01e1260aa0
This adds an extra header that gets included from config.h where we can add configuration defines. This is used to #undef 'near' and 'far' when building for Windows so that we don't have to avoid using them as variable names in the Cogl code.
36 lines
1.3 KiB
C
36 lines
1.3 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2011 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/* The contents of this file get #included by config.h so it is
|
|
intended for extra configuration that needs to be included by all
|
|
Cogl source files. */
|
|
|
|
/* The windows headers #define 'near' and 'far' to be blank. We
|
|
commonly want to use these variable names for doing perspective
|
|
transformation so rather than having to workaround this mis-feature
|
|
in Windows in the code we just #undef them here. We need to do this
|
|
after including windows.h */
|
|
#ifdef _WIN32
|
|
#include <windows.h>
|
|
#undef near
|
|
#undef far
|
|
#endif /* _WIN32 */
|