a6b1f55546
The egl_surface_width/height properties in CoglDisplayEGL were accidentally being conditionally defined depending on KMS support. They are not necessary because CoglDisplayKMS also already stores the width/height and this was just copied over to the EGL dipslay. Reviewed-by: Robert Bragg <robert@linux.intel.com>
568 lines
18 KiB
C
568 lines
18 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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* Authors:
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* Rob Bradford <rob@linux.intel.com>
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* Kristian Høgsberg (from eglkms.c)
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* Benjamin Franzke (from eglkms.c)
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* Robert Bragg <robert@linux.intel.com>
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <drm.h>
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#include <xf86drmMode.h>
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#include <gbm.h>
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#include <glib.h>
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#include <sys/fcntl.h>
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#include <unistd.h>
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#include "cogl-winsys-egl-kms-private.h"
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#include "cogl-winsys-egl-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-onscreen-private.h"
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static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
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typedef struct _CoglRendererKMS
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{
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int fd;
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struct gbm_device *gbm;
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} CoglRendererKMS;
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typedef struct _CoglDisplayKMS
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{
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drmModeConnector *connector;
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drmModeEncoder *encoder;
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drmModeModeInfo mode;
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drmModeCrtcPtr saved_crtc;
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int width, height;
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} CoglDisplayKMS;
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typedef struct _CoglOnscreenKMS
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{
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uint32_t fb_id[2];
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struct gbm_bo *bo[2];
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unsigned int fb, color_rb[2], depth_rb;
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EGLImageKHR image[2];
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int current_frame;
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} CoglOnscreenKMS;
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static const char device_name[] = "/dev/dri/card0";
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static void
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_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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{
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglRendererKMS *kms_renderer = egl_renderer->platform;
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eglTerminate (egl_renderer->edpy);
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g_slice_free (CoglRendererKMS, kms_renderer);
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g_slice_free (CoglRendererEGL, egl_renderer);
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}
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static gboolean
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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GError **error)
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{
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CoglRendererEGL *egl_renderer;
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CoglRendererKMS *kms_renderer;
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renderer->winsys = g_slice_new0 (CoglRendererEGL);
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egl_renderer = renderer->winsys;
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egl_renderer->platform_vtable = &_cogl_winsys_egl_vtable;
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egl_renderer->platform = g_slice_new0 (CoglRendererKMS);
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kms_renderer = egl_renderer->platform;
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kms_renderer->fd = open (device_name, O_RDWR);
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if (kms_renderer->fd < 0)
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{
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/* Probably permissions error */
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"Couldn't open %s", device_name);
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return FALSE;
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}
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kms_renderer->gbm = gbm_create_device (kms_renderer->fd);
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if (kms_renderer->gbm == NULL)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"Couldn't create gbm device");
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goto close_fd;
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}
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egl_renderer->edpy = eglGetDisplay ((EGLNativeDisplayType)kms_renderer->gbm);
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if (egl_renderer->edpy == EGL_NO_DISPLAY)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"Couldn't get eglDisplay");
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goto destroy_gbm_device;
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}
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if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
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goto egl_terminate;
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return TRUE;
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egl_terminate:
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eglTerminate (egl_renderer->edpy);
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destroy_gbm_device:
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gbm_device_destroy (kms_renderer->gbm);
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close_fd:
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close (kms_renderer->fd);
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_cogl_winsys_renderer_disconnect (renderer);
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return FALSE;
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}
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static gboolean
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_cogl_winsys_egl_display_setup (CoglDisplay *display,
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GError **error)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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CoglDisplayKMS *kms_display;
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CoglRendererEGL *egl_renderer = display->renderer->winsys;
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CoglRendererKMS *kms_renderer = egl_renderer->platform;
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CoglEGLWinsysFeature surfaceless_feature = 0;
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const char *surfaceless_feature_name = "";
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drmModeRes *resources;
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drmModeConnector *connector;
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drmModeEncoder *encoder;
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int i;
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kms_display = g_slice_new0 (CoglDisplayKMS);
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egl_display->platform = kms_display;
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switch (display->renderer->driver)
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{
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case COGL_DRIVER_GL:
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surfaceless_feature = COGL_EGL_WINSYS_FEATURE_SURFACELESS_OPENGL;
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surfaceless_feature_name = "opengl";
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break;
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case COGL_DRIVER_GLES1:
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surfaceless_feature = COGL_EGL_WINSYS_FEATURE_SURFACELESS_GLES1;
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surfaceless_feature_name = "gles1";
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break;
