mutter/cogl/cogl/cogl-wayland-server.h
Niels De Graef 2ff6beea35 cogl: Remove cogl_wayland_texture_2d_* functions
These are implemented in the Meta namespace these days, where we have
better abstractions for wayland-related types. They also weren't used
anymore, since we removed the unused ClutterWaylandSurface type in the
previous commit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/624
2019-06-18 09:54:04 +02:00

89 lines
3.0 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2012 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#ifndef __COGL_WAYLAND_SERVER_H
#define __COGL_WAYLAND_SERVER_H
#include <wayland-server.h>
/* NB: this is a top-level header that can be included directly but we
* want to be careful not to define __COGL_H_INSIDE__ when this is
* included internally while building Cogl itself since
* __COGL_H_INSIDE__ is used in headers to guard public vs private api
* definitions
*/
#ifndef COGL_COMPILATION
/* Note: When building Cogl .gir we explicitly define
* __COGL_H_INSIDE__ */
#ifndef __COGL_H_INSIDE__
#define __COGL_H_INSIDE__
#define __COGL_MUST_UNDEF_COGL_H_INSIDE_COGL_WAYLAND_SERVER_
#endif
#endif /* COGL_COMPILATION */
#include <cogl/cogl-context.h>
#include <cogl/cogl-texture-2d.h>
G_BEGIN_DECLS
/**
* cogl_wayland_display_set_compositor_display:
* @display: a #CoglDisplay
* @wayland_display: A compositor's Wayland display pointer
*
* Informs Cogl of a compositor's Wayland display pointer. This
* enables Cogl to register private wayland extensions required to
* pass buffers between the clients and compositor.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_wayland_display_set_compositor_display (CoglDisplay *display,
struct wl_display *wayland_display);
G_END_DECLS
/* The gobject introspection scanner seems to parse public headers in
* isolation which means we need to be extra careful about how we
* define and undefine __COGL_H_INSIDE__ used to detect when internal
* headers are incorrectly included by developers. In the gobject
* introspection case we have to manually define __COGL_H_INSIDE__ as
* a commandline argument for the scanner which means we must be
* careful not to undefine it in a header...
*/
#ifdef __COGL_MUST_UNDEF_COGL_H_INSIDE_COGL_WAYLAND_SERVER_
#undef __COGL_H_INSIDE__
#undef __COGL_MUST_UNDEF_COGL_H_INSIDE_COGL_WAYLAND_SERVER_
#endif
#endif /* __COGL_WAYLAND_SERVER_H */