426c8b8f41
Currently features are represented as bits in a 32bit mask so we obviously can't have more than 32 features with that approach. The new approach is to use the COGL_FLAGS_ macros which lets us handle bitmasks without a size limit and we change the public api to accept individual feature enums instead of a mask. This way there is no limit on the number of features we can add to Cogl. Instead of using cogl_features_available() there is a new cogl_has_feature() function and for checking multiple features there is cogl_has_features() which takes a zero terminated vararg list of features. In addition to being able to check for individual features this also adds a way to query all the features currently available via cogl_foreach_feature() which will call a callback for each feature. Since the new functions take an explicit context pointer there is also no longer any ambiguity over when users can first start to query features. Reviewed-by: Neil Roberts <neil@linux.intel.com>
943 lines
31 KiB
C
943 lines
31 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2009 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*
|
|
* Authors:
|
|
* Neil Roberts <neil@linux.intel.com>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "cogl.h"
|
|
#include "cogl-internal.h"
|
|
#include "cogl-util.h"
|
|
#include "cogl-texture-private.h"
|
|
#include "cogl-texture-2d-private.h"
|
|
#include "cogl-texture-driver.h"
|
|
#include "cogl-context-private.h"
|
|
#include "cogl-handle.h"
|
|
#include "cogl-journal-private.h"
|
|
#include "cogl-pipeline-opengl-private.h"
|
|
#include "cogl-framebuffer-private.h"
|
|
#include "cogl-winsys-egl-private.h"
|
|
|
|
#include <string.h>
|
|
#include <math.h>
|
|
|
|
#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
|
|
#include <wayland-server.h>
|
|
#endif
|
|
|
|
static void _cogl_texture_2d_free (CoglTexture2D *tex_2d);
|
|
|
|
COGL_TEXTURE_DEFINE (Texture2D, texture_2d);
|
|
|
|
static const CoglTextureVtable cogl_texture_2d_vtable;
|
|
|
|
typedef struct _CoglTexture2DManualRepeatData
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
CoglTextureSliceCallback callback;
|
|
void *user_data;
|
|
} CoglTexture2DManualRepeatData;
|
|
|
|
static void
|
|
_cogl_texture_2d_wrap_coords (float t_1, float t_2,
|
|
float *out_t_1, float *out_t_2)
|
|
{
|
|
float int_part;
|
|
|
|
/* Wrap t_1 and t_2 to the range [0,1] */
|
|
|
|
modff (t_1 < t_2 ? t_1 : t_2, &int_part);
|
|
t_1 -= int_part;
|
|
t_2 -= int_part;
|
|
if (cogl_util_float_signbit (int_part))
|
|
{
|
|
*out_t_1 = 1.0f + t_1;
|
|
*out_t_2 = 1.0f + t_2;
|
|
}
|
|
else
|
|
{
|
|
*out_t_1 = t_1;
|
|
*out_t_2 = t_2;
|
|
}
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_2d_manual_repeat_cb (const float *coords,
|
|
void *user_data)
|
|
{
|
|
CoglTexture2DManualRepeatData *data = user_data;
|
|
float slice_coords[4];
|
|
|
|
_cogl_texture_2d_wrap_coords (coords[0], coords[2],
|
|
slice_coords + 0, slice_coords + 2);
|
|
_cogl_texture_2d_wrap_coords (coords[1], coords[3],
|
|
slice_coords + 1, slice_coords + 3);
|
|
|
|
data->callback (COGL_TEXTURE (data->tex_2d),
|
|
slice_coords,
|
|
coords,
|
|
data->user_data);
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_2d_foreach_sub_texture_in_region (
|
|
CoglTexture *tex,
|
|
float virtual_tx_1,
|
|
float virtual_ty_1,
|
|
float virtual_tx_2,