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case COGL_DRIVER_GLES2:
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surfaceless_feature = COGL_EGL_WINSYS_FEATURE_SURFACELESS_GLES2;
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surfaceless_feature_name = "gles2";
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break;
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}
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if (!(egl_renderer->private_features & surfaceless_feature))
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"EGL_KHR_surfaceless_%s extension not available",
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surfaceless_feature_name);
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return FALSE;
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}
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resources = drmModeGetResources (kms_renderer->fd);
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if (!resources)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"drmModeGetResources failed");
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return FALSE;
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}
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for (i = 0; i < resources->count_connectors; i++)
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{
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connector = drmModeGetConnector (kms_renderer->fd,
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resources->connectors[i]);
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if (connector == NULL)
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continue;
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if (connector->connection == DRM_MODE_CONNECTED &&
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connector->count_modes > 0)
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break;
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drmModeFreeConnector(connector);
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}
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if (i == resources->count_connectors)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"No currently active connector found");
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return FALSE;
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}
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for (i = 0; i < resources->count_encoders; i++)
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{
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encoder = drmModeGetEncoder (kms_renderer->fd, resources->encoders[i]);
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if (encoder == NULL)
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continue;
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if (encoder->encoder_id == connector->encoder_id)
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break;
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drmModeFreeEncoder (encoder);
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}
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kms_display->saved_crtc = drmModeGetCrtc (kms_renderer->fd,
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encoder->crtc_id);
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kms_display->connector = connector;
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kms_display->encoder = encoder;
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kms_display->mode = connector->modes[0];
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kms_display->width = kms_display->mode.hdisplay;
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kms_display->height = kms_display->mode.vdisplay;
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return TRUE;
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}
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static void
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_cogl_winsys_egl_display_destroy (CoglDisplay *display)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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g_slice_free (CoglDisplayKMS, egl_display->platform);
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}
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static gboolean
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_cogl_winsys_egl_try_create_context (CoglDisplay *display,
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EGLint *attribs,
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GError **error)
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{
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CoglRenderer *renderer = display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglDisplayEGL *egl_display = display->winsys;
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egl_display->egl_context = eglCreateContext (egl_renderer->edpy,
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NULL,
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EGL_NO_CONTEXT,
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attribs);
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if (egl_display->egl_context == NULL)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"Couldn't create EGL context");
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return FALSE;
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}
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if (!eglMakeCurrent (egl_renderer->edpy,
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EGL_NO_SURFACE,
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EGL_NO_SURFACE,
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egl_display->egl_context))
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"Failed to make context current");
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return FALSE;
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}
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return TRUE;
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}
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static void
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_cogl_winsys_egl_cleanup_context (CoglDisplay *display)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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CoglDisplayKMS *kms_display = egl_display->platform;
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CoglRenderer *renderer = display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglRendererKMS *kms_renderer = egl_renderer->platform;
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int ret;
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/* Restore the saved CRTC - this failing should not propagate an error */
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ret = drmModeSetCrtc (kms_renderer->fd,
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kms_display->saved_crtc->crtc_id,
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kms_display->saved_crtc->buffer_id,
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kms_display->saved_crtc->x, kms_display->saved_crtc->y,
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&kms_display->connector->connector_id, 1,
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&kms_display->saved_crtc->mode);
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if (ret)
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g_critical (G_STRLOC ": Error restoring saved CRTC");
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drmModeFreeCrtc (kms_display->saved_crtc);
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}
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static void
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_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
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{
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CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
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CoglDisplayEGL *egl_display = context->display->winsys;
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CoglDisplayKMS *kms_display = egl_display->platform;
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CoglRenderer *renderer = context->display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglRendererKMS *kms_renderer = egl_renderer->platform;
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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CoglOnscreenKMS *kms_onscreen = egl_onscreen->platform;
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if (drmModeSetCrtc (kms_renderer->fd,
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kms_display->encoder->crtc_id,
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kms_onscreen->fb_id[kms_onscreen->current_frame],
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0, 0,
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&kms_display->connector->connector_id,
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1,
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&kms_display->mode) != 0)
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{
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g_error (G_STRLOC ": Setting CRTC failed");
