bc13e907cc
* clutter/clutter-actor.c: * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-main.c: * clutter/clutter-private.h: * clutter/eglnative/clutter-event-egl.c: * clutter/eglx/clutter-event-egl.c: * clutter/glx/clutter-event-glx.c: * clutter/sdl/clutter-event-sdl.c: Remove seperate double/triple click events and replace with a click_count member. Move calculating click counts from backend to do_event() Initial implementation of ENTER/LEAVE events. * tests/test-events.c: Add code to test above. * tests/test-behave.c: Sync with newer API. * clutter/clutter-score.c: Silence a warning.
381 lines
11 KiB
C
381 lines
11 KiB
C
/* Clutter.
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006-2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include "clutter-stage-egl.h"
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#include "clutter-backend-egl.h"
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#include "clutter-eglx.h"
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#include "../clutter-backend.h"
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#include "../clutter-event.h"
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#include "../clutter-private.h"
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#include "../clutter-debug.h"
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#include "../clutter-main.h"
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#include <string.h>
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#include <glib.h>
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#ifdef HAVE_XFIXES
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#include <X11/extensions/Xfixes.h>
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#endif
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#include <X11/Xatom.h>
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typedef struct _ClutterEventSource ClutterEventSource;
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struct _ClutterEventSource
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{
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GSource source;
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ClutterBackend *backend;
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GPollFD event_poll_fd;
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};
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static gboolean clutter_event_prepare (GSource *source,
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gint *timeout);
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static gboolean clutter_event_check (GSource *source);
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static gboolean clutter_event_dispatch (GSource *source,
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GSourceFunc callback,
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gpointer user_data);
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static GList *event_sources = NULL;
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static GSourceFuncs event_funcs = {
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clutter_event_prepare,
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clutter_event_check,
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clutter_event_dispatch,
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NULL
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};
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static GSource *
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clutter_event_source_new (ClutterBackend *backend)
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{
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GSource *source = g_source_new (&event_funcs, sizeof (ClutterEventSource));
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ClutterEventSource *event_source = (ClutterEventSource *) source;
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event_source->backend = backend;
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return source;
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}
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static gboolean
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clutter_check_xpending (ClutterBackend *backend)
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{
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return XPending (CLUTTER_BACKEND_EGL (backend)->xdpy);
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}
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void
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_clutter_events_init (ClutterBackend *backend)
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{
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GSource *source;
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ClutterEventSource *event_source;
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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int connection_number;
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connection_number = ConnectionNumber (backend_egl->xdpy);
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CLUTTER_NOTE (EVENT, "Connection number: %d", connection_number);
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source = backend_egl->event_source = clutter_event_source_new (backend);
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event_source = (ClutterEventSource *) source;
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g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS);
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event_source->event_poll_fd.fd = connection_number;
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event_source->event_poll_fd.events = G_IO_IN;
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event_sources = g_list_prepend (event_sources, event_source);
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g_source_add_poll (source, &event_source->event_poll_fd);
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g_source_set_can_recurse (source, TRUE);
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g_source_attach (source, NULL);
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}
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void
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_clutter_events_uninit (ClutterBackend *backend)
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{
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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if (backend_egl->event_source)
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{
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CLUTTER_NOTE (EVENT, "Destroying the event source");
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event_sources = g_list_remove (event_sources,
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backend_egl->event_source);
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g_source_destroy (backend_egl->event_source);
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g_source_unref (backend_egl->event_source);
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backend_egl->event_source = NULL;
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}
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}
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static void
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set_user_time (Display *display,
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Window *xwindow,
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ClutterEvent *event)
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{
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if (clutter_event_get_time (event) != CLUTTER_CURRENT_TIME)
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{
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Atom atom_WM_USER_TIME;
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long timestamp = clutter_event_get_time (event);
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atom_WM_USER_TIME = XInternAtom (display, "_NET_WM_USER_TIME", False);
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XChangeProperty (display, *xwindow,
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atom_WM_USER_TIME,
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XA_CARDINAL, 32, PropModeReplace,
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(unsigned char *) ×tamp, 1);
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}
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}
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static void
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translate_key_event (ClutterBackend *backend,
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ClutterEvent *event,
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XEvent *xevent)
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{
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CLUTTER_NOTE (EVENT, "Translating key %s event",
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xevent->xany.type == KeyPress ? "press" : "release");
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event->key.type = (xevent->xany.type == KeyPress) ? CLUTTER_KEY_PRESS
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: CLUTTER_KEY_RELEASE;
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event->key.time = xevent->xkey.time;
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event->key.modifier_state = xevent->xkey.state; /* FIXME: handle modifiers */
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event->key.hardware_keycode = xevent->xkey.keycode;
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event->key.keyval = XKeycodeToKeysym (xevent->xkey.display,
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xevent->xkey.keycode,
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0); /* FIXME: index with modifiers */
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}
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static gboolean
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clutter_event_translate (ClutterBackend *backend,
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ClutterEvent *event,
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XEvent *xevent)
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{
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ClutterBackendEGL *backend_egl;
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ClutterStage *stage;
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gboolean res;
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Window xwindow, stage_xwindow;
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backend_egl = CLUTTER_BACKEND_EGL (backend);
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stage = CLUTTER_STAGE (_clutter_backend_get_stage (backend));
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stage_xwindow = clutter_eglx_get_stage_window (stage);
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xwindow = xevent->xany.window;
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if (xwindow == None)
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xwindow = stage_xwindow;
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res = TRUE;
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switch (xevent->type)
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{
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case Expose:
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{
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XEvent foo_xev;
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/* Cheap compress */
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while (XCheckTypedWindowEvent (backend_egl->xdpy,
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xevent->xexpose.window,
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Expose,
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&foo_xev));
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/* FIXME: need to make stage an 'actor' so can que
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* a paint direct from there rather than hack here...