|
|
float virtual_ty_2,
|
|
CoglTextureSliceCallback callback,
|
|
void *user_data)
|
|
{
|
|
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
|
CoglTexture2DManualRepeatData data;
|
|
|
|
data.tex_2d = tex_2d;
|
|
data.callback = callback;
|
|
data.user_data = user_data;
|
|
|
|
/* We need to implement manual repeating because if Cogl is calling
|
|
this function then it will set the wrap mode to GL_CLAMP_TO_EDGE
|
|
and hardware repeating can't be done */
|
|
_cogl_texture_iterate_manual_repeats (_cogl_texture_2d_manual_repeat_cb,
|
|
virtual_tx_1, virtual_ty_1,
|
|
virtual_tx_2, virtual_ty_2,
|
|
&data);
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_2d_set_wrap_mode_parameters (CoglTexture *tex,
|
|
GLenum wrap_mode_s,
|
|
GLenum wrap_mode_t,
|
|
GLenum wrap_mode_p)
|
|
{
|
|
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
/* Only set the wrap mode if it's different from the current value
|
|
to avoid too many GL calls. Texture 2D doesn't make use of the r
|
|
coordinate so we can ignore its wrap mode */
|
|
if (tex_2d->wrap_mode_s != wrap_mode_s ||
|
|
tex_2d->wrap_mode_t != wrap_mode_t)
|
|
{
|
|
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
|
tex_2d->gl_texture,
|
|
tex_2d->is_foreign);
|
|
GE( ctx, glTexParameteri (GL_TEXTURE_2D,
|
|
GL_TEXTURE_WRAP_S,
|
|
wrap_mode_s) );
|
|
GE( ctx, glTexParameteri (GL_TEXTURE_2D,
|
|
GL_TEXTURE_WRAP_T,
|
|
wrap_mode_t) );
|
|
|
|
tex_2d->wrap_mode_s = wrap_mode_s;
|
|
tex_2d->wrap_mode_t = wrap_mode_t;
|
|
}
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_2d_free (CoglTexture2D *tex_2d)
|
|
{
|
|
if (!tex_2d->is_foreign)
|
|
_cogl_delete_gl_texture (tex_2d->gl_texture);
|
|
|
|
/* Chain up */
|
|
_cogl_texture_free (COGL_TEXTURE (tex_2d));
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_texture_2d_can_create (unsigned int width,
|
|
unsigned int height,
|
|
CoglPixelFormat internal_format)
|
|
{
|
|
GLenum gl_intformat;
|
|
GLenum gl_type;
|
|
|
|
_COGL_GET_CONTEXT (ctx, FALSE);
|
|
|
|
/* If NPOT textures aren't supported then the size must be a power
|
|
of two */
|
|
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_NPOT) &&
|
|
(!_cogl_util_is_pot (width) ||
|
|
!_cogl_util_is_pot (height)))
|
|
return FALSE;
|
|
|
|
ctx->texture_driver->pixel_format_to_gl (internal_format,
|
|
&gl_intformat,
|
|
NULL,
|
|
&gl_type);
|
|
|
|
/* Check that the driver can create a texture with that size */
|
|
if (!ctx->texture_driver->size_supported (GL_TEXTURE_2D,
|
|
gl_intformat,
|
|
gl_type,
|
|
width,
|
|
height))
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static CoglTexture2D *
|
|
_cogl_texture_2d_create_base (unsigned int width,
|
|
unsigned int height,
|
|
CoglTextureFlags flags,
|
|
CoglPixelFormat internal_format)
|
|
{
|
|
CoglTexture2D *tex_2d = g_new (CoglTexture2D, 1);
|
|
CoglTexture *tex = COGL_TEXTURE (tex_2d);
|
|
|
|
_cogl_texture_init (tex, &cogl_texture_2d_vtable);
|
|
|
|
tex_2d->width = width;
|
|
tex_2d->height = height;
|
|
tex_2d->mipmaps_dirty = TRUE;
|
|
tex_2d->auto_mipmap = (flags & COGL_TEXTURE_NO_AUTO_MIPMAP) == 0;
|
|
|
|
/* We default to GL_LINEAR for both filters */
|
|
tex_2d->min_filter = GL_LINEAR;
|
|
tex_2d->mag_filter = GL_LINEAR;
|
|
|
|
/* Wrap mode not yet set */
|
|
tex_2d->wrap_mode_s = GL_FALSE;
|
|
tex_2d->wrap_mode_t = GL_FALSE;
|
|
|
|
