372 lines
12 KiB
Plaintext
372 lines
12 KiB
Plaintext
2005-05-14 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-animator.c:
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Add initial outline
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* clutter/cltr-button.c: (cltr_button_new_with_pixbuf),
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(cltr_button_handle_xkeyevent), (cltr_button_handle_xevent),
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(cltr_button_paint):
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various tweaks/experimentation
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* clutter/cltr-core.c: (cltr_init), (cltr_display_height):
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* clutter/cltr-glu.c: (cltr_glu_set_color):
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* clutter/cltr-glu.h:
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Add unfilled rect call.
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* clutter/cltr-label.c: (cltr_label_new), (cltr_label_paint):
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* clutter/cltr-list.c: (distfunc), (cltr_list_cell_new),
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(cltr_list_show), (cltr_list_animate), (cltr_list_paint):
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update list a little.
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* clutter/cltr-overlay.c: (cltr_overlay_handle_xevent),
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(cltr_overlay_paint):
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* clutter/cltr-private.h:
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* clutter/cltr-texture.c: (cltr_texture_realize):
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* clutter/cltr-video.c: (cltr_video_paint):
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* clutter/cltr.h:
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* clutter/fonts.c: (draw_layout_on_pixbuf):
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Fix font alpha blending
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* examples/Makefile.am:
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* examples/player.c: (main):
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* examples/scratch.c: (main):
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tweaks.
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* examples/select.c:
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new example
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2005-05-11 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-video.c: (got_buffering), (cltr_video_new),
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(cltr_video_play), (cltr_video_idler):
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* examples/photos.c: (main):
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* examples/player.c: (handle_xevent), (main):
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* gst/cltrimagesink.c: (gst_cltrimagesink_chain):
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Fix Gl thread related crash on video playback
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Make examples less bound to my laptop ;)
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2005-05-06 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-button.c: (cltr_button_new_with_label):
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* clutter/cltr-overlay.c:
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* clutter/cltr-photo-grid.c: (cltr_photo_grid_cell_new),
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(cltr_photo_grid_paint), (cltr_photo_grid_new):
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* clutter/cltr-video.c: (cltr_video_print_tag), (got_buffering),
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(got_error), (caps_set), (parse_stream_info), (cb_iterate),
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(cltr_video_new), (cltr_video_play), (cltr_video_seek),
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(cltr_video_seek_time), (cltr_video_stop), (cltr_video_close),
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(cltr_video_pause), (cltr_video_can_set_volume),
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(cltr_video_set_volume), (cltr_video_get_volume),
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(cltr_video_idler), (cltr_video_set_source), (cltr_video_show),
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(cltr_video_hide), (cltr_video_handle_xevent), (cltr_video_paint):
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* clutter/cltr-video.h:
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* clutter/cltr-widget.h:
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* clutter/cltr-window.c: (cltr_window_show), (cltr_window_paint),
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(cltr_window_handle_xevent), (cltr_window_set_fullscreen),
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(cltr_window_focus_widget):
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* clutter/cltr-window.h:
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* clutter/cltr.h:
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* clutter/fonts.c: (get_layout_bitmap), (font_draw),
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(font_get_pixel_size):
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* configure.ac:
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* examples/photos.c: (photo_grid_populate):
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* examples/player.c: (handle_xevent), (main):
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* examples/scratch.c: (main):
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Lots more tweaks, mainly updating video widget.
