mutter/clutter/wayland/clutter-stage-wayland.h
nobled 734a236a97 wayland: fix shm buffers
We need to *write* to the shared memory, not read from it.
cogl_texture_from_data() is read-only, it doesn't keep
the data in sync with the texture.

Instead, we have to call cogl_texture_get_data() ourselves
to sync manually.
2011-02-08 16:17:29 +00:00

115 lines
3.4 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Matthew Allum
* Robert Bragg
* Kristian Høgsberg
*/
#ifndef __CLUTTER_STAGE_WAYLAND_H__
#define __CLUTTER_STAGE_WAYLAND_H__
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <glib-object.h>
#include <clutter/clutter-stage.h>
#define MESA_EGL_NO_X11_HEADERS
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "clutter-backend-wayland.h"
#define CLUTTER_TYPE_STAGE_WAYLAND (_clutter_stage_wayland_get_type ())
#define CLUTTER_STAGE_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WAYLAND, ClutterStageWayland))
#define CLUTTER_IS_STAGE_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WAYLAND))
#define CLUTTER_STAGE_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_WAYLAND, ClutterStageWaylandClass))
#define CLUTTER_IS_STAGE_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_WAYLAND))
#define CLUTTER_STAGE_WAYLAND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_WAYLAND, ClutterStageWaylandClass))
typedef struct _ClutterStageWayland ClutterStageWayland;
typedef struct _ClutterStageWaylandClass ClutterStageWaylandClass;
#define BUFFER_TYPE_DRM 1
#define BUFFER_TYPE_SHM 2
typedef struct _ClutterStageWaylandWaylandBuffer
{
CoglHandle offscreen;
struct wl_buffer *wayland_buffer;
cairo_region_t *dirty_region;
CoglHandle tex;
guint type;
} ClutterStageWaylandWaylandBuffer;
typedef struct _ClutterStageWaylandWaylandBufferDRM
{
ClutterStageWaylandWaylandBuffer buffer;
EGLImageKHR drm_image;
GLuint texture;
} ClutterStageWaylandWaylandBufferDRM;
typedef struct _ClutterStageWaylandWaylandBufferSHM
{
ClutterStageWaylandWaylandBuffer buffer;
CoglPixelFormat format;
guint8 *data;
size_t size;
unsigned int stride;
} ClutterStageWaylandWaylandBufferSHM;
struct _ClutterStageWayland
{
GObject parent_instance;
/* the stage wrapper */
ClutterStage *wrapper;
/* back pointer to the backend */
ClutterBackendWayland *backend;
ClutterGeometry allocation;
ClutterGeometry save_allocation;
ClutterGeometry pending_allocation;
struct wl_surface *wayland_surface;
int pending_swaps;
ClutterStageWaylandWaylandBuffer *front_buffer;
ClutterStageWaylandWaylandBuffer *back_buffer;
ClutterStageWaylandWaylandBuffer *pick_buffer;
cairo_region_t *repaint_region;
};
struct _ClutterStageWaylandClass
{
GObjectClass parent_class;
};
GType _clutter_stage_wayland_get_type (void) G_GNUC_CONST;
void _clutter_stage_wayland_redraw (ClutterStageWayland *stage_wayland,
ClutterStage *stage);
#endif /* __CLUTTER_STAGE_WAYLAND_H__ */