tex_2d->is_foreign = FALSE;
|
|
|
|
tex_2d->format = internal_format;
|
|
|
|
return tex_2d;
|
|
}
|
|
|
|
CoglTexture2D *
|
|
cogl_texture_2d_new_with_size (CoglContext *ctx,
|
|
int width,
|
|
int height,
|
|
CoglPixelFormat internal_format,
|
|
GError **error)
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
GLenum gl_intformat;
|
|
GLenum gl_format;
|
|
GLenum gl_type;
|
|
|
|
/* Since no data, we need some internal format */
|
|
if (internal_format == COGL_PIXEL_FORMAT_ANY)
|
|
internal_format = COGL_PIXEL_FORMAT_RGBA_8888_PRE;
|
|
|
|
if (!_cogl_texture_2d_can_create (width, height, internal_format))
|
|
{
|
|
g_set_error (error, COGL_TEXTURE_ERROR,
|
|
COGL_TEXTURE_ERROR_SIZE,
|
|
"Failed to create texture 2d due to size/format"
|
|
" constraints");
|
|
return NULL;
|
|
}
|
|
|
|
internal_format = ctx->texture_driver->pixel_format_to_gl (internal_format,
|
|
&gl_intformat,
|
|
&gl_format,
|
|
&gl_type);
|
|
|
|
tex_2d = _cogl_texture_2d_create_base (width, height, COGL_TEXTURE_NONE,
|
|
internal_format);
|
|
|
|
ctx->texture_driver->gen (GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
|
|
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
|
tex_2d->gl_texture,
|
|
tex_2d->is_foreign);
|
|
GE( ctx, glTexImage2D (GL_TEXTURE_2D, 0, gl_intformat,
|
|
width, height, 0, gl_format, gl_type, NULL) );
|
|
|
|
return _cogl_texture_2d_handle_new (tex_2d);
|
|
}
|
|
|
|
CoglHandle
|
|
_cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
|
|
CoglTextureFlags flags,
|
|
CoglPixelFormat internal_format,
|
|
GError **error)
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
CoglBitmap *dst_bmp;
|
|
GLenum gl_intformat;
|
|
GLenum gl_format;
|
|
GLenum gl_type;
|
|
guint8 *data;
|
|
|
|
_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
|
|
|
|
g_return_val_if_fail (bmp != NULL, COGL_INVALID_HANDLE);
|
|
|
|
internal_format =
|
|
_cogl_texture_determine_internal_format (_cogl_bitmap_get_format (bmp),
|
|
internal_format);
|
|
|
|
if (!_cogl_texture_2d_can_create (_cogl_bitmap_get_width (bmp),
|
|
_cogl_bitmap_get_height (bmp),
|
|
internal_format))
|
|
{
|
|
g_set_error (error, COGL_TEXTURE_ERROR,
|
|
COGL_TEXTURE_ERROR_SIZE,
|
|
"Failed to create texture 2d due to size/format"
|
|
" constraints");
|
|
return NULL;
|
|
|
|
}
|
|
|
|
if ((dst_bmp = _cogl_texture_prepare_for_upload (bmp,
|
|
internal_format,
|
|
&internal_format,
|
|
&gl_intformat,
|
|
&gl_format,
|
|
&gl_type)) == NULL)
|
|
{
|
|
g_set_error (error, COGL_TEXTURE_ERROR,
|
|
COGL_TEXTURE_ERROR_FORMAT,
|
|
"Failed to prepare texture upload due to format");
|
|
return NULL;
|
|
}
|
|
|
|
tex_2d = _cogl_texture_2d_create_base (_cogl_bitmap_get_width (bmp),
|
|
_cogl_bitmap_get_height (bmp),
|
|
flags,
|
|
internal_format);
|
|
|
|
/* Keep a copy of the first pixel so that if glGenerateMipmap isn't
|
|
supported we can fallback to using GL_GENERATE_MIPMAP */
|
|
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN) &&
|
|
(data = _cogl_bitmap_map (dst_bmp,
|
|
COGL_BUFFER_ACCESS_READ, 0)))
|
|
{
|
|
tex_2d->first_pixel.gl_format = gl_format;
|
|
tex_2d->first_pixel.gl_type = gl_type;
|
|
memcpy (tex_2d->first_pixel.data, data,
|
|
_cogl_get_format_bpp (_cogl_bitmap_get_format (dst_bmp)));
|
|
|
|
_cogl_bitmap_unmap (dst_bmp);
|
|
}
|
|
|
|
ctx->texture_driver->gen (GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
