34658ea057
This adds a table of driver descriptions to cogl-renderer.c in order of preference and when choosing what driver to use we now iterate the table instead of repeating boilerplate checks. For handling the "default driver" that can be specified when building cogl and handling driver overrides there is a foreach_driver_description() that will make sure to iterate the default driver first or if an override has been set then nothing but the override will be considered. This patch introduces some driver flags that let us broadly categorize what kind of GL driver we are currently running on. Since there are numerous OpenGL apis with different broad feature sets and new apis may be introduced in the future by Khronos then we should tend to avoid using the driver id to do runtime feature checking. These flags provide a more stable quantity for broad feature checks. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit e07d0fc7441dddc3f0a2bc33a6a37d62ddc3efc0)
812 lines
21 KiB
C
812 lines
21 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include "cogl-util.h"
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#include "cogl-private.h"
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#include "cogl-object.h"
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#include "cogl-context-private.h"
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#include "cogl-util-gl-private.h"
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#include "cogl-renderer.h"
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#include "cogl-renderer-private.h"
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#include "cogl-display-private.h"
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#include "cogl-winsys-private.h"
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#include "cogl-winsys-stub-private.h"
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#include "cogl-config-private.h"
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#include "cogl-error-private.h"
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#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
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#include "cogl-winsys-egl-x11-private.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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#include "cogl-winsys-egl-wayland-private.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
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#include "cogl-winsys-egl-kms-private.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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#include "cogl-winsys-egl-gdl-private.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
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#include "cogl-winsys-egl-android-private.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
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#include "cogl-winsys-egl-null-private.h"
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#endif
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#ifdef COGL_HAS_GLX_SUPPORT
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#include "cogl-winsys-glx-private.h"
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#endif
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#ifdef COGL_HAS_WGL_SUPPORT
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#include "cogl-winsys-wgl-private.h"
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#endif
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#ifdef COGL_HAS_SDL_SUPPORT
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#include "cogl-winsys-sdl-private.h"
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#endif
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include "cogl-xlib-renderer.h"
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#endif
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typedef const CoglWinsysVtable *(*CoglWinsysVtableGetter) (void);
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#ifdef HAVE_COGL_GL
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extern const CoglTextureDriver _cogl_texture_driver_gl;
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extern const CoglDriverVtable _cogl_driver_gl;
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#endif
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#if defined (HAVE_COGL_GLES) || defined (HAVE_COGL_GLES2)
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extern const CoglTextureDriver _cogl_texture_driver_gles;
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extern const CoglDriverVtable _cogl_driver_gles;
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#endif
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extern const CoglDriverVtable _cogl_driver_nop;
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typedef struct _CoglDriverDescription
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{
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CoglDriver id;
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const char *name;
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CoglRendererConstraint constraints;
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CoglPrivateFeatureFlags private_feature_flags;
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const CoglDriverVtable *vtable;
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const CoglTextureDriver *texture_driver;
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const char *libgl_name;
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} CoglDriverDescription;
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_COGL_STATIC_ASSERT(sizeof (CoglPrivateFeatureFlags) ==
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sizeof (unsigned long),
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"Private feature flags don't fit in long");
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static CoglDriverDescription _cogl_drivers[] =
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{
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#ifdef HAVE_COGL_GL
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{
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COGL_DRIVER_GL,
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"gl",
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0,
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COGL_PRIVATE_FEATURE_ANY_GL |
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COGL_PRIVATE_FEATURE_GL_FIXED |
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COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
