigned long *differences,
|
|
CoglPipeline *pipeline0,
|
|
CoglPipeline *pipeline1)
|
|
{
|
|
GSList *head0 = NULL;
|
|
GSList *head1 = NULL;
|
|
CoglPipeline *node0;
|
|
CoglPipeline *node1;
|
|
int len0 = 0;
|
|
int len1 = 0;
|
|
int count;
|
|
GSList *common_ancestor0;
|
|
GSList *common_ancestor1;
|
|
|
|
/* This algorithm is copied from
|
|
_cogl_pipeline_compare_differences(). It might be nice to share
|
|
the code more */
|
|
|
|
for (node0 = pipeline0; node0; node0 = _cogl_pipeline_get_parent (node0))
|
|
{
|
|
GSList *link = alloca (sizeof (GSList));
|
|
link->next = head0;
|
|
link->data = node0;
|
|
head0 = link;
|
|
len0++;
|
|
}
|
|
for (node1 = pipeline1; node1; node1 = _cogl_pipeline_get_parent (node1))
|
|
{
|
|
GSList *link = alloca (sizeof (GSList));
|
|
link->next = head1;
|
|
link->data = node1;
|
|
head1 = link;
|
|
len1++;
|
|
}
|
|
|
|
/* NB: There's no point looking at the head entries since we know both
|
|
* pipelines must have the same default pipeline as their root node. */
|
|
common_ancestor0 = head0;
|
|
common_ancestor1 = head1;
|
|
head0 = head0->next;
|
|
head1 = head1->next;
|
|
count = MIN (len0, len1) - 1;
|
|
while (count--)
|
|
{
|
|
if (head0->data != head1->data)
|
|
break;
|
|
common_ancestor0 = head0;
|
|
common_ancestor1 = head1;
|
|
head0 = head0->next;
|
|
head1 = head1->next;
|
|
}
|
|
|
|
for (head0 = common_ancestor0->next; head0; head0 = head0->next)
|
|
{
|
|
node0 = head0->data;
|
|
if ((node0->differences & COGL_PIPELINE_STATE_UNIFORMS))
|
|
{
|
|
const CoglPipelineUniformsState *uniforms_state =
|
|
&node0->big_state->uniforms_state;
|
|
_cogl_bitmask_set_flags (&uniforms_state->override_mask,
|
|
differences);
|
|
}
|
|
}
|
|
for (head1 = common_ancestor1->next; head1; head1 = head1->next)
|
|
{
|
|
node1 = head1->data;
|
|
if ((node1->differences & COGL_PIPELINE_STATE_UNIFORMS))
|
|
{
|
|
const CoglPipelineUniformsState *uniforms_state =
|
|
&node1->big_state->uniforms_state;
|
|
_cogl_bitmask_set_flags (&uniforms_state->override_mask,
|
|
differences);
|
|
}
|
|
}
|
|
}
|