Go to file
2006-06-08 22:44:14 +00:00
bindings 2006-06-06 Matthew Allum <mallum@openedhand.com> 2006-06-06 20:36:19 +00:00
clutter 2006-06-08 Iain Holmes <iain@openedhand.com> 2006-06-08 22:36:17 +00:00
doc 2006-06-05 Emmanuele Bassi <ebassi@openedhand.com> 2006-06-05 13:38:31 +00:00
examples 2006-06-06 Matthew Allum <mallum@openedhand.com> 2006-06-06 20:40:40 +00:00
gst Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
gtk 2006-06-08 Iain Holmes <iain@openedhand.com> 2006-06-08 22:19:32 +00:00
AUTHORS autotool rejig 2005-04-13 19:49:56 +00:00
autogen.sh Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
ChangeLog Fix ChangeLog quick 2006-06-08 22:44:14 +00:00
clutter.pc.in 2006-06-08 Iain Holmes <iain@openedhand.com> 2006-06-08 22:19:32 +00:00
configure.ac 2006-06-08 Iain Holmes <iain@openedhand.com> 2006-06-08 22:19:32 +00:00
COPYING Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
Makefile.am 2006-06-06 Matthew Allum <mallum@openedhand.com> 2006-06-06 20:40:40 +00:00
NEWS autotool rejig 2005-04-13 19:49:56 +00:00
README Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
TODO Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00


What it will do:
 
 - Give a nice easy GObject based API for creating fast, mainly 2D
   single window stylalised applications such as media box UI's, 
   presentaions, kiosk style apps etc.
   
 - If you've ever used Director, thats the kind of functionality, 
   clutter aims for. 

What it wont do:

 - Provide a general interface to all openGL functionality