eb42f82f23
* clutter/clutter-backend.c: * clutter/clutter-backend.h: * clutter/clutter-event.c: * clutter/clutter-main.c: * clutter/clutter-private.h: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/glx/clutter-event-glx.c: Rejig backend event code as to simplify a little. NOTE: This breaks non glx backends. * tests/Makefile.am: * tests/test-events.c: Add a very simple event test. * tests/test-textures.c: (main): Add some more sizes to the test.
64 lines
1.4 KiB
C
64 lines
1.4 KiB
C
#include <clutter/clutter.h>
|
|
|
|
static void
|
|
input_cb (ClutterStage *stage,
|
|
ClutterEvent *event,
|
|
gpointer data)
|
|
{
|
|
switch (event->type)
|
|
{
|
|
case CLUTTER_KEY_PRESS:
|
|
printf("- KEY PRESS\n");
|
|
break;
|
|
case CLUTTER_KEY_RELEASE:
|
|
printf("- KEY RELEASE\n");
|
|
break;
|
|
case CLUTTER_MOTION:
|
|
printf("- MOTION\n");
|
|
break;
|
|
case CLUTTER_BUTTON_PRESS:
|
|
printf("- BUTTON PRESS\n");
|
|
break;
|
|
case CLUTTER_2BUTTON_PRESS:
|
|
printf("- BUTTON 2 PRESS\n");
|
|
break;
|
|
case CLUTTER_3BUTTON_PRESS:
|
|
printf("- BUTTON 3 PRESS\n");
|
|
break;
|
|
case CLUTTER_BUTTON_RELEASE:
|
|
printf("- BUTTON RELEASE\n");
|
|
break;
|
|
case CLUTTER_SCROLL:
|
|
printf("- BUTTON SCROLL\n");
|
|
break;
|
|
case CLUTTER_STAGE_STATE:
|
|
printf("- STAGE STATE\n");
|
|
break;
|
|
case CLUTTER_DESTROY_NOTIFY:
|
|
printf("- DESTROY NOTIFY\n");
|
|
break;
|
|
case CLUTTER_CLIENT_MESSAGE:
|
|
printf("- CLIENT MESSAGE\n");
|
|
break;
|
|
case CLUTTER_DELETE:
|
|
printf("- DELETE\n");
|
|
break;
|
|
}
|
|
}
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
ClutterActor *stage;
|
|
|
|
clutter_init (&argc, &argv);
|
|
|
|
stage = clutter_stage_get_default ();
|
|
g_signal_connect (stage, "event", G_CALLBACK (input_cb), NULL);
|
|
clutter_actor_show_all (CLUTTER_ACTOR (stage));
|
|
|
|
clutter_main();
|
|
|
|
return 0;
|
|
}
|