f859135082
Bug #864 - Allow instantiating and subclassing of ClutterStage * clutter/Makefile.am: Add clutter-stage-window.[ch] * clutter/clutter-stage-manager.c: (_clutter_stage_manager_remove_stage): Do not warn if removing a stage we don't manage, as we might be invoked multiple times during a ClutterState dispose sequence. * clutter/clutter-actor.c: * clutter/clutter-backend.[ch]: * clutter/clutter-main.c: * clutter/clutter-private.h: * clutter/clutter-stage.[ch]: Make ClutterStage a proxy actor, with a private actor implementing the ClutterStageWindow interface for handling the per-backend realization, painting and unrealization, plus all the windowing system abstraction. * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-stage-x11.[ch]: Port the X11 backend to the new backend and stage API and semantics. * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-stage-glx.c: Port the GLX backend to the new backend and stage API and semantics. * clutter/eglx/clutter-backend-egl.[ch]: * clutter/eglx/clutter-stage-egl.[ch]: Port the EGLX backend to the new backend and stage API and semantics (untested). * tests/test-multistage.c (on_button_press): Rename clutter_stage_create_new() to clutter_stage_new().
44 lines
1.9 KiB
C
44 lines
1.9 KiB
C
#ifndef __CLUTTER_STAGE_WINDOW_H__
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#define __CLUTTER_STAGE_WINDOW_H__
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#include <clutter/clutter-actor.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_STAGE_WINDOW (clutter_stage_window_get_type ())
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#define CLUTTER_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindow))
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#define CLUTTER_IS_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WINDOW))
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#define CLUTTER_STAGE_WINDOW_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindowIface))
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typedef struct _ClutterStageWindow ClutterStageWindow; /* dummy */
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typedef struct _ClutterStageWindowIface ClutterStageWindowIface;
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struct _ClutterStageWindowIface
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{
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GTypeInterface parent_iface;
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ClutterActor *(* get_wrapper) (ClutterStageWindow *stage_window);
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void (* set_title) (ClutterStageWindow *stage_window,
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const gchar *title);
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void (* set_fullscreen) (ClutterStageWindow *stage_window,
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gboolean is_fullscreen);
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void (* set_cursor_visible) (ClutterStageWindow *stage_window,
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gboolean cursor_visible);
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void (* set_user_resizable) (ClutterStageWindow *stage_window,
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gboolean is_resizable);
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GdkPixbuf * (* draw_to_pixbuf) (ClutterStageWindow *stage_window,
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gint x,
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gint y,
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gint width,
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gint height);
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};
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GType clutter_stage_window_get_type (void) G_GNUC_CONST;
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G_END_DECLS
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#endif /* __CLUTTER_STAGE_WINDOW_H__ */
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