|
|
ctx->texture_driver->upload_to_gl (GL_TEXTURE_2D,
|
|
tex_2d->gl_texture,
|
|
FALSE,
|
|
dst_bmp,
|
|
gl_intformat,
|
|
gl_format,
|
|
gl_type);
|
|
|
|
tex_2d->gl_format = gl_intformat;
|
|
|
|
cogl_object_unref (dst_bmp);
|
|
|
|
return _cogl_texture_2d_handle_new (tex_2d);
|
|
}
|
|
|
|
CoglTexture2D *
|
|
cogl_texture_2d_new_from_data (CoglContext *ctx,
|
|
int width,
|
|
int height,
|
|
CoglPixelFormat format,
|
|
CoglPixelFormat internal_format,
|
|
int rowstride,
|
|
const guint8 *data,
|
|
GError **error)
|
|
{
|
|
CoglBitmap *bmp;
|
|
CoglHandle tex;
|
|
|
|
g_return_val_if_fail (format != COGL_PIXEL_FORMAT_ANY, NULL);
|
|
g_return_val_if_fail (data != NULL, NULL);
|
|
|
|
/* Rowstride from width if not given */
|
|
if (rowstride == 0)
|
|
rowstride = width * _cogl_get_format_bpp (format);
|
|
|
|
/* Wrap the data into a bitmap */
|
|
bmp = _cogl_bitmap_new_from_data ((guint8 *)data,
|
|
format,
|
|
width,
|
|
height,
|
|
rowstride,
|
|
NULL, NULL);
|
|
|
|
tex =_cogl_texture_2d_new_from_bitmap (bmp, COGL_TEXTURE_NONE,
|
|
internal_format,
|
|
error);
|
|
|
|
cogl_object_unref (bmp);
|
|
|
|
return tex;
|
|
}
|
|
|
|
CoglTexture2D *
|
|
cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
|
GLuint gl_handle,
|
|
int width,
|
|
int height,
|
|
CoglPixelFormat format,
|
|
GError **error)
|
|
{
|
|
/* NOTE: width, height and internal format are not queriable
|
|
* in GLES, hence such a function prototype.
|
|
*/
|
|
|
|
GLenum gl_error = 0;
|
|
GLint gl_compressed = GL_FALSE;
|
|
GLenum gl_int_format = 0;
|
|
CoglTexture2D *tex_2d;
|
|
|
|
if (!ctx->texture_driver->allows_foreign_gl_target (GL_TEXTURE_2D))
|
|
return COGL_INVALID_HANDLE;
|
|
|
|
/* Make sure it is a valid GL texture object */
|
|
if (!ctx->glIsTexture (gl_handle))
|
|
return COGL_INVALID_HANDLE;
|
|
|
|
/* Make sure binding succeeds */
|
|
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
|
;
|
|
|
|
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D, gl_handle, TRUE);
|
|
if (ctx->glGetError () != GL_NO_ERROR)
|
|
return COGL_INVALID_HANDLE;
|
|
|
|
/* Obtain texture parameters
|
|
(only level 0 we are interested in) */
|
|
|
|
#if HAVE_COGL_GL
|
|
if (ctx->driver == COGL_DRIVER_GL)
|
|
{
|
|
GE( ctx, glGetTexLevelParameteriv (GL_TEXTURE_2D, 0,
|
|
GL_TEXTURE_COMPRESSED,
|
|
&gl_compressed) );
|
|
|
|
{
|
|
GLint val;
|
|
|
|
GE( ctx, glGetTexLevelParameteriv (GL_TEXTURE_2D, 0,
|
|
GL_TEXTURE_INTERNAL_FORMAT,
|
|
&val) );
|
|
|
|
gl_int_format = val;
|
|
}
|
|
|
|
/* If we can query GL for the actual pixel format then we'll ignore
|
|
the passed in format and use that. */
|
|
if (!ctx->texture_driver->pixel_format_from_gl_internal (gl_int_format,
|
|
&format))
|
|
return COGL_INVALID_HANDLE;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
/* Otherwise we'll assume we can derive the GL format from the
|
|
passed in format */
|
|
ctx->texture_driver->pixel_format_to_gl (format,
|
|
&gl_int_format,
|
|
NULL,
|
|
NULL);
|
|
}
|
|
|
|
/* Note: We always trust the given width and height without querying
|
|
* the texture object because the user may be creating a Cogl
|
|
* texture for a texture_from_pixmap object where glTexImage2D may
|
|
* not have been called and the texture_from_pixmap spec doesn't
|
|
* clarify that it is reliable to query back the size from OpenGL.
