405e72f2e4
At least, let's make it compile when built along with the other backends. In reality, it still needs to be verified as working.
208 lines
5.5 KiB
C
208 lines
5.5 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010,2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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* Authors:
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* Matthew Allum
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* Emmanuele Bassi
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* Robert Bragg
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* Neil Roberts
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <errno.h>
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#include "clutter-backend-cogl.h"
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#include "clutter-stage-cogl.h"
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#include "clutter-debug.h"
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#include "clutter-private.h"
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#include "clutter-main.h"
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#include "clutter-stage-private.h"
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static ClutterBackendCogl *backend_singleton = NULL;
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static gchar *clutter_vblank = NULL;
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G_DEFINE_TYPE (ClutterBackendCogl, _clutter_backend_cogl, CLUTTER_TYPE_BACKEND);
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const gchar*
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_clutter_backend_cogl_get_vblank (void)
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{
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if (clutter_vblank && strcmp (clutter_vblank, "0") == 0)
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return "none";
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else
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return clutter_vblank;
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}
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static gboolean
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clutter_backend_cogl_pre_parse (ClutterBackend *backend,
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GError **error)
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{
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const gchar *env_string;
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env_string = g_getenv ("CLUTTER_VBLANK");
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if (env_string)
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{
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clutter_vblank = g_strdup (env_string);
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env_string = NULL;
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}
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return TRUE;
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}
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static gboolean
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clutter_backend_cogl_post_parse (ClutterBackend *backend,
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GError **error)
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{
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return TRUE;
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}
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static void
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clutter_backend_cogl_finalize (GObject *gobject)
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{
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if (backend_singleton)
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backend_singleton = NULL;
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G_OBJECT_CLASS (_clutter_backend_cogl_parent_class)->finalize (gobject);
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}
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static void
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clutter_backend_cogl_dispose (GObject *gobject)
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{
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ClutterBackend *backend = CLUTTER_BACKEND (gobject);
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if (backend->cogl_context)
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{
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cogl_object_unref (backend->cogl_context);
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backend->cogl_context = NULL;
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}
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G_OBJECT_CLASS (_clutter_backend_cogl_parent_class)->dispose (gobject);
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}
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static GObject *
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clutter_backend_cogl_constructor (GType gtype,
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guint n_params,
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GObjectConstructParam *params)
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{
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GObjectClass *parent_class;
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GObject *retval;
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if (backend_singleton == NULL)
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{
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parent_class = G_OBJECT_CLASS (_clutter_backend_cogl_parent_class);
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retval = parent_class->constructor (gtype, n_params, params);
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backend_singleton = CLUTTER_BACKEND_COGL (retval);
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return retval;
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}
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g_warning ("Attempting to create a new backend object. This should "
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"never happen, so we return the singleton instance.");
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return g_object_ref (backend_singleton);
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}
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static ClutterFeatureFlags
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clutter_backend_cogl_get_features (ClutterBackend *backend)
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{
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ClutterBackendCogl *backend_cogl = CLUTTER_BACKEND_COGL (backend);
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ClutterFeatureFlags flags = 0;
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if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN))
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{
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CLUTTER_NOTE (BACKEND, "Cogl supports multiple onscreen framebuffers");
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flags |= CLUTTER_FEATURE_STAGE_MULTIPLE;
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}
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else
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{
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CLUTTER_NOTE (BACKEND, "Cogl only supports one onscreen framebuffer");
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flags |= CLUTTER_FEATURE_STAGE_STATIC;
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}
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if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE))
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{
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CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling");
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flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
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}
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else
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CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling");
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if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT))
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{
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CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers complete events");
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flags |= CLUTTER_FEATURE_SWAP_EVENTS;
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}
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if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_REGION))
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{
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CLUTTER_NOTE (BACKEND, "Cogl supports swapping buffer regions");
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backend_cogl->can_blit_sub_buffer = TRUE;
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}
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return flags;
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}
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static void
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clutter_backend_cogl_ensure_context (ClutterBackend *backend,
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ClutterStage *stage)
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{
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ClutterStageCogl *stage_cogl;
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/* ignore ensuring the context on an empty stage */
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if (stage == NULL)
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return;
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stage_cogl =
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CLUTTER_STAGE_COGL (_clutter_stage_get_window (stage));
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cogl_set_framebuffer (COGL_FRAMEBUFFER (stage_cogl->onscreen));
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}
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static void
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_clutter_backend_cogl_class_init (ClutterBackendCoglClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
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gobject_class->constructor = clutter_backend_cogl_constructor;
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gobject_class->dispose = clutter_backend_cogl_dispose;
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gobject_class->finalize = clutter_backend_cogl_finalize;
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backend_class->pre_parse = clutter_backend_cogl_pre_parse;
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backend_class->post_parse = clutter_backend_cogl_post_parse;
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backend_class->get_features = clutter_backend_cogl_get_features;
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backend_class->ensure_context = clutter_backend_cogl_ensure_context;
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}
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static void
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_clutter_backend_cogl_init (ClutterBackendCogl *backend_cogl)
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{
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}
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