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2005-04-29 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-button.c: (cltr_button_new),
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(cltr_button_on_activate), (cltr_button_new_with_label),
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(cltr_button_show):
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* clutter/cltr-button.h:
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* clutter/cltr-label.c: (cltr_label_new), (cltr_label_paint):
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* clutter/cltr-private.h:
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* clutter/cltr-video.c: (cltr_video_play):
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* clutter/cltr-widget.c: (cltr_widget_new), (cltr_widget_abs_x),
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(cltr_widget_abs_y), (cltr_widget_abs_x2), (cltr_widget_abs_y2),
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(cltr_widget_width), (cltr_widget_height), (cltr_widget_show),
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(cltr_widget_focus), (cltr_widget_unfocus),
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(cltr_widget_set_focus_next), (cltr_widget_get_focus_next),
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(cltr_widget_show_all):
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* clutter/cltr-widget.h:
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* clutter/cltr-window.c: (cltr_window_new),
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(cltr_window_focus_widget):
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* clutter/cltr.h:
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* clutter/fonts.c: (draw_layout_on_pixbuf), (font_get_pixel_size):
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* examples/scratch.c: (main):
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Hack buttons some more
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2005-04-27 mallum,,, <mallum@openedhand.com>
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* clutter/Makefile.am:
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* clutter/cltr-button.c: (cltr_button_new):
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* clutter/cltr-label.c:
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* clutter/cltr-label.h:
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* clutter/cltr-photo-grid.c: (cltr_photo_grid_paint):
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* clutter/cltr-texture.c: (cltr_texture_realize),
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(cltr_texture_new), (cltr_texture_unref),
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(cltr_texture_no_tile_new):
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* clutter/cltr-texture.h:
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* clutter/cltr-video.c: (cltr_video_got_time_tick), (caps_set),
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(cltr_video_new), (cltr_video_idler), (cltr_video_set_source),
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(cltr_video_play), (cltr_video_pause), (cltr_video_show),
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(cltr_video_hide), (cltr_video_handle_xevent), (cltr_video_paint):
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* clutter/cltr.h:
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* clutter/fonts.c: (font_new), (draw_layout_on_pixbuf),
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(font_draw):
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* clutter/fonts.h:
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* clutter/pixbuf.c: (pixbuf_set_pixel), (pixbuf_get_pixel):
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* examples/photos.c: (photo_grid_populate), (main):
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* examples/player.c: (main):
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Improve video widget, use playbin rather than gst_play
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Lots of misc tweaks.
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2005-04-26 mallum,,, <mallum@openedhand.com>
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* clutter/Makefile.am:
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* clutter/cltr-core.c: (cltr_init):
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* clutter/cltr-events.c: (cltr_events_init), (cltr_main_loop):
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* clutter/cltr-photo-grid.c:
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* clutter/cltr-private.h:
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* clutter/cltr-scratch.c: (cltr_scratch_handle_xevent),
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(cltr_scratch_paint):
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* clutter/cltr-texture.c: (cltr_texture_render_to_gl_quad),
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(init_tiles), (cltr_texture_unrealize), (cltr_texture_realize),
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(cltr_texture_new), (cltr_texture_no_tile_new),
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(cltr_texture_get_pixbuf):
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* clutter/cltr-texture.h:
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* clutter/cltr-video.c:
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* clutter/cltr-video.h:
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* clutter/cltr-widget.c: (cltr_widget_queue_paint):
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* clutter/cltr.h:
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* examples/Makefile.am:
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* examples/player.c:
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* gst/cltrimagesink.c: (gst_cltrimagesink_fixate),
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(gst_cltrimagesink_getcaps), (gst_cltrimagesink_sink_link),
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(gst_cltrimagesink_change_state), (gst_cltrimagesink_chain),
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(gst_cltrimagesink_set_property), (gst_cltrimagesink_get_property),
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(gst_cltrimagesink_finalize), (gst_cltrimagesink_class_init):
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* gst/cltrimagesink.h:
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Initial go at very hacky gst video widget
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2005-04-22 mallum,,, <mallum@openedhand.com>
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* clutter/Makefile.am:
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* clutter/cltr-button.c:
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* clutter/cltr-button.h:
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* clutter/cltr-core.c: (cltr_init):
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* clutter/cltr-overlay.c:
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* clutter/cltr-overlay.h:
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* clutter/cltr-photo-grid.c: (cltr_photo_grid_handle_xevent),
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(cltr_photo_grid_cell_new), (ctrl_photo_grid_get_zoomed_coords),
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(cell_is_offscreen), (cltr_photo_grid_idle_cb),
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(cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell),
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(cltr_photo_grid_populate), (cltr_photo_grid_update_visual_state),
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(cltr_photo_grid_paint), (cltr_photo_grid_show),
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(cltr_photo_grid_set_fps), (cltr_photo_grid_get_fps),
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(cltr_photo_grid_set_anim_steps), (cltr_photo_grid_get_anim_steps),
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(cltr_photo_grid_new):
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Fix up grid so external prog can load images.
