1c98f01a65
Prior to this commit the stage was drawn separately for each logical monitor. This allowed to draw different parts of the stage with different transformations, e.g. with a different viewport to implement HiDPI support. Go even further and have one view per CRTC. This causes the stage to e.g. draw two mirrored monitors twice, instead of using the same framebuffer on both. This enables us to do two things: one is to support tiled monitors and monitor mirroring using the EGLStreams backend; the other is that it'll enable us to tie rendering directly to the CRTC it will render for. It is also a requirement for rendering being affected by CRTC state, such as gamma. It'll be possible to still inhibit re-drawing of the same content twice, but it should be implemented differently, so that it will still be possible to implement features requiring the CRTC split. https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
201 lines
6.0 KiB
C
201 lines
6.0 KiB
C
/*
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* Copyright (C) 2016 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* SECTION:meta-renderer-view
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* @title: MetaRendererView
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* @short_description: Renders (a part of) the global stage.
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*
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* A MetaRendererView object is responsible for rendering (a part of) the
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* global stage, or more precisely: the part that matches what can be seen on a
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* #MetaLogicalMonitor. By splitting up the rendering into different parts and
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* attaching it to a #MetaLogicalMonitor, we can do the rendering so that each
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* renderer view is responsible for applying the right #MetaMonitorTransform
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* and the right scaling.
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*/
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#include "config.h"
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#include "backends/meta-renderer-view.h"
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#include "backends/meta-renderer.h"
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#include "clutter/clutter-mutter.h"
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enum
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{
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PROP_0,
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PROP_TRANSFORM,
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PROP_LAST
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};
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static GParamSpec *obj_props[PROP_LAST];
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struct _MetaRendererView
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{
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ClutterStageViewCogl parent;
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MetaMonitorTransform transform;
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};
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G_DEFINE_TYPE (MetaRendererView, meta_renderer_view,
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CLUTTER_TYPE_STAGE_VIEW_COGL)
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MetaMonitorTransform
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meta_renderer_view_get_transform (MetaRendererView *view)
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{
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return view->transform;
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}
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static void
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meta_renderer_view_get_offscreen_transformation_matrix (ClutterStageView *view,
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CoglMatrix *matrix)
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{
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MetaRendererView *renderer_view = META_RENDERER_VIEW (view);
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cogl_matrix_init_identity (matrix);
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switch (renderer_view->transform)
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{
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case META_MONITOR_TRANSFORM_NORMAL:
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break;
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case META_MONITOR_TRANSFORM_90:
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cogl_matrix_rotate (matrix, 90, 0, 0, 1);
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cogl_matrix_translate (matrix, 0, -1, 0);
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break;
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case META_MONITOR_TRANSFORM_180:
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cogl_matrix_rotate (matrix, 180, 0, 0, 1);
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cogl_matrix_translate (matrix, -1, -1, 0);
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break;
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case META_MONITOR_TRANSFORM_270:
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cogl_matrix_rotate (matrix, 270, 0, 0, 1);
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cogl_matrix_translate (matrix, -1, 0, 0);
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break;
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case META_MONITOR_TRANSFORM_FLIPPED:
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cogl_matrix_scale (matrix, -1, 1, 1);
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cogl_matrix_translate (matrix, -1, 0, 0);
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break;
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case META_MONITOR_TRANSFORM_FLIPPED_90:
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cogl_matrix_scale (matrix, -1, 1, 1);
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cogl_matrix_rotate (matrix, 90, 0, 0, 1);
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break;
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case META_MONITOR_TRANSFORM_FLIPPED_180:
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cogl_matrix_scale (matrix, -1, 1, 1);
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cogl_matrix_rotate (matrix, 180, 0, 0, 1);
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cogl_matrix_translate (matrix, 0, -1, 0);
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break;
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case META_MONITOR_TRANSFORM_FLIPPED_270:
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cogl_matrix_scale (matrix, -1, 1, 1);
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cogl_matrix_rotate (matrix, 270, 0, 0, 1);
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cogl_matrix_translate (matrix, -1, -1, 0);
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break;
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}
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}
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static void
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meta_renderer_view_setup_offscreen_blit_pipeline (ClutterStageView *view,
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CoglPipeline *pipeline)
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{
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CoglMatrix matrix;
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meta_renderer_view_get_offscreen_transformation_matrix (view, &matrix);
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cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
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}
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static void
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meta_renderer_view_set_transform (MetaRendererView *view,
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MetaMonitorTransform transform)
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{
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if (view->transform == transform)
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return;
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view->transform = transform;
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clutter_stage_view_invalidate_offscreen_blit_pipeline (CLUTTER_STAGE_VIEW (view));
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}
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static void
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meta_renderer_view_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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MetaRendererView *view = META_RENDERER_VIEW (object);
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switch (prop_id)
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{
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case PROP_TRANSFORM:
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g_value_set_uint (value, view->transform);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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meta_renderer_view_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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MetaRendererView *view = META_RENDERER_VIEW (object);
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switch (prop_id)
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{
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case PROP_TRANSFORM:
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meta_renderer_view_set_transform (view, g_value_get_uint (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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meta_renderer_view_init (MetaRendererView *view)
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{
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}
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static void
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meta_renderer_view_class_init (MetaRendererViewClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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ClutterStageViewClass *view_class = CLUTTER_STAGE_VIEW_CLASS (klass);
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view_class->setup_offscreen_blit_pipeline =
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meta_renderer_view_setup_offscreen_blit_pipeline;
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view_class->get_offscreen_transformation_matrix =
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meta_renderer_view_get_offscreen_transformation_matrix;
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object_class->get_property = meta_renderer_view_get_property;
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object_class->set_property = meta_renderer_view_set_property;
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obj_props[PROP_TRANSFORM] =
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g_param_spec_uint ("transform",
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"Transform",
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"Transform to apply to the view",
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META_MONITOR_TRANSFORM_NORMAL,
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META_MONITOR_TRANSFORM_FLIPPED_270,
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META_MONITOR_TRANSFORM_NORMAL,
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS);
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g_object_class_install_properties (object_class, PROP_LAST, obj_props);
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}
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