b398292089
The DeviceManager class should be abstract in Clutter, and implemented by each backend, as different backends will have different ways to detect, initialize and list devices; the X11 backend alone has *two* ways of dealing with devices. This commit makes DeviceManager an abstract class and delegates the device initialization and enumeration to per-backend sub-classes. The responsible for creating the device manager is, obviously, the backend singleton. The X11 and Win32 backends have been updated to the new layout; the Win32 backend has been updated blindly, so it might require additional testing.
39 lines
1017 B
Makefile
39 lines
1017 B
Makefile
libclutterincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/clutter
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libclutterinclude_HEADERS = clutter-win32.h
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clutter-win32-$(CLUTTER_API_VERSION).pc: clutter-win32.pc
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@cp -f $< $(@F)
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pkgconfig_DATA = clutter-win32-@CLUTTER_API_VERSION@.pc
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pkgconfigdir = $(libdir)/pkgconfig
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INCLUDES = \
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-DG_LOG_DOMAIN=\"ClutterWin32\" \
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-DCLUTTER_COMPILATION \
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-I$(top_srcdir) \
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-I$(top_srcdir)/clutter \
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-I$(top_srcdir)/clutter/cogl \
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-I$(top_builddir)/clutter \
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-I$(top_builddir)/clutter/cogl \
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$(CLUTTER_CFLAGS) \
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$(CLUTTER_DEBUG_CFLAGS) \
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$(MAINTAINER_CFLAGS)
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LDADD = $(CLUTTER_LIBS)
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noinst_LTLIBRARIES = libclutter-win32.la
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libclutter_win32_la_SOURCES = \
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clutter-backend-win32.h \
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clutter-backend-win32.c \
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clutter-device-manager-win32.h \
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clutter-device-manager-win32.c \
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clutter-event-win32.c \
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clutter-stage-win32.h \
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clutter-stage-win32.c \
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clutter-win32.h
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CLEANFILES = clutter-win32-$(CLUTTER_API_VERSION).pc
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EXTRA_DIST = clutter-win32.pc.in resources.rc invisible-cursor.cur
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