3649795108
And ensure the actor is no longer reactive even though it might live longer because of close effects, GCs, and whatnot. This ensures the actor is not eligible for pointer picking within the destruction of its surface. Closes: #188
324 lines
11 KiB
C
324 lines
11 KiB
C
/*
|
|
* Copyright (C) 2012,2013 Intel Corporation
|
|
* Copyright (C) 2013-2017 Red Hat, Inc.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License as
|
|
* published by the Free Software Foundation; either version 2 of the
|
|
* License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
|
* 02111-1307, USA.
|
|
*
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include "wayland/meta-wayland-actor-surface.h"
|
|
|
|
#include "backends/meta-backend-private.h"
|
|
#include "backends/meta-logical-monitor.h"
|
|
#include "compositor/meta-surface-actor-wayland.h"
|
|
#include "compositor/region-utils.h"
|
|
#include "wayland/meta-wayland-surface.h"
|
|
#include "wayland/meta-window-wayland.h"
|
|
|
|
typedef struct _MetaWaylandActorSurfacePrivate MetaWaylandActorSurfacePrivate;
|
|
|
|
struct _MetaWaylandActorSurfacePrivate
|
|
{
|
|
MetaSurfaceActor *actor;
|
|
};
|
|
|
|
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (MetaWaylandActorSurface,
|
|
meta_wayland_actor_surface,
|
|
META_TYPE_WAYLAND_SURFACE_ROLE)
|
|
|
|
static void
|
|
meta_wayland_actor_surface_constructed (GObject *object)
|
|
{
|
|
G_OBJECT_CLASS (meta_wayland_actor_surface_parent_class)->constructed (object);
|
|
|
|
meta_wayland_actor_surface_reset_actor (META_WAYLAND_ACTOR_SURFACE (object));
|
|
}
|
|
|
|
static void
|
|
meta_wayland_actor_surface_dispose (GObject *object)
|
|
{
|
|
MetaWaylandActorSurfacePrivate *priv =
|
|
meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (object));
|
|
MetaWaylandSurface *surface =
|
|
meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (object));
|
|
|
|
if (priv->actor)
|
|
{
|
|
g_signal_handlers_disconnect_by_func (priv->actor,
|
|
meta_wayland_surface_notify_geometry_changed,
|
|
surface);
|
|
clutter_actor_set_reactive (CLUTTER_ACTOR (priv->actor), FALSE);
|
|
g_clear_object (&priv->actor);
|
|
}
|
|
|
|
G_OBJECT_CLASS (meta_wayland_actor_surface_parent_class)->dispose (object);
|
|
}
|
|
|
|
static void
|
|
meta_wayland_actor_surface_assigned (MetaWaylandSurfaceRole *surface_role)
|
|
{
|
|
MetaWaylandActorSurfacePrivate *priv =
|
|
meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (surface_role));
|
|
MetaWaylandSurface *surface =
|
|
meta_wayland_surface_role_get_surface (surface_role);
|
|
GList *l;
|
|
|
|
meta_surface_actor_wayland_add_frame_callbacks (META_SURFACE_ACTOR_WAYLAND (priv->actor),
|
|
&surface->pending_frame_callback_list);
|
|
wl_list_init (&surface->pending_frame_callback_list);
|
|
|
|
for (l = surface->subsurfaces; l; l = l->next)
|
|
{
|
|
ClutterActor *subsurface_actor =
|
|
CLUTTER_ACTOR (meta_wayland_surface_get_actor (l->data));
|
|
clutter_actor_add_child (CLUTTER_ACTOR (priv->actor), subsurface_actor);
|
|
}
|
|
}
|
|
|
|
static void
|
|
queue_surface_actor_frame_callbacks (MetaSurfaceActorWayland *surface_actor,
|
|
MetaWaylandPendingState *pending)
|
|
{
|
|
meta_surface_actor_wayland_add_frame_callbacks (surface_actor,
|
|
&pending->frame_callback_list);
|
|
wl_list_init (&pending->frame_callback_list);
|
|
}
|
|
|
|
double
|
|
meta_wayland_actor_surface_calculate_scale (MetaWaylandActorSurface *actor_surface)
|
|
{
|
|
MetaWaylandSurfaceRole *surface_role =
|
|
META_WAYLAND_SURFACE_ROLE (actor_surface);
|
|
MetaWaylandSurface *surface =
|
|
meta_wayland_surface_role_get_surface (surface_role);
|
