![Jonas Ådahl](/assets/img/avatar_default.png)
This aims to make sure a view and its resources are destroyed when it should. Using references might keep certain components (e.g frame clock) alive for too long. We currently don't take any long lived references to the stage view anywhere, so this doesn't matter in practice, but this may change, and will be used by a to be added test case. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1404
80 lines
2.9 KiB
C
80 lines
2.9 KiB
C
/*
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* Copyright (C) 2016 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __CLUTTER_STAGE_VIEW_H__
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#define __CLUTTER_STAGE_VIEW_H__
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <cairo.h>
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#include <glib-object.h>
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#include <cogl/cogl.h>
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#include "clutter-macros.h"
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#include "clutter-frame-clock.h"
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#define CLUTTER_TYPE_STAGE_VIEW (clutter_stage_view_get_type ())
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CLUTTER_EXPORT
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G_DECLARE_DERIVABLE_TYPE (ClutterStageView, clutter_stage_view,
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CLUTTER, STAGE_VIEW,
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GObject)
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struct _ClutterStageViewClass
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{
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GObjectClass parent_class;
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void (* setup_offscreen_blit_pipeline) (ClutterStageView *view,
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CoglPipeline *pipeline);
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void (* get_offscreen_transformation_matrix) (ClutterStageView *view,
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CoglMatrix *matrix);
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void (* transform_rect_to_onscreen) (ClutterStageView *view,
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const cairo_rectangle_int_t *src_rect,
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int dst_width,
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int dst_height,
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cairo_rectangle_int_t *dst_rect);
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};
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CLUTTER_EXPORT
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void clutter_stage_view_destroy (ClutterStageView *view);
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CLUTTER_EXPORT
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void clutter_stage_view_get_layout (ClutterStageView *view,
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cairo_rectangle_int_t *rect);
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CLUTTER_EXPORT
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CoglFramebuffer *clutter_stage_view_get_framebuffer (ClutterStageView *view);
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CLUTTER_EXPORT
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CoglFramebuffer *clutter_stage_view_get_onscreen (ClutterStageView *view);
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CLUTTER_EXPORT
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void clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view);
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CLUTTER_EXPORT
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float clutter_stage_view_get_scale (ClutterStageView *view);
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CLUTTER_EXPORT
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void clutter_stage_view_get_offscreen_transformation_matrix (ClutterStageView *view,
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CoglMatrix *matrix);
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CLUTTER_EXPORT
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ClutterFrameClock * clutter_stage_view_get_frame_clock (ClutterStageView *view);
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#endif /* __CLUTTER_STAGE_VIEW_H__ */
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