|
|
*/
|
|
|
|
/* Validate width and height */
|
|
if (width <= 0 || height <= 0)
|
|
return COGL_INVALID_HANDLE;
|
|
|
|
/* Compressed texture images not supported */
|
|
if (gl_compressed == GL_TRUE)
|
|
return COGL_INVALID_HANDLE;
|
|
|
|
/* Note: previously this code would query the texture object for
|
|
whether it has GL_GENERATE_MIPMAP enabled to determine whether to
|
|
auto-generate the mipmap. This doesn't make much sense any more
|
|
since Cogl switch to using glGenerateMipmap. Ideally I think
|
|
cogl_texture_new_from_foreign should take a flags parameter so
|
|
that the application can decide whether it wants
|
|
auto-mipmapping. To be compatible with existing code, Cogl now
|
|
disables its own auto-mipmapping but leaves the value of
|
|
GL_GENERATE_MIPMAP alone so that it would still work but without
|
|
the dirtiness tracking that Cogl would do. */
|
|
|
|
/* Create new texture */
|
|
tex_2d = _cogl_texture_2d_create_base (width, height,
|
|
COGL_TEXTURE_NO_AUTO_MIPMAP,
|
|
format);
|
|
|
|
/* Setup bitmap info */
|
|
tex_2d->is_foreign = TRUE;
|
|
tex_2d->mipmaps_dirty = TRUE;
|
|
|
|
tex_2d->format = format;
|
|
|
|
tex_2d->gl_texture = gl_handle;
|
|
tex_2d->gl_format = gl_int_format;
|
|
|
|
/* Unknown filter */
|
|
tex_2d->min_filter = GL_FALSE;
|
|
tex_2d->mag_filter = GL_FALSE;
|
|
|
|
return _cogl_texture_2d_handle_new (tex_2d);
|
|
}
|
|
|
|
#if defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base)
|
|
/* NB: The reason we require the width, height and format to be passed
|
|
* even though they may seem redundant is because GLES 1/2 don't
|
|
* provide a way to query these properties. */
|
|
CoglTexture2D *
|
|
_cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
|
|
int width,
|
|
int height,
|
|
CoglPixelFormat format,
|
|
EGLImageKHR image,
|
|
GError **error)
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
GLenum gl_error;
|
|
|
|
g_return_val_if_fail (_cogl_context_get_winsys (ctx) ==
|
|
_cogl_winsys_egl_get_vtable (),
|
|
NULL);
|
|
|
|
g_return_val_if_fail (ctx->private_feature_flags &
|
|
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE,
|
|
NULL);
|
|
|
|
tex_2d = _cogl_texture_2d_create_base (width, height, COGL_TEXTURE_NONE,
|
|
format);
|
|
|
|
ctx->texture_driver->gen (GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
|
|
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
|
tex_2d->gl_texture,
|
|
FALSE);
|
|
|
|
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
|
;
|
|
ctx->glEGLImageTargetTexture2D (GL_TEXTURE_2D, image);
|
|
if (ctx->glGetError () != GL_NO_ERROR)
|
|
{
|
|
g_set_error (error,
|
|
COGL_TEXTURE_ERROR,
|
|
COGL_TEXTURE_ERROR_BAD_PARAMETER,
|
|
"Could not create a CoglTexture2D from a given EGLImage");
|
|
return NULL;
|
|
}
|
|
|
|
return _cogl_texture_2d_handle_new (tex_2d);
|
|
}
|
|
#endif /* defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base) */
|
|
|
|
#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
|
|
static CoglPixelFormat
|
|
get_buffer_format (struct wl_buffer *buffer)
|
|
{
|
|
struct wl_compositor *compositor = buffer->compositor;
|
|
struct wl_visual *visual = buffer->visual;
|
|
#if G_BYTE_ORDER == G_BIG_ENDIAN
|
|