|
MetaWindow *toplevel_window;
|
|
int geometry_scale;
|
|
|
|
toplevel_window = meta_wayland_surface_get_toplevel_window (surface);
|
|
if (meta_is_stage_views_scaled ())
|
|
{
|
|
geometry_scale = 1;
|
|
}
|
|
else
|
|
{
|
|
if (!toplevel_window ||
|
|
toplevel_window->client_type == META_WINDOW_CLIENT_TYPE_X11)
|
|
geometry_scale = 1;
|
|
else
|
|
geometry_scale =
|
|
meta_window_wayland_get_geometry_scale (toplevel_window);
|
|
}
|
|
|
|
return (double) geometry_scale / (double) surface->scale;
|
|
}
|
|
|
|
static void
|
|
meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor_surface)
|
|
{
|
|
MetaWaylandActorSurfacePrivate *priv =
|
|
meta_wayland_actor_surface_get_instance_private (actor_surface);
|
|
MetaWaylandSurfaceRole *surface_role =
|
|
META_WAYLAND_SURFACE_ROLE (actor_surface);
|
|
MetaWaylandSurface *surface =
|
|
meta_wayland_surface_role_get_surface (surface_role);
|
|
MetaSurfaceActor *surface_actor;
|
|
MetaShapedTexture *stex;
|
|
double actor_scale;
|
|
GList *l;
|
|
|
|
surface_actor = priv->actor;
|
|
stex = meta_surface_actor_get_texture (surface_actor);
|
|
|
|
actor_scale = meta_wayland_actor_surface_calculate_scale (actor_surface);
|
|
clutter_actor_set_scale (CLUTTER_ACTOR (stex), actor_scale, actor_scale);
|
|
|
|
if (surface->input_region)
|
|
{
|
|
cairo_region_t *scaled_input_region;
|
|
int region_scale;
|
|
|
|
/* Wayland surface coordinate space -> stage coordinate space */
|
|
region_scale = (int) (surface->scale * actor_scale);
|
|
scaled_input_region = meta_region_scale (surface->input_region,
|
|
region_scale);
|
|
meta_surface_actor_set_input_region (surface_actor, scaled_input_region);
|
|
cairo_region_destroy (scaled_input_region);
|
|
}
|
|
else
|
|
{
|
|
meta_surface_actor_set_input_region (surface_actor, NULL);
|
|
}
|
|
|
|
if (surface->opaque_region)
|
|
{
|
|
cairo_region_t *scaled_opaque_region;
|
|
|
|
/* Wayland surface coordinate space -> stage coordinate space */
|
|
scaled_opaque_region = meta_region_scale (surface->opaque_region,
|
|
surface->scale);
|
|
meta_surface_actor_set_opaque_region (surface_actor,
|
|
scaled_opaque_region);
|
|
cairo_region_destroy (scaled_opaque_region);
|
|
}
|
|
else
|
|
{
|
|
meta_surface_actor_set_opaque_region (surface_actor, NULL);
|
|
}
|
|
|
|
for (l = surface->subsurfaces; l; l = l->next)
|
|
{
|
|
MetaWaylandSurface *subsurface_surface = l->data;
|
|
MetaWaylandActorSurface *subsurface_actor_surface =
|
|
META_WAYLAND_ACTOR_SURFACE (subsurface_surface->role);
|
|
|
|
meta_wayland_actor_surface_sync_actor_state (subsurface_actor_surface);
|
|
}
|
|
}
|
|
|
|
void
|
|
meta_wayland_actor_surface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
|
|
{
|
|
MetaWaylandActorSurfaceClass *actor_surface_class =
|
|
META_WAYLAND_ACTOR_SURFACE_GET_CLASS (actor_surface);
|
|
|
|
actor_surface_class->sync_actor_state (actor_surface);
|
|
}
|
|
|
|
static void
|
|
meta_wayland_actor_surface_commit (MetaWaylandSurfaceRole *surface_role,
|
|
MetaWaylandPendingState *pending)
|
|
{
|
|
MetaWaylandActorSurfacePrivate *priv =
|
|
meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (surface_role));
|
|
MetaWaylandActorSurface *actor_surface =
|
|
META_WAYLAND_ACTOR_SURFACE (surface_role);
|
|
MetaWaylandSurface *surface =
|
|
meta_wayland_surface_role_get_surface (surface_role);
|
|
MetaWaylandSurface *toplevel_surface;
|
|
|
|
queue_surface_actor_frame_callbacks (META_SURFACE_ACTOR_WAYLAND (priv->actor),
|
|
pending);
|
|
|
|
toplevel_surface = meta_wayland_surface_get_toplevel (surface);
|
|
if (!toplevel_surface || !toplevel_surface->window)
|
|
return;
|
|
|
