mutter/clutter/egl/clutter-backend-egl.h
Damien Lespiau c6493885c3 evdev: First stab at an evdev backend
This backend is a event backend that can be enabled for EGL (for now).
It uses udev (gudev) to query input devices on a linux system, listens to
keyboard events from input devices and xkbcommon to translate raw key
codes into key keysyms.

This commit only supports key events, more to follow.
2010-11-30 14:40:37 +00:00

156 lines
4.6 KiB
C

/* Clutter.
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2006, 2007 OpenedHand
* Copyright (C) 2010 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Matthew Allum
* Robert Bragg
*/
#ifndef __CLUTTER_BACKEND_EGL_H__
#define __CLUTTER_BACKEND_EGL_H__
#include <glib-object.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
#ifdef COGL_HAS_XLIB_SUPPORT
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#endif
#include "clutter-backend-private.h"
#include "clutter-egl-headers.h"
#ifdef COGL_HAS_X11_SUPPORT
#include "../x11/clutter-backend-x11.h"
#endif
#include "clutter-egl.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_BACKEND_EGL (_clutter_backend_egl_get_type ())
#define CLUTTER_BACKEND_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEGL))
#define CLUTTER_IS_BACKEND_EGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_EGL))
#define CLUTTER_BACKEND_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEGLClass))
#define CLUTTER_IS_BACKEND_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_EGL))
#define CLUTTER_BACKEND_EGL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEGLClass))
typedef struct _ClutterBackendEGL ClutterBackendEGL;
typedef struct _ClutterBackendEGLClass ClutterBackendEGLClass;
typedef enum ClutterEGLVBlankType {
CLUTTER_VBLANK_NONE = 0,
CLUTTER_VBLANK_SWAP_INTERVAL
} ClutterEGLVBlankType;
typedef void (*BlitFramebufferProc) (GLint srcX0,
GLint srcY0,
GLint srcX1,
GLint srcY1,
GLint dstX0,
GLint dstY0,
GLint dstX1,
GLint dstY1,
GLbitfield mask,
GLenum filter);
typedef EGLBoolean (*SwapBuffersRegionProc) (EGLDisplay dpy,
EGLSurface surface,
EGLint numRects,
const EGLint *rects);
struct _ClutterBackendEGL
{
#ifdef COGL_HAS_XLIB_SUPPORT
ClutterBackendX11 parent_instance;
/* EGL Specific */
EGLDisplay edpy;
EGLContext egl_context;
EGLConfig egl_config;
Window dummy_xwin;
EGLSurface dummy_surface;
#else /* COGL_HAS_X11_SUPPORT */
ClutterBackend parent_instance;
/* EGL Specific */
EGLDisplay edpy;
EGLSurface egl_surface;
EGLContext egl_context;
/* from the backend */
gint surface_width;
gint surface_height;
/* main stage singleton */
ClutterStageWindow *stage;
/* device manager (ie evdev) */
ClutterDeviceManager *device_manager;
/* event source */
GSource *event_source;
/* event timer */
GTimer *event_timer;
/* FB device */
gint fb_device_id;
#endif /* COGL_HAS_X11_SUPPORT */
gint egl_version_major;
gint egl_version_minor;
ClutterEGLVBlankType vblank_type;
gboolean can_blit_sub_buffer;
BlitFramebufferProc blit_framebuffer;
SwapBuffersRegionProc swap_buffers_region;
gboolean blit_sub_buffer_is_synchronized;
};
struct _ClutterBackendEGLClass
{
#ifdef COGL_HAS_XLIB_SUPPORT
ClutterBackendX11Class parent_class;
#else
ClutterBackendClass parent_class;
#endif
};
GType _clutter_backend_egl_get_type (void) G_GNUC_CONST;
void _clutter_events_egl_init (ClutterBackendEGL *backend);
void _clutter_events_egl_uninit (ClutterBackendEGL *backend);
void
_clutter_backend_egl_blit_sub_buffer (ClutterBackendEGL *backend_egl,
EGLSurface drawable,
int x, int y, int width, int height);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_EGL_H__ */