mutter/gl/Makefile.am
Robert Bragg c8862e35cc [cogl] Only expose CoglBitmap as a CoglHandle
It was inconsistent that we exposed the CoglBitmap struct instead of an
opaque CoglHandle.
2009-05-02 04:12:26 +01:00

68 lines
2.3 KiB
Makefile

libclutterincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/cogl
libclutterinclude_HEADERS = \
$(top_builddir)/clutter/cogl/cogl.h \
$(top_builddir)/clutter/cogl/cogl-defines-gl.h \
$(top_builddir)/clutter/cogl/cogl-color.h \
$(top_builddir)/clutter/cogl/cogl-deprecated.h \
$(top_builddir)/clutter/cogl/cogl-fixed.h \
$(top_builddir)/clutter/cogl/cogl-offscreen.h \
$(top_builddir)/clutter/cogl/cogl-path.h \
$(top_builddir)/clutter/cogl/cogl-shader.h \
$(top_builddir)/clutter/cogl/cogl-bitmap.h \
$(top_builddir)/clutter/cogl/cogl-texture.h \
$(top_builddir)/clutter/cogl/cogl-types.h \
$(top_builddir)/clutter/cogl/cogl-vertex-buffer.h \
$(top_builddir)/clutter/cogl/cogl-material.h \
$(top_builddir)/clutter/cogl/cogl-matrix.h \
$(top_builddir)/clutter/cogl/cogl-debug.h
INCLUDES = \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter \
-I$(top_srcdir)/clutter/cogl \
-I$(top_srcdir)/clutter/cogl/common \
-I$(top_srcdir)/clutter/cogl/$(CLUTTER_COGL) \
-I$(top_builddir)/clutter \
-I$(top_builddir)/clutter/cogl \
-DG_LOG_DOMAIN=\"Cogl-GL\" \
-DCLUTTER_COMPILATION \
$(CLUTTER_CFLAGS) \
$(CLUTTER_DEBUG_CFLAGS) \
$(MAINTAINER_CFLAGS) \
$(GCC_FLAGS)
LDADD = $(CLUTTER_LIBS)
noinst_LTLIBRARIES = libclutter-cogl.la
libclutter_cogl_la_SOURCES = \
$(top_builddir)/clutter/cogl/cogl.h \
$(top_builddir)/clutter/cogl/cogl-defines-gl.h \
$(top_builddir)/clutter/cogl/cogl-color.h \
$(top_builddir)/clutter/cogl/cogl-deprecated.h \
$(top_builddir)/clutter/cogl/cogl-fixed.h \
$(top_builddir)/clutter/cogl/cogl-offscreen.h \
$(top_builddir)/clutter/cogl/cogl-path.h \
$(top_builddir)/clutter/cogl/cogl-shader.h \
$(top_builddir)/clutter/cogl/cogl-bitmap.h \
$(top_builddir)/clutter/cogl/cogl-texture.h \
$(top_builddir)/clutter/cogl/cogl-types.h \
$(top_builddir)/clutter/cogl/cogl-debug.h \
cogl-internal.h \
cogl-texture-private.h \
cogl-fbo.h \
cogl-shader-private.h \
cogl-program.h \
cogl-context.h \
cogl.c \
cogl-primitives.c \
cogl-texture.c \
cogl-fbo.c \
cogl-shader.c \
cogl-program.c \
cogl-context.c
EXTRA_DIST = cogl-defines.h.in
libclutter_cogl_la_LIBADD = $(top_builddir)/clutter/cogl/common/libclutter-cogl-common.la