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*/
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clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
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res = FALSE;
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}
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break;
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case KeyPress:
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event->type = CLUTTER_KEY_PRESS;
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translate_key_event (backend, event, xevent);
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set_user_time (backend_egl->xdpy, &xwindow, event);
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break;
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case KeyRelease:
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event->type = CLUTTER_KEY_RELEASE;
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translate_key_event (backend, event, xevent);
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break;
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case ButtonPress:
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switch (xevent->xbutton.button)
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{
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case 4: /* up */
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case 5: /* down */
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case 6: /* left */
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case 7: /* right */
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event->scroll.type = event->type = CLUTTER_SCROLL;
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if (xevent->xbutton.button == 4)
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event->scroll.direction = CLUTTER_SCROLL_UP;
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else if (xevent->xbutton.button == 5)
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event->scroll.direction = CLUTTER_SCROLL_DOWN;
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else if (xevent->xbutton.button == 6)
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event->scroll.direction = CLUTTER_SCROLL_LEFT;
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else
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event->scroll.direction = CLUTTER_SCROLL_RIGHT;
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event->scroll.time = xevent->xbutton.time;
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event->scroll.x = xevent->xbutton.x;
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event->scroll.y = xevent->xbutton.y;
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event->scroll.modifier_state = xevent->xbutton.state;
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break;
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default:
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event->button.type = event->type = CLUTTER_BUTTON_PRESS;
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event->button.time = xevent->xbutton.time;
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event->button.x = xevent->xbutton.x;
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event->button.y = xevent->xbutton.y;
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event->button.modifier_state = xevent->xbutton.state;
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event->button.button = xevent->xbutton.button;
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break;
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}
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set_user_time (backend_egl->xdpy, &xwindow, event);
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break;
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case ButtonRelease:
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/* scroll events don't have a corresponding release */
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if (xevent->xbutton.button == 4 ||
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xevent->xbutton.button == 5 ||
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xevent->xbutton.button == 6 ||
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xevent->xbutton.button == 7)
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{
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res = FALSE;
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break;
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}
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event->button.type = event->type = CLUTTER_BUTTON_RELEASE;
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event->button.time = xevent->xbutton.time;
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event->button.x = xevent->xbutton.x;
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event->button.y = xevent->xbutton.y;
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event->button.modifier_state = xevent->xbutton.state;
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event->button.button = xevent->xbutton.button;
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break;
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case MotionNotify:
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event->motion.type = event->type = CLUTTER_MOTION;
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event->motion.time = xevent->xmotion.time;
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event->motion.x = xevent->xmotion.x;
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event->motion.y = xevent->xmotion.y;
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event->motion.modifier_state = xevent->xmotion.state;
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break;
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case DestroyNotify:
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CLUTTER_NOTE (EVENT, "destroy notify:\twindow: %ld",
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xevent->xdestroywindow.window);
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event->type = event->any.type = CLUTTER_DESTROY_NOTIFY;
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break;
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default:
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/* ignore every other event */
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res = FALSE;
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break;
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}
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return res;
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}
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static void
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events_queue (ClutterBackend *backend)
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{
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterEvent *event;
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XEvent xevent;
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ClutterMainContext *clutter_context;
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clutter_context = clutter_context_get_default ();
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Display *xdisplay = backend_egl->xdpy;
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while (!clutter_events_pending () && XPending (xdisplay))
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{
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XNextEvent (xdisplay, &xevent);
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event = clutter_event_new (CLUTTER_NOTHING);
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if (clutter_event_translate (backend, event, &xevent))
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{
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g_queue_push_head (clutter_context->events_queue, event);
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}
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else
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{
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clutter_event_free (event);
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}
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}
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}
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static gboolean
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clutter_event_prepare (GSource *source,
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gint *timeout)
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{
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ClutterBackend *backend = ((ClutterEventSource *) source)->backend;
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gboolean retval;
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clutter_threads_enter ();
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*timeout = -1;
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retval = (clutter_events_pending () || clutter_check_xpending (backend));
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clutter_threads_leave ();
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return retval;
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}
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static gboolean
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clutter_event_check (GSource *source)
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{
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ClutterEventSource *event_source = (ClutterEventSource *) source;
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ClutterBackend *backend = event_source->backend;
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gboolean retval;
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clutter_threads_enter ();
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if (event_source->event_poll_fd.revents & G_IO_IN)
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retval = (clutter_events_pending () || clutter_check_xpending (backend));
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else
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retval = FALSE;
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clutter_threads_leave ();
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return retval;
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}
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static gboolean
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clutter_event_dispatch (GSource *source,
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GSourceFunc callback,
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gpointer user_data)
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{
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ClutterBackend *backend = ((ClutterEventSource *) source)->backend;
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ClutterEvent *event;
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clutter_threads_enter ();
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events_queue (backend);
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event = clutter_event_get ();
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if (event)
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{
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clutter_do_event (event);
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clutter_event_free (event);
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}
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clutter_threads_leave ();
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return TRUE;
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}
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