if (visual == &compositor->premultiplied_argb_visual)
|
|
return COGL_PIXEL_FORMAT_ARGB_8888_PRE;
|
|
else if (visual == &compositor->argb_visual)
|
|
return COGL_PIXEL_FORMAT_ARGB_8888;
|
|
else if (visual == &compositor->rgb_visual)
|
|
return COGL_PIXEL_FORMAT_RGB_888;
|
|
#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
|
|
if (visual == &compositor->premultiplied_argb_visual)
|
|
return COGL_PIXEL_FORMAT_BGRA_8888_PRE;
|
|
else if (visual == &compositor->argb_visual)
|
|
return COGL_PIXEL_FORMAT_BGRA_8888;
|
|
else if (visual == &compositor->rgb_visual)
|
|
return COGL_PIXEL_FORMAT_BGR_888;
|
|
#endif
|
|
else
|
|
g_return_val_if_reached (COGL_PIXEL_FORMAT_ANY);
|
|
}
|
|
|
|
CoglTexture2D *
|
|
cogl_wayland_texture_2d_new_from_buffer (CoglContext *ctx,
|
|
struct wl_buffer *buffer,
|
|
GError **error)
|
|
{
|
|
CoglPixelFormat format = get_buffer_format (buffer);
|
|
|
|
if (wl_buffer_is_shm (buffer))
|
|
{
|
|
int stride = wl_shm_buffer_get_stride (buffer);
|
|
return cogl_texture_2d_new_from_data (ctx,
|
|
buffer->width,
|
|
buffer->height,
|
|
format,
|
|
COGL_PIXEL_FORMAT_ANY,
|
|
stride,
|
|
wl_shm_buffer_get_data (buffer),
|
|
error);
|
|
}
|
|
else
|
|
{
|
|
EGLImageKHR image;
|
|
|
|
g_return_val_if_fail (_cogl_context_get_winsys (ctx) ==
|
|
_cogl_winsys_egl_get_vtable (),
|
|
NULL);
|
|
image = _cogl_egl_create_image (ctx,
|
|
EGL_WAYLAND_BUFFER_WL,
|
|
buffer,
|
|
NULL);
|
|
return _cogl_egl_texture_2d_new_from_image (ctx,
|
|
buffer->width,
|
|
buffer->height,
|
|
format,
|
|
image,
|
|
error);
|
|
}
|
|
}
|
|
#endif /* COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT */
|
|
|
|
void
|
|
_cogl_texture_2d_externally_modified (CoglHandle handle)
|
|
{
|
|
if (!cogl_is_texture_2d (handle))
|
|
return;
|
|
|
|
COGL_TEXTURE_2D (handle)->mipmaps_dirty = TRUE;
|
|
}
|
|
|
|
void
|
|
_cogl_texture_2d_copy_from_framebuffer (CoglHandle handle,
|
|
int dst_x,
|
|
int dst_y,
|
|
int src_x,
|
|
int src_y,
|
|
int width,
|
|
int height)
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
g_return_if_fail (cogl_is_texture_2d (handle));
|
|
|
|
tex_2d = COGL_TEXTURE_2D (handle);
|
|
|
|
/* Make sure the current framebuffers are bound. We explicitly avoid
|
|
flushing the clip state so we can bind our own empty state */
|
|
_cogl_framebuffer_flush_state (cogl_get_draw_framebuffer (),
|
|
_cogl_get_read_framebuffer (),
|
|
0);
|
|
|
|
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
|
tex_2d->gl_texture,
|
|
tex_2d->is_foreign);
|
|
|
|
ctx->glCopyTexSubImage2D (GL_TEXTURE_2D,
|
|
0, /* level */
|
|
dst_x, dst_y,
|
|
src_x, src_y,
|
|
width, height);
|
|
|
|
tex_2d->mipmaps_dirty = TRUE;
|
|
}
|
|
|
|
static int
|
|
_cogl_texture_2d_get_max_waste (CoglTexture *tex)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_texture_2d_is_sliced (CoglTexture *tex)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_texture_2d_can_hardware_repeat (CoglTexture *tex)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_2d_transform_coords_to_gl (CoglTexture *tex,
|
|
float *s,
|
|
float *t)
|
|
{
|
|
/* The texture coordinates map directly so we don't need to do
|
|
anything */
|
|
}
|
|
|
|
static CoglTransformResult
|
|
_cogl_texture_2d_transform_quad_coords_to_gl (CoglTexture *tex,
