mutter/build/win32/vs9/clutter.vcprojin
Chun-wei Fan 3c344fe5ed Overhaul the Visual Studio 2008 Projects
Split up the property sheets, so that they are easier to maintain, and
clean up the projects and property sheets, especially on items that are
being repeated, and therefore silence many build warnings.  Update the
project files correspondingly, and make all project files use Unix line
endings, for easier application of patches (the .sln and README.txt files
still has to have Windows line endings in order to work properly).

Also make the copying of config.h.win32 and clutter-config.h.win32(_GDK)
custom build rules, so that they may also be cleaned during the cleaning
of the build, which makes it easier for one to do a rebuild.

Similar updates to the Visual Studio 2010 project files will follow.
2014-03-05 18:41:45 +08:00

761 lines
28 KiB
XML

<?xml version="1.0" encoding="big5"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="clutter"
ProjectGUID="{EA036190-0950-4640-84F9-D459A33B33A8}"
RootNamespace="clutter"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
InheritedPropertySheets=".\clutter-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\cally;$(SolutionDir)"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(ClutterBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\$(ProjectName).def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Debug_GDK|Win32"
InheritedPropertySheets=".\clutter-gen-srcs.vsprops"
OutputDirectory="$(SolutionDir)\Debug\$(PlatformName)\bin"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\cally;$(GlibEtcInstallRoot)\include\gtk-3.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(SolutionDir)"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(ClutterBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib gdk-3.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\$(ProjectName).def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Debug|x64"
InheritedPropertySheets=".\clutter-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\cally;$(SolutionDir)"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(ClutterBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\$(ProjectName).def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
/>
</Configuration>
<Configuration
Name="Debug_GDK|x64"
InheritedPropertySheets=".\clutter-gen-srcs.vsprops"
OutputDirectory="$(SolutionDir)\Debug\$(PlatformName)\bin"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\cally;$(GlibEtcInstallRoot)\include\gtk-3.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(SolutionDir)"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(ClutterBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib gdk-3.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\$(ProjectName).def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
/>
</Configuration>
<Configuration
Name="Release|Win32"
InheritedPropertySheets=".\clutter-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\cally;$(SolutionDir)"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(ClutterBuildDefines)"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\$(ProjectName).def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Release_GDK|Win32"
InheritedPropertySheets=".\clutter-gen-srcs.vsprops"
OutputDirectory="$(SolutionDir)\Release\$(PlatformName)\bin"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\cally;$(GlibEtcInstallRoot)\include\gtk-3.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(SolutionDir)"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(ClutterBuildDefines)"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib gdk-3.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\$(ProjectName).def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Release|x64"
InheritedPropertySheets=".\clutter-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\cally;$(SolutionDir)"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(ClutterBuildDefines)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\$(ProjectName).def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="17"
/>
</Configuration>
<Configuration
Name="Release_GDK|x64"
InheritedPropertySheets=".\clutter-gen-srcs.vsprops"
OutputDirectory="$(SolutionDir)\Release\$(PlatformName)\bin"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\cally;$(GlibEtcInstallRoot)\include\gtk-3.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(SolutionDir)"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(ClutterBuildDefines)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib gdk-3.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\$(ProjectName).def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="17"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter Name="Sources"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
#include "clutter.sourcefiles"
<File RelativePath="..\..\..\clutter\gdk\clutter-backend-gdk.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\gdk\clutter-device-manager-gdk.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\gdk\clutter-input-device-gdk.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\gdk\clutter-event-gdk.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\gdk\clutter-stage-gdk.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\cogl\clutter-stage-cogl.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
</Filter>
<Filter Name="Headers"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File RelativePath="..\..\..\clutter\config.h.win32">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Copying config.h from config.h.win32..."
CommandLine="$(CopyConfigH)"
Outputs="..\..\..\clutter\config.h"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Copying config.h from config.h.win32..."
CommandLine="$(CopyConfigH)"
Outputs="..\..\..\clutter\config.h"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Copying config.h from config.h.win32..."
CommandLine="$(CopyConfigH)"
Outputs="..\..\..\clutter\config.h"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Copying config.h from config.h.win32..."
CommandLine="$(CopyConfigH)"
Outputs="..\..\..\clutter\config.h"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Copying config.h from config.h.win32..."
CommandLine="$(CopyConfigH)"
Outputs="..\..\..\clutter\config.h"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Copying config.h from config.h.win32..."
CommandLine="$(CopyConfigH)"
Outputs="..\..\..\clutter\config.h"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Copying config.h from config.h.win32..."
CommandLine="$(CopyConfigH)"
Outputs="..\..\..\clutter\config.h"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Copying config.h from config.h.win32..."
CommandLine="$(CopyConfigH)"
Outputs="..\..\..\clutter\config.h"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\clutter-config.h.win32_GDK">
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Copying clutter-config.h from clutter-config.h.win32_GDK..."
CommandLine="$(CopyClutterConfigGDKH)"
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.GDK.win32"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Copying clutter-config.h from clutter-config.h.win32_GDK..."
CommandLine="$(CopyClutterConfigGDKH)"
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.GDK.win32"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Copying clutter-config.h from clutter-config.h.win32_GDK..."
CommandLine="$(CopyClutterConfigGDKH)"
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.GDK.win32"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Copying clutter-config.h from clutter-config.h.win32_GDK..."
CommandLine="$(CopyClutterConfigGDKH)"
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.GDK.win32"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\clutter-config.h.win32">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Copying clutter-config.h from clutter-config.h.win32..."
CommandLine="$(CopyClutterConfigH)"
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.win32.win32"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Copying clutter-config.h from clutter-config.h.win32..."
CommandLine="$(CopyClutterConfigH)"
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.win32.win32"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Copying clutter-config.h from clutter-config.h.win32..."
CommandLine="$(CopyClutterConfigH)"
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.win32.win32"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Copying clutter-config.h from clutter-config.h.win32..."
CommandLine="$(CopyClutterConfigH)"
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.win32.win32"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\clutter-enum-types.h.in">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrcH)"
Outputs="..\..\..\clutter\clutter-enum-types.h"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Header..."
CommandLine="$(GenEnumsSrcGDKH)"
Outputs="..\..\..\clutter\clutter-enum-types.h"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Header..."
CommandLine="$(GenEnumsSrcH)"
Outputs="..\..\..\clutter\clutter-enum-types.h"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Header..."
CommandLine="$(GenEnumsSrcGDKH)"
Outputs="..\..\..\clutter\clutter-enum-types.h"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Header..."
CommandLine="$(GenEnumsSrcH)"
Outputs="..\..\..\clutter\clutter-enum-types.h"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Header..."
CommandLine="$(GenEnumsSrcGDKH)"
Outputs="..\..\..\clutter\clutter-enum-types.h"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Header..."
CommandLine="$(GenEnumsSrcH)"
Outputs="..\..\..\clutter\clutter-enum-types.h"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Header..."
CommandLine="$(GenEnumsSrcGDKH)"
Outputs="..\..\..\clutter\clutter-enum-types.h"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\clutter-enum-types.c.in">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrcC)"
Outputs="..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrcGDKC)"
Outputs="..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrcC)"
Outputs="..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrcGDKC)"
Outputs="..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrcC)"
Outputs="..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrcGDKC)"
Outputs="..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrcC)"
Outputs="..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrcGDKC)"
Outputs="..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\clutter-marshal.list">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\clutter.symbols">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\win32\resources.rc" />
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>