![Neil Roberts](/assets/img/avatar_default.png)
Most cards don't actually support GL_QUADS and they are deprecated in GL 3.0 so there is a chance it will perform faster with GL_TRIANGLES even though it has to submit two extra vertices.
Most cards don't actually support GL_QUADS and they are deprecated in GL 3.0 so there is a chance it will perform faster with GL_TRIANGLES even though it has to submit two extra vertices.