|
|
float *coords)
|
|
{
|
|
/* The texture coordinates map directly so we don't need to do
|
|
anything other than check for repeats */
|
|
|
|
gboolean need_repeat = FALSE;
|
|
int i;
|
|
|
|
for (i = 0; i < 4; i++)
|
|
if (coords[i] < 0.0f || coords[i] > 1.0f)
|
|
need_repeat = TRUE;
|
|
|
|
return (need_repeat ? COGL_TRANSFORM_HARDWARE_REPEAT
|
|
: COGL_TRANSFORM_NO_REPEAT);
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_texture_2d_get_gl_texture (CoglTexture *tex,
|
|
GLuint *out_gl_handle,
|
|
GLenum *out_gl_target)
|
|
{
|
|
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
|
|
|
if (out_gl_handle)
|
|
*out_gl_handle = tex_2d->gl_texture;
|
|
|
|
if (out_gl_target)
|
|
*out_gl_target = GL_TEXTURE_2D;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_2d_set_filters (CoglTexture *tex,
|
|
GLenum min_filter,
|
|
GLenum mag_filter)
|
|
{
|
|
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
if (min_filter == tex_2d->min_filter
|
|
&& mag_filter == tex_2d->mag_filter)
|
|
return;
|
|
|
|
/* Store new values */
|
|
tex_2d->min_filter = min_filter;
|
|
tex_2d->mag_filter = mag_filter;
|
|
|
|
/* Apply new filters to the texture */
|
|
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
|
tex_2d->gl_texture,
|
|
tex_2d->is_foreign);
|
|
GE( ctx, glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter) );
|
|
GE( ctx, glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter) );
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_2d_pre_paint (CoglTexture *tex, CoglTexturePrePaintFlags flags)
|
|
{
|
|
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
/* Only update if the mipmaps are dirty */
|
|
if ((flags & COGL_TEXTURE_NEEDS_MIPMAP) &&
|
|
tex_2d->auto_mipmap && tex_2d->mipmaps_dirty)
|
|
{
|
|
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
|
tex_2d->gl_texture,
|
|
tex_2d->is_foreign);
|
|
|
|
/* glGenerateMipmap is defined in the FBO extension. If it's not
|
|
available we'll fallback to temporarily enabling
|
|
GL_GENERATE_MIPMAP and reuploading the first pixel */
|
|
if (cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
|
|
ctx->texture_driver->gl_generate_mipmaps (GL_TEXTURE_2D);
|
|
#if defined(HAVE_COGL_GLES) || defined(HAVE_COGL_GL)
|
|
else
|
|
{
|
|
GE( ctx, glTexParameteri (GL_TEXTURE_2D,
|
|
GL_GENERATE_MIPMAP,
|
|
GL_TRUE) );
|
|
GE( ctx, glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 1, 1,
|
|
tex_2d->first_pixel.gl_format,
|
|
tex_2d->first_pixel.gl_type,
|
|
tex_2d->first_pixel.data) );
|
|
GE( ctx, glTexParameteri (GL_TEXTURE_2D,
|
|
GL_GENERATE_MIPMAP,
|
|
GL_FALSE) );
|
|
}
|
|
#endif
|
|
|
|
tex_2d->mipmaps_dirty = FALSE;
|
|
}
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_2d_ensure_non_quad_rendering (CoglTexture *tex)
|
|
{
|
|
/* Nothing needs to be done */
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_texture_2d_set_region (CoglTexture *tex,
|
|
int src_x,
|
|
int src_y,
|
|
int dst_x,
|
|
int dst_y,
|
|
unsigned int dst_width,
|
|
unsigned int dst_height,
|
|
CoglBitmap *bmp)
|
|
{
|
|
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
|
GLenum gl_format;
|
|
GLenum gl_type;
|
|
guint8 *data;
|
|
|
|
_COGL_GET_CONTEXT (ctx, FALSE);
|
|
|
|
