mutter/doc/reference/cogl
Robert Bragg bb2d088cb1 math: Adds an experimental cogl_vector3_* API
This adds a math utility API for handling 3 component, single precision
float vectors with the following; mostly self explanatory functions:

cogl_vector3_init
cogl_vector3_init_zero
cogl_vector3_equal
cogl_vector3_equal_with_epsilon
cogl_vector3_copy
cogl_vector3_free
cogl_vector3_invert
cogl_vector3_add
cogl_vector3_subtract
cogl_vector3_multiply_scalar
cogl_vector3_divide_scalar
cogl_vector3_normalize
cogl_vector3_magnitude
cogl_vector3_cross_product
cogl_vector3_dot_product
cogl_vector3_distance

Since the API is experimental you will need to define
COGL_ENABLE_EXPERIMENTAL_API before including cogl.h if you want to use
the API.
2010-05-20 17:18:24 +01:00
..
blend-strings.xml cogl: Fix gl equivalent of blend string 2010-01-26 17:25:25 +00:00
cogl-docs.xml.in math: Adds an experimental cogl_vector3_* API 2010-05-20 17:18:24 +01:00
cogl-sections.txt math: Adds an experimental cogl_vector3_* API 2010-05-20 17:18:24 +01:00
fill-rule.png cogl-path: Document how a shape is filled 2010-04-21 13:20:23 +01:00
Makefile.am cogl-path: Document how a shape is filled 2010-04-21 13:20:23 +01:00