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&_cogl_driver_gl,
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&_cogl_texture_driver_gl,
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COGL_GL_LIBNAME,
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},
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{
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COGL_DRIVER_GL3,
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"gl3",
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0,
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COGL_PRIVATE_FEATURE_ANY_GL |
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COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
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&_cogl_driver_gl,
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&_cogl_texture_driver_gl,
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COGL_GL_LIBNAME,
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},
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#endif
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#ifdef HAVE_COGL_GLES2
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{
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COGL_DRIVER_GLES2,
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"gles2",
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COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2,
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COGL_PRIVATE_FEATURE_ANY_GL |
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COGL_PRIVATE_FEATURE_GL_EMBEDDED |
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COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
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&_cogl_driver_gles,
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&_cogl_texture_driver_gles,
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COGL_GLES2_LIBNAME,
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},
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#endif
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#ifdef HAVE_COGL_GLES
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{
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COGL_DRIVER_GLES1,
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"gles1",
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0,
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COGL_PRIVATE_FEATURE_ANY_GL |
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COGL_PRIVATE_FEATURE_GL_EMBEDDED |
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COGL_PRIVATE_FEATURE_GL_FIXED,
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&_cogl_driver_gles,
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&_cogl_texture_driver_gles,
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COGL_GLES1_LIBNAME,
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},
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#endif
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{
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COGL_DRIVER_NOP,
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"nop",
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0, /* constraints satisfied */
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0, /* flags */
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&_cogl_driver_nop,
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NULL, /* texture driver */
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NULL /* libgl_name */
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}
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};
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static CoglWinsysVtableGetter _cogl_winsys_vtable_getters[] =
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{
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#ifdef COGL_HAS_GLX_SUPPORT
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_cogl_winsys_glx_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
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_cogl_winsys_egl_xlib_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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_cogl_winsys_egl_wayland_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
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_cogl_winsys_egl_kms_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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_cogl_winsys_egl_gdl_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
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_cogl_winsys_egl_android_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
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_cogl_winsys_egl_null_get_vtable,
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#endif
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#ifdef COGL_HAS_WGL_SUPPORT
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_cogl_winsys_wgl_get_vtable,
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#endif
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#ifdef COGL_HAS_SDL_SUPPORT
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_cogl_winsys_sdl_get_vtable,
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#endif
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_cogl_winsys_stub_get_vtable,
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};
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static void _cogl_renderer_free (CoglRenderer *renderer);
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COGL_OBJECT_DEFINE (Renderer, renderer);
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typedef struct _CoglNativeFilterClosure
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{
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CoglNativeFilterFunc func;
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void *data;
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} CoglNativeFilterClosure;
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uint32_t
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cogl_renderer_error_quark (void)
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{
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return g_quark_from_static_string ("cogl-renderer-error-quark");
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}
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static const CoglWinsysVtable *
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_cogl_renderer_get_winsys (CoglRenderer *renderer)
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{
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return renderer->winsys_vtable;
