mutter/tests
Emmanuele Bassi 8a537b6299 2008-12-08 Emmanuele Bassi <ebassi@linux.intel.com>
* clutter/Makefile.am:
	* clutter/clutter.h: Add ClutterBindingPool to the build.

	* clutter/clutter-binding-pool.c:
	* clutter/clutter-binding-pool.h: Add ClutterBindingPool, a data
	structure meant to hold (key symbol, modifiers) pairs and associate
	them to a closure. The ClutterBindingPool can be used to install
	key bindings for actors and then execute closures inside the
	key-press-event signal handlers, removing the need for big
	switch() or if() blocks for each key.

	* clutter/clutter-event.c: Consistently use "key symbol" instead
	of "key value".

	* clutter/clutter-event.h: Add more modifier masks.

	* clutter/clutter-marshal.list:

	* tests/conform/Makefile.am:
	* tests/conform/test-binding-pool.c:
	* tests/conform/test-conform-main.c: Add ClutterBindingPool
	conformance test.

	* tests/interactive/Makefile.am:
	* tests/interactive/test-binding-pool.c: Add interactive test (and
	example code) for the ClutterBindingPool usage.
2008-12-08 13:57:10 +00:00
..
conform 2008-12-08 Emmanuele Bassi <ebassi@linux.intel.com> 2008-12-08 13:57:10 +00:00
data Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
interactive 2008-12-08 Emmanuele Bassi <ebassi@linux.intel.com> 2008-12-08 13:57:10 +00:00
micro-bench Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
tools Add a wrapper library to help testing without NPOTs. 2008-11-24 15:44:16 +00:00
Makefile.am 2008-11-17 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-18 09:50:03 +00:00
README Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00

Outline of test categories:

The conform/ tests should be non-interactive unit-tests that verify a single feature is behaving as documented. See conform/ADDING_NEW_TESTS for more details.

The micro-bench/ tests should be focused perfomance test, ideally testing a single metric. Please never forget that these tests are synthetec and if you are using them then you understand what metric is being tested. They probably don't reflect any real world application loads and the intention is that you use these tests once you have already determined the crux of your problem and need focused feedback that your changes are indeed improving matters. There is no exit status requirements for these tests, but they should give clear feedback as to their performance. If the framerate is the feedback metric, then the test should forcibly enable FPS debugging.

The interactive/ tests are any tests whos status can not be determined without a user looking at some visual output, or providing some manual input etc. This covers most of the original Clutter tests. Ideally some of these tests will be migrated into the conformance/ directory so they can be used in automated nightly tests.

Other notes:
All tests should ideally include a detailed description in the source explaining exactly what the test is for, how the test was designed to work, and possibly a rationale for the aproach taken for testing.