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}
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/* Update frame that we're drawing to be the new one */
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kms_onscreen->current_frame ^= 1;
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context->glBindFramebuffer (GL_FRAMEBUFFER_EXT, kms_onscreen->fb);
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context->glFramebufferRenderbuffer (GL_FRAMEBUFFER_EXT,
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GL_COLOR_ATTACHMENT0_EXT,
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GL_RENDERBUFFER_EXT,
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kms_onscreen->
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color_rb[kms_onscreen->current_frame]);
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if (context->glCheckFramebufferStatus (GL_FRAMEBUFFER_EXT) !=
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GL_FRAMEBUFFER_COMPLETE)
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{
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g_error (G_STRLOC ": FBO not complete");
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}
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}
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static gboolean
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_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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GError **error)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = framebuffer->context;
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CoglDisplay *display = context->display;
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CoglDisplayEGL *egl_display = display->winsys;
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CoglDisplayKMS *kms_display = egl_display->platform;
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CoglRenderer *renderer = display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglRendererKMS *kms_renderer = egl_renderer->platform;
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CoglOnscreenEGL *egl_onscreen;
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CoglOnscreenKMS *kms_onscreen;
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int i;
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_COGL_RETURN_VAL_IF_FAIL (egl_display->egl_context, FALSE);
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onscreen->winsys = g_slice_new0 (CoglOnscreenEGL);
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egl_onscreen = onscreen->winsys;
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kms_onscreen = g_slice_new0 (CoglOnscreenKMS);
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egl_onscreen->platform = kms_onscreen;
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context->glGenRenderbuffers (2, kms_onscreen->color_rb);
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for (i = 0; i < 2; i++)
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{
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uint32_t handle, stride;
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kms_onscreen->bo[i] =
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gbm_bo_create (kms_renderer->gbm,
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kms_display->mode.hdisplay, kms_display->mode.vdisplay,
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GBM_BO_FORMAT_XRGB8888,
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GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING);
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if (!kms_onscreen->bo[i])
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"Failed to allocate buffer");
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return FALSE;
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}
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kms_onscreen->image[i] =
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_cogl_egl_create_image (context,
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EGL_NATIVE_PIXMAP_KHR,
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kms_onscreen->bo[i],
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NULL);
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if (kms_onscreen->image[i] == EGL_NO_IMAGE_KHR)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"Failed to create EGL image");
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return FALSE;
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}
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context->glBindRenderbuffer (GL_RENDERBUFFER_EXT,
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kms_onscreen->color_rb[i]);
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context->glEGLImageTargetRenderbufferStorage (GL_RENDERBUFFER,
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kms_onscreen->image[i]);
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context->glBindRenderbuffer (GL_RENDERBUFFER_EXT, 0);
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handle = gbm_bo_get_handle (kms_onscreen->bo[i]).u32;
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stride = gbm_bo_get_pitch (kms_onscreen->bo[i]);
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if (drmModeAddFB (kms_renderer->fd,
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kms_display->mode.hdisplay,
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kms_display->mode.vdisplay,
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24, 32,
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stride,
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handle,
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&kms_onscreen->fb_id[i]) != 0)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"Failed to create framebuffer from buffer");
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return FALSE;
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}
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}
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context->glGenFramebuffers (1, &kms_onscreen->fb);
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context->glBindFramebuffer (GL_FRAMEBUFFER_EXT, kms_onscreen->fb);
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context->glGenRenderbuffers (1, &kms_onscreen->depth_rb);
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context->glBindRenderbuffer (GL_RENDERBUFFER_EXT, kms_onscreen->depth_rb);
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context->glRenderbufferStorage (GL_RENDERBUFFER_EXT,
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GL_DEPTH_COMPONENT16,
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kms_display->mode.hdisplay,
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kms_display->mode.vdisplay);
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context->glBindRenderbuffer (GL_RENDERBUFFER_EXT, 0);
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context->glFramebufferRenderbuffer (GL_FRAMEBUFFER_EXT,
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GL_DEPTH_ATTACHMENT_EXT,
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GL_RENDERBUFFER_EXT,
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kms_onscreen->depth_rb);
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kms_onscreen->current_frame = 0;
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_cogl_winsys_onscreen_swap_buffers (onscreen);
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_cogl_framebuffer_winsys_update_size (framebuffer,
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kms_display->width,
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kms_display->height);
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return TRUE;
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}
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static void
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_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = framebuffer->context;
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CoglRenderer *renderer = context->display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglRendererKMS *kms_renderer = egl_renderer->platform;
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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CoglOnscreenKMS *kms_onscreen;
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int i;
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/* If we never successfully allocated then there's nothing to do */
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if (egl_onscreen == NULL)
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return;
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kms_onscreen = egl_onscreen->platform;
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context->glBindFramebuffer (GL_FRAMEBUFFER_EXT, kms_onscreen->fb);
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context->glFramebufferRenderbuffer (GL_FRAMEBUFFER_EXT,
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GL_COLOR_ATTACHMENT0_EXT,
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GL_RENDERBUFFER_EXT,
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0);
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context->glDeleteRenderbuffers(2, kