Read-only mirror of https://gitlab.gnome.org/GNOME/mutter
3769862323
CoglMaterial now sets GL_CLAMP_TO_EDGE if WRAP_MODE_AUTOMATIC is used unless it is overridden when the material is flushed. The primitives are still expected to expose repeat semantics so no user visible changes are made. The idea is that drawing non-repeated textures is the most common case so if we make clamp_to_ege the default then we will reduce the number of times we have to override the material. Avoiding overrides will become important if the overriding mechanism is replaced with one where the primitive is expected to copy the material and change that instead. |
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Makefile.am |