|
meta_wayland_actor_surface_sync_actor_state (actor_surface);
|
|
}
|
|
|
|
static gboolean
|
|
meta_wayland_actor_surface_is_on_logical_monitor (MetaWaylandSurfaceRole *surface_role,
|
|
MetaLogicalMonitor *logical_monitor)
|
|
{
|
|
MetaWaylandActorSurfacePrivate *priv =
|
|
meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (surface_role));
|
|
ClutterActor *actor = CLUTTER_ACTOR (priv->actor);
|
|
float x, y, width, height;
|
|
cairo_rectangle_int_t actor_rect;
|
|
cairo_region_t *region;
|
|
MetaRectangle logical_monitor_layout;
|
|
gboolean is_on_monitor;
|
|
|
|
clutter_actor_get_transformed_position (actor, &x, &y);
|
|
clutter_actor_get_transformed_size (actor, &width, &height);
|
|
|
|
actor_rect.x = (int) roundf (x);
|
|
actor_rect.y = (int) roundf (y);
|
|
actor_rect.width = (int) roundf (x + width) - actor_rect.x;
|
|
actor_rect.height = (int) roundf (y + height) - actor_rect.y;
|
|
|
|
/* Calculate the scaled surface actor region. */
|
|
region = cairo_region_create_rectangle (&actor_rect);
|
|
|
|
logical_monitor_layout = meta_logical_monitor_get_layout (logical_monitor);
|
|
|
|
cairo_region_intersect_rectangle (region,
|
|
&((cairo_rectangle_int_t) {
|
|
.x = logical_monitor_layout.x,
|
|
.y = logical_monitor_layout.y,
|
|
.width = logical_monitor_layout.width,
|
|
.height = logical_monitor_layout.height,
|
|
}));
|
|
|
|
is_on_monitor = !cairo_region_is_empty (region);
|
|
cairo_region_destroy (region);
|
|
|
|
return is_on_monitor;
|
|
}
|
|
|
|
static void
|
|
meta_wayland_actor_surface_init (MetaWaylandActorSurface *role)
|
|
{
|
|
}
|
|
|
|
static void
|
|
meta_wayland_actor_surface_class_init (MetaWaylandActorSurfaceClass *klass)
|
|
{
|
|
MetaWaylandSurfaceRoleClass *surface_role_class =
|
|
META_WAYLAND_SURFACE_ROLE_CLASS (klass);
|
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
|
|
object_class->constructed = meta_wayland_actor_surface_constructed;
|
|
object_class->dispose = meta_wayland_actor_surface_dispose;
|
|
|
|
surface_role_class->assigned = meta_wayland_actor_surface_assigned;
|
|
surface_role_class->commit = meta_wayland_actor_surface_commit;
|
|
surface_role_class->is_on_logical_monitor =
|
|
meta_wayland_actor_surface_is_on_logical_monitor;
|
|
|
|
klass->sync_actor_state = meta_wayland_actor_surface_real_sync_actor_state;
|
|
}
|
|
|
|
MetaSurfaceActor *
|
|
meta_wayland_actor_surface_get_actor (MetaWaylandActorSurface *actor_surface)
|
|
{
|
|
MetaWaylandActorSurfacePrivate *priv =
|
|
meta_wayland_actor_surface_get_instance_private (actor_surface);
|
|
|
|
return priv->actor;
|
|
}
|
|
|
|
void
|
|
meta_wayland_actor_surface_reset_actor (MetaWaylandActorSurface *actor_surface)
|
|
{
|
|
MetaWaylandActorSurfacePrivate *priv =
|
|
meta_wayland_actor_surface_get_instance_private (actor_surface);
|
|
MetaWaylandSurface *surface =
|
|
meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (actor_surface));
|
|
|
|
if (priv->actor)
|
|
{
|
|
g_signal_handlers_disconnect_by_func (priv->actor,
|
|
meta_wayland_surface_notify_geometry_changed,
|
|
surface);
|
|
g_object_unref (priv->actor);
|
|
}
|
|
|
|
priv->actor = g_object_ref_sink (meta_surface_actor_wayland_new (surface));
|
|
|
|
g_signal_connect_swapped (priv->actor, "notify::allocation",
|
|
G_CALLBACK (meta_wayland_surface_notify_geometry_changed),
|
|
surface);
|
|
g_signal_connect_swapped (priv->actor, "notify::position",
|
|
G_CALLBACK (meta_wayland_surface_notify_geometry_changed),
|
|
surface);
|
|
g_signal_connect_swapped (priv->actor, "notify::mapped",
|
|
G_CALLBACK (meta_wayland_surface_notify_geometry_changed),
|
|
surface);
|
|
}
|