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}
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static void
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native_filter_closure_free (CoglNativeFilterClosure *closure)
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{
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g_slice_free (CoglNativeFilterClosure, closure);
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}
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static void
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_cogl_renderer_free (CoglRenderer *renderer)
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{
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const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);
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_cogl_closure_list_disconnect_all (&renderer->idle_closures);
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if (winsys)
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winsys->renderer_disconnect (renderer);
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#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
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if (renderer->libgl_module)
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g_module_close (renderer->libgl_module);
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#endif
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g_slist_foreach (renderer->event_filters,
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(GFunc) native_filter_closure_free,
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NULL);
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g_slist_free (renderer->event_filters);
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g_array_free (renderer->poll_fds, TRUE);
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g_free (renderer);
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}
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CoglRenderer *
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cogl_renderer_new (void)
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{
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CoglRenderer *renderer = g_new0 (CoglRenderer, 1);
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_cogl_init ();
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renderer->connected = FALSE;
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renderer->event_filters = NULL;
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renderer->poll_fds = g_array_new (FALSE, TRUE, sizeof (CoglPollFD));
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_cogl_list_init (&renderer->idle_closures);
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#ifdef COGL_HAS_XLIB_SUPPORT
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renderer->xlib_enable_event_retrieval = TRUE;
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#endif
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#ifdef COGL_HAS_WIN32_SUPPORT
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renderer->win32_enable_event_retrieval = TRUE;
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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renderer->wayland_enable_event_dispatch = TRUE;
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#endif
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return _cogl_renderer_object_new (renderer);
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}
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#ifdef COGL_HAS_XLIB_SUPPORT
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void
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cogl_xlib_renderer_set_foreign_display (CoglRenderer *renderer,
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Display *xdisplay)
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{
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_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
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/* NB: Renderers are considered immutable once connected */
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_COGL_RETURN_IF_FAIL (!renderer->connected);
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renderer->foreign_xdpy = xdisplay;
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/* If the application is using a foreign display then we can assume
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it will also do its own event retrieval */
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cogl_xlib_renderer_set_event_retrieval_enabled (renderer, FALSE);
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}
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Display *
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cogl_xlib_renderer_get_foreign_display (CoglRenderer *renderer)
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{
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), NULL);
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return renderer->foreign_xdpy;
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}
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void
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cogl_xlib_renderer_set_event_retrieval_enabled (CoglRenderer *renderer,
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CoglBool enable)
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{
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_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
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/* NB: Renderers are considered immutable once connected */
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_COGL_RETURN_IF_FAIL (!renderer->connected);
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renderer->xlib_enable_event_retrieval = enable;
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}
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#endif /* COGL_HAS_XLIB_SUPPORT */
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CoglBool
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cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
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CoglOnscreenTemplate *onscreen_template,
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CoglError **error)
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{
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CoglDisplay *display;
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if (!cogl_renderer_connect (renderer, error))
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return FALSE;