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* clutter/cltr-photo-grid.h:
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* clutter/cltr-texture.c: (cltr_texture_realize),
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(cltr_texture_new):
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* clutter/cltr-texture.h:
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* clutter/cltr-window.c: (cltr_window_set_fullscreen):
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* clutter/cltr.h:
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* clutter/pixbuf.c: (pixbuf_scale_down), (ConvolveImage),
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(GaussianBlurImage):
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* clutter/pixbuf.h:
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New experimental Methods
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* configure.ac:
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* examples/Makefile.am:
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* examples/photos.c:
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* examples/player.c:
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Add new examples
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* gst/Makefile.am:
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* gst/cltrimagesink.c:
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* gst/cltrimagesink.h:
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Add initial crusty ( broken ) gst stuff
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2005-04-13 mallum,,, <mallum@openedhand.com>
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* bootstrap-autotools.sh:
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* clutter/Makefile.am:
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* clutter/cltr.c:
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* configure.ac:
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* examples/Makefile.am:
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* examples/scratch.c:
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Initial autotooling of everything.
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2005-04-07 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-events.c: (cltr_main_loop):
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* cltr-list.c:
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* cltr-list.h:
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Add list widget
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* cltr-photo-grid.c: (cltr_photo_grid_cell_new),
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(cltr_photo_grid_append_cell), (ctrl_photo_grid_cell_to_coords),
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(ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_idle_cb),
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(cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell),
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(cltr_photo_grid_update_visual_state), (cltr_photo_grid_paint),
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(cltr_photo_grid_show), (cltr_photo_grid_new):
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* cltr-texture.c:
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* cltr-widget.c:
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* cltr-window.c: (cltr_window_new), (cltr_window_show),
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(cltr_window_handle_xevent):
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* cltr-window.h:
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* cltr.c: (main):
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* cltr.h:
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* pixbuf.c: (pixbuf_copy):
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* pixbuf.h:
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Cleanups
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2005-04-03 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-core.c:
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* cltr-core.h:
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* cltr-events.c:
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* cltr-events.h:
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* cltr-photo-grid.c: (cltr_photo_grid_handle_xkeyevent),
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(cltr_photo_grid_handle_xevent), (cltr_photo_grid_cell_new),
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(cltr_photo_grid_append_cell), (ctrl_photo_grid_cell_to_coords),
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(ctrl_photo_grid_get_zoomed_coords), (cell_is_offscreen),
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(cltr_photo_grid_idle_cb), (cltr_photo_grid_navigate),
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(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
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(cltr_photo_grid_paint), (cltr_photo_grid_show),
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(cltr_photo_grid_new):
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* cltr-photo-grid.h:
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* cltr-private.h:
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* cltr-texture.c:
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* cltr-texture.h:
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* cltr-widget.c:
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* cltr-widget.h:
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* cltr-window.c:
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* cltr-window.h:
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* cltr.c:
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* cltr.h:
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Add very basic initial toolkit infrastructure
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2005-03-31 mallum,,, <mallum@openedhand.com>
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* cltr-photo-grid.c: (cltr_photo_grid_append_cell),
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(ctrl_photo_grid_cell_to_coords),
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(ctrl_photo_grid_get_zoomed_coords), (cell_is_offscreen),
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(cltr_photo_grid_idle_cb), (cltr_photo_grid_navigate),
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(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw), (cltr_photo_grid_new):
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* cltr-photo-grid.h:
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* cltr-texture.c: (cltr_texture_render_to_gl_quad), (init_tiles),
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(cltr_texture_realize):
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* cltr-texture.h:
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* cltr.c: (main):
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Implemented scrolling. Very rough around the edges, needs tidying.