bmp = _cogl_texture_prepare_for_upload (bmp,
|
|
cogl_texture_get_format (tex),
|
|
NULL,
|
|
NULL,
|
|
&gl_format,
|
|
&gl_type);
|
|
|
|
/* If this touches the first pixel then we'll update our copy */
|
|
if (dst_x == 0 && dst_y == 0 &&
|
|
!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN) &&
|
|
(data = _cogl_bitmap_map (bmp, COGL_BUFFER_ACCESS_READ, 0)))
|
|
{
|
|
CoglPixelFormat bpp =
|
|
_cogl_get_format_bpp (_cogl_bitmap_get_format (bmp));
|
|
tex_2d->first_pixel.gl_format = gl_format;
|
|
tex_2d->first_pixel.gl_type = gl_type;
|
|
memcpy (tex_2d->first_pixel.data,
|
|
data + _cogl_bitmap_get_rowstride (bmp) * src_y + bpp * src_x,
|
|
bpp);
|
|
|
|
_cogl_bitmap_unmap (bmp);
|
|
}
|
|
|
|
/* Send data to GL */
|
|
ctx->texture_driver->upload_subregion_to_gl (GL_TEXTURE_2D,
|
|
tex_2d->gl_texture,
|
|
FALSE,
|
|
src_x, src_y,
|
|
dst_x, dst_y,
|
|
dst_width, dst_height,
|
|
bmp,
|
|
gl_format,
|
|
gl_type);
|
|
|
|
tex_2d->mipmaps_dirty = TRUE;
|
|
|
|
cogl_object_unref (bmp);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_texture_2d_get_data (CoglTexture *tex,
|
|
CoglPixelFormat format,
|
|
unsigned int rowstride,
|
|
guint8 *data)
|
|
{
|
|
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
|
int bpp;
|
|
GLenum gl_format;
|
|
GLenum gl_type;
|
|
|
|
_COGL_GET_CONTEXT (ctx, FALSE);
|
|
|
|
bpp = _cogl_get_format_bpp (format);
|
|
|
|
ctx->texture_driver->pixel_format_to_gl (format,
|
|
NULL, /* internal format */
|
|
&gl_format,
|
|
&gl_type);
|
|
|
|
ctx->texture_driver->prep_gl_for_pixels_download (rowstride, bpp);
|
|
|
|
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
|
tex_2d->gl_texture,
|
|
tex_2d->is_foreign);
|
|
return ctx->texture_driver->gl_get_tex_image (GL_TEXTURE_2D,
|
|
gl_format,
|
|
gl_type,
|
|
data);
|
|
}
|
|
|
|
static CoglPixelFormat
|
|
_cogl_texture_2d_get_format (CoglTexture *tex)
|
|
{
|
|
return COGL_TEXTURE_2D (tex)->format;
|
|
}
|
|
|
|
static GLenum
|
|
_cogl_texture_2d_get_gl_format (CoglTexture *tex)
|
|
{
|
|
return COGL_TEXTURE_2D (tex)->gl_format;
|
|
}
|
|
|
|
static int
|
|
_cogl_texture_2d_get_width (CoglTexture *tex)
|
|
{
|
|
return COGL_TEXTURE_2D (tex)->width;
|
|
}
|
|
|
|
static int
|
|
_cogl_texture_2d_get_height (CoglTexture *tex)
|
|
{
|
|
return COGL_TEXTURE_2D (tex)->height;
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_texture_2d_is_foreign (CoglTexture *tex)
|
|
{
|
|
return COGL_TEXTURE_2D (tex)->is_foreign;
|
|
}
|
|
|
|
static const CoglTextureVtable
|
|
cogl_texture_2d_vtable =
|
|
{
|
|
_cogl_texture_2d_set_region,
|
|
_cogl_texture_2d_get_data,
|
|
_cogl_texture_2d_foreach_sub_texture_in_region,
|
|
_cogl_texture_2d_get_max_waste,
|
|
_cogl_texture_2d_is_sliced,
|
|
_cogl_texture_2d_can_hardware_repeat,
|
|
_cogl_texture_2d_transform_coords_to_gl,
|
|
_cogl_texture_2d_transform_quad_coords_to_gl,
|
|
_cogl_texture_2d_get_gl_texture,
|
|
_cogl_texture_2d_set_filters,
|
|
_cogl_texture_2d_pre_paint,
|
|
_cogl_texture_2d_ensure_non_quad_rendering,
|
|
_cogl_texture_2d_set_wrap_mode_parameters,
|
|
_cogl_texture_2d_get_format,
|
|
_cogl_texture_2d_get_gl_format,
|
|
_cogl_texture_2d_get_width,
|
|
_cogl_texture_2d_get_height,
|
|
_cogl_texture_2d_is_foreign
|
|
};
|