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display = cogl_display_new (renderer, onscreen_template);
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if (!cogl_display_setup (display, error))
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{
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cogl_object_unref (display);
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return FALSE;
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}
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cogl_object_unref (display);
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return TRUE;
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}
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typedef CoglBool (*DriverCallback) (CoglDriverDescription *description,
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void *user_data);
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static void
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foreach_driver_description (CoglDriver driver_override,
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DriverCallback callback,
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void *user_data)
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{
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#ifdef COGL_DEFAULT_DRIVER
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const CoglDriverDescription *default_driver = NULL;
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#endif
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int i;
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if (driver_override != COGL_DRIVER_ANY)
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{
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for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++)
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{
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if (_cogl_drivers[i].id == driver_override)
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{
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callback (&_cogl_drivers[i], user_data);
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return;
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}
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}
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g_warn_if_reached ();
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return;
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}
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#ifdef COGL_DEFAULT_DRIVER
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for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++)
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{
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const CoglDriverDescription *desc = &_cogl_drivers[i];
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if (g_ascii_strcasecmp (desc->name, COGL_DEFAULT_DRIVER) == 0)
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{
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default_driver = desc;
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break;
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}
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}
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if (default_driver)
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{
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if (!callback (default_driver, user_data))
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return;
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}
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#endif
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for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++)
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{
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#ifdef COGL_DEFAULT_DRIVER
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if (&_cogl_drivers[i] == default_driver)
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continue;
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#endif
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if (!callback (&_cogl_drivers[i], user_data))
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return;
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}
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}
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static CoglDriver
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driver_name_to_id (const char *name)
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{
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int i;
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for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++)
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{
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if (g_ascii_strcasecmp (_cogl_drivers[i].name, name) == 0)
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return _cogl_drivers[i].id;
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}
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return COGL_DRIVER_ANY;
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}
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static const char *
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driver_id_to_name (CoglDriver id)
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{
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switch (id)
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{
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case COGL_DRIVER_GL:
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return "gl";
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case COGL_DRIVER_GL3:
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return "gl3";
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case COGL_DRIVER_GLES1:
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return "gles1";
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case COGL_DRIVER_GLES2:
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return "gles2";
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case COGL_DRIVER_NOP:
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return "nop";
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case COGL_DRIVER_ANY:
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g_warn_if_reached ();
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return "any";
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}
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g_warn_if_reached ();