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2005-03-30 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-photo-grid.c: (cltr_photo_grid_redraw),
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(cltr_photo_grid_new):
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* cltr-tex.c:
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* cltr-tex.h:
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* cltr-texture.c: (cltr_texture_new):
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More renaming
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2005-03-30 mallum,,, <mallum@openedhand.com>
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* cltr-photo-grid.c: (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw), (cltr_photo_grid_new):
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* cltr-photo-grid.h:
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* cltr-tex.c: (next_p2), (cltr_texture_render_to_gl_quad),
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(tile_dimension), (init_tiles), (cltr_texture_new):
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* cltr-tex.h:
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* cltr.h:
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Rename CltrImage -> CltrTexture
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2005-03-30 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-photo-grid.c: (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw):
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* cltr-photo-grid.h:
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* cltr-tex.c:
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* cltr-tex.h:
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* cltr.c: (main):
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* cltr.h:
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* pixbuf.c: (pixbuf_unref), (pixbuf_copy):
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* pixbuf.h:
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Add intial new texture tiling code.
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2005-03-27 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-photo-grid.c: (cltr_photo_grid_cell_new),
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(ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_navigate),
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(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw), (cltr_photo_grid_new):
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* cltr-photo-grid.h:
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* cltr.c: (cltr_dispatch_x_event), (cltr_init), (test_idle_cb),
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(main):
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* cltr.h:
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Add a very hacky threaded image loader.
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Make event handling a little more efficient, though still hacky
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* pixbuf.c: (pixel_set_vals), pixbuf.h:
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Add copy func ( unused as yet )
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2005-03-25 mallum,,, <mallum@openedhand.com>
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* cltr-photo-grid.c: (cltr_photo_grid_cell_new),
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(ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_redraw),
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(cltr_photo_grid_new):
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* cltr-photo-grid.h:
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* cltr.c: (cltr_window_new), (idle_cb), (main):
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Use GL matrices in a saner way.
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Add random rotation to picts
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Random minor tweaks
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2005-03-24 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-photo-grid.c:
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* cltr-photo-grid.h:
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* cltr.c: (cltr_window_new), (cltr_main_loop):
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* cltr.h:
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Split up cltr.c a bit. start refactoring a bit.
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2005-03-23 mallum,,, <mallum@openedhand.com>
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* cltr.c: (cltr_photo_grid_populate), (cltr_photo_grid_redraw),
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(cltr_photo_grid_new), (main):
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* cltr.h:
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Various minor tweaks
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* pixbuf.c: (pixbuf_set_pixel), (pixbuf_get_pixel):
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Fix RGBA ordering in set/get pixel
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2005-03-23 mallum,,, <mallum@openedhand.com>
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* cltr.c: (ctrl_photo_grid_get_trans_coords),
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Fix grid co-ords -> translation vals converter
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(cltr_photo_grid_navigate), (cltr_photo_grid_redraw),
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(cltr_photo_grid_new), (idle_cb):
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Fix moving between pictures when zoomed
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2005-03-23 mallum,,, <mallum@openedhand.com>
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* cltr.c: (cltr_dispatch_x_event), (cltr_window_new),
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(cltr_main_loop), (cltr_photo_grid_navigate),
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(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw), (cltr_photo_grid_new), (idle_cb), (main):
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* cltr.h:
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Lots, make the grid roughly work.
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* fonts.c: (get_layout_bitmap), (font_draw):
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remove debug printfs
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2005-03-22 mallum,,, <mallum@openedhand.com>
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* cltr.c: (x_event_prepare), (x_event_check), (x_event_dispatch),
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(cltr_dispatch_x_event), (cltr_init), (cltr_window_new),
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(cltr_photo_grid_append_cell), (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw), (cltr_photo_grid_new),
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(idle_cb), (main):
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* cltr.h:
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Add glib event loop
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