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return "unknown";
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}
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typedef struct _SatisfyConstraintsState
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{
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GList *constraints;
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const CoglDriverDescription *driver_description;
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} SatisfyConstraintsState;
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static CoglBool
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satisfy_constraints (CoglDriverDescription *description,
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void *user_data)
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{
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SatisfyConstraintsState *state = user_data;
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GList *l;
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for (l = state->constraints; l; l = l->next)
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{
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CoglRendererConstraint constraint = GPOINTER_TO_UINT (l->data);
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/* If the driver doesn't satisfy any constraint then continue
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* to the next driver description */
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if (!(constraint & description->constraints))
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return TRUE;
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}
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state->driver_description = description;
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return FALSE;
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}
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static CoglBool
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_cogl_renderer_choose_driver (CoglRenderer *renderer,
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CoglError **error)
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{
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const char *driver_name = g_getenv ("COGL_DRIVER");
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CoglDriver driver_override = COGL_DRIVER_ANY;
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const char *invalid_override = NULL;
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const char *libgl_name;
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SatisfyConstraintsState state;
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const CoglDriverDescription *desc;
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if (!driver_name)
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driver_name = _cogl_config_driver;
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if (driver_name)
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{
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driver_override = driver_name_to_id (driver_name);
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if (driver_override == COGL_DRIVER_ANY)
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invalid_override = driver_name;
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}
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else
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driver_override = renderer->driver_override;
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if (driver_override != COGL_DRIVER_ANY)
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{
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CoglBool found = FALSE;
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int i;
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for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++)
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{
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if (_cogl_drivers[i].id == driver_override)
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{
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found = TRUE;
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break;
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}
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}
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if (!found)
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invalid_override = driver_id_to_name (driver_override);
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}
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if (invalid_override)
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{
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_cogl_set_error (error,
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COGL_RENDERER_ERROR,
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COGL_RENDERER_ERROR_BAD_CONSTRAINT,
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"Driver \"%s\" is not available",
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invalid_override);
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return FALSE;
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}
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state.driver_description = NULL;
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state.constraints = renderer->constraints;
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foreach_driver_description (driver_override,
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|
satisfy_constraints,
|
|
&state);
|
|
|
|
if (!state.driver_description)
|
|
{
|
|
_cogl_set_error (error,
|
|
COGL_RENDERER_ERROR,
|
|
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
|
|
"No suitable driver found");
|
|
return FALSE;
|
|
}
|
|
|
|
desc = state.driver_description;
|
|
renderer->driver = desc->id;
|
|
renderer->driver_vtable = desc->vtable;
|
|
renderer->texture_driver = desc->texture_driver;
|
|
renderer->private_feature_flags = desc->private_feature_flags;
|
|
libgl_name = desc->libgl_name;
|
|
|
|
#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
|
|
|
|
if (renderer->private_feature_flags & COGL_PRIVATE_FEATURE_ANY_GL)
|
|
{
|
|
renderer->libgl_module = g_module_open (libgl_name,
|
|
G_MODULE_BIND_LAZY);
|
|
|
|
if (renderer->libgl_module == NULL)
|
|
{
|
|
_cogl_set_error (error, COGL_DRIVER_ERROR,
|
|
COGL_DRIVER_ERROR_FAILED_TO_LOAD_LIBRARY,
|
|
"Failed to dynamically open the GL library \"%s\"",
|
|
libgl_name);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
#endif /* HAVE_DIRECTLY_LINKED_GL_LIBRARY */
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Final connection API */
|
|
|
|
CoglBool
|
|
cogl_renderer_connect (CoglRenderer *renderer, CoglError **error)
|
|
{
|
|
int i;
|
|
GString *error_message;
|
|
CoglBool constraints_failed = FALSE;
|
|
|
|
if (renderer->connected)
|
|
return TRUE;
|
|
|
|
/* The driver needs to be chosen before connecting the renderer
|
|
because eglInitialize requires the library containing the GL API
|
|
to be loaded before its called */
|
|
if (!_cogl_renderer_choose_driver (renderer, error))
|
|
return FALSE;
|
|
|
|
error_message = g_string_new ("");
|
|
for (i = 0; i < G_N_ELEMENTS (_cogl_winsys_vtable_getters); i++)
|
|
{
|
|
const CoglWinsysVtable *winsys = _cogl_winsys_vtable_getters[i]();
|
|
CoglError *tmp_error = NULL;
|
|
GList *l;
|
|
CoglBool skip_due_to_constraints = FALSE;
|
|
|
|
if (renderer->winsys_id_override != COGL_WINSYS_ID_ANY)
|
|
{
|
|
if (renderer->winsys_id_override != winsys->id)
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
char *user_choice = getenv ("COGL_RENDERER");
|
|
if (!user_choice)
|
|
user_choice = _cogl_config_renderer;
|
|
if (user_choice &&
|
|
g_ascii_strcasecmp (winsys->name, user_choice) != 0)
|
|
continue;
|
|
}
|
|
|
|
for (l = renderer->constraints; l; l = l->next)
|
|
{
|
|
CoglRendererConstraint constraint = GPOINTER_TO_UINT (l->data);
|
|
if (!(winsys->constraints & constraint))
|
|
{
|
|
skip_due_to_constraints = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
if (skip_due_to_constraints)
|
|
{
|
|
constraints_failed |= TRUE;
|
|
continue;
|
|
}
|
|
|
|
/* At least temporarily we will associate this winsys with
|
|
* the renderer in-case ->renderer_connect calls API that
|
|
* wants to query the current winsys... */
|
|
renderer->winsys_vtable = winsys;
|
|
|
|
if (!winsys->renderer_connect (renderer, &tmp_error))
|
|
{
|
|
g_string_append_c (error_message, '\n');
|
|
g_string_append (error_message, tmp_error->message);
|
|
cogl_error_free (tmp_error);
|
|
}
|
|
else
|
|
{
|
|
renderer->connected = TRUE;
|
|
g_string_free (error_message, TRUE);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
if (!renderer->connected)
|
|
{
|
|
if (constraints_failed)
|
|
{
|
|
_cogl_set_error (error, COGL_RENDERER_ERROR,
|
|
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
|
|
"Failed to connected to any renderer due to constraints");
|
|
return FALSE;
|
|
}
|
|
|
|
renderer->winsys_vtable = NULL;
|
|
_cogl_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_INIT,
|
|
"Failed to connected to any renderer: %s",
|
|
error_message->str);
|
|
g_string_free (error_message, TRUE);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
CoglFilterReturn
|
|
_cogl_renderer_handle_native_event (CoglRenderer *renderer,
|
|
void *event)
|
|
{
|
|
GSList *l, *next;
|
|
|
|
/* Pass the event on to all of the registered filters in turn */
|
|
for (l = renderer->event_filters; l; l = next)
|
|
{
|
|
CoglNativeFilterClosure *closure = l->data;
|
|
|
|
/* The next pointer is taken now so that we can handle the
|
|
closure being removed during emission */
|
|
next = l->next;
|
|
|
|
if (closure->func (event, closure->data) == COGL_FILTER_REMOVE)
|
|
return COGL_FILTER_REMOVE;
|
|
}
|
|
|
|
/* If the backend for the renderer also wants to see the events, it
|
|
should just register its own filter */
|
|
|
|
return COGL_FILTER_CONTINUE;
|
|
}
|
|
|
|
void
|
|
_cogl_renderer_add_native_filter (CoglRenderer *renderer,
|
|
CoglNativeFilterFunc func,
|
|
void *data)
|
|
{
|
|
CoglNativeFilterClosure *closure;
|
|
|
|
closure = g_slice_new (CoglNativeFilterClosure);
|
|
closure->func = func;
|
|
closure->data = data;
|
|
|
|
renderer->event_filters = g_slist_prepend (renderer->event_filters, closure);
|
|
}
|
|
|
|
void
|
|
_cogl_renderer_remove_native_filter (CoglRenderer *renderer,
|
|
CoglNativeFilterFunc func,
|
|
void *data)
|
|
{
|
|
GSList *l, *prev = NULL;
|
|
|
|
for (l = renderer->event_filters; l; prev = l, l = l->next)
|
|
{
|
|
CoglNativeFilterClosure *closure = l->data;
|
|
|
|
if (closure->func == func && closure->data == data)
|
|
{
|
|
native_filter_closure_free (closure);
|
|
if (prev)
|
|
prev->next = g_slist_delete_link (prev->next, l);
|
|
else
|
|
renderer->event_filters =
|
|
g_slist_delete_link (renderer->event_filters, l);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
cogl_renderer_set_winsys_id (CoglRenderer *renderer,
|
|
CoglWinsysID winsys_id)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
|
|
renderer->winsys_id_override = winsys_id;
|
|
}
|
|
|
|
CoglWinsysID
|
|
cogl_renderer_get_winsys_id (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (renderer->connected, 0);
|
|
|
|
return renderer->winsys_vtable->id;
|
|
}
|
|
|
|
void *
|
|
_cogl_renderer_get_proc_address (CoglRenderer *renderer,
|
|
const char *name,
|
|
CoglBool in_core)
|
|
{
|
|
const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);
|
|
|
|
return winsys->renderer_get_proc_address (renderer, name, in_core);
|
|
}
|
|
|
|
int
|
|
cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer)
|
|
{
|
|
int n = 0;
|
|
|
|
_COGL_GET_CONTEXT (ctx, 0);
|
|
|
|
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES2)
|
|
if (cogl_has_feature (ctx, COGL_FEATURE_ID_GLSL) ||
|
|
cogl_has_feature (ctx, COGL_FEATURE_ID_ARBFP))
|
|
GE (ctx, glGetIntegerv (GL_MAX_TEXTURE_IMAGE_UNITS, &n));
|
|
#endif
|
|
|
|
return n;
|
|
}
|
|
|
|
void
|
|
cogl_renderer_add_constraint (CoglRenderer *renderer,
|
|
CoglRendererConstraint constraint)
|
|
{
|
|
g_return_if_fail (!renderer->connected);
|
|
renderer->constraints = g_list_prepend (renderer->constraints,
|
|
GUINT_TO_POINTER (constraint));
|
|
}
|
|
|
|
void
|
|
cogl_renderer_remove_constraint (CoglRenderer *renderer,
|
|
CoglRendererConstraint constraint)
|
|
{
|
|
g_return_if_fail (!renderer->connected);
|
|
renderer->constraints = g_list_remove (renderer->constraints,
|
|
GUINT_TO_POINTER (constraint));
|
|
}
|
|
|
|
void
|
|
cogl_renderer_set_driver (CoglRenderer *renderer,
|
|
CoglDriver driver)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
renderer->driver_override = driver;
|
|
}
|
|
|
|
CoglDriver
|
|
cogl_renderer_get_driver (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (renderer->connected, 0);
|
|
|
|
return renderer->driver;
|
|
}
|
|
|
|
void
|
|
cogl_renderer_foreach_output (CoglRenderer *renderer,
|
|
CoglOutputCallback callback,
|
|
void *user_data)
|
|
{
|
|
GList *l;
|
|
|
|
_COGL_RETURN_IF_FAIL (renderer->connected);
|
|
_COGL_RETURN_IF_FAIL (callback != NULL);
|
|
|
|
for (l = renderer->outputs; l; l = l->next)
|
|
callback (l->data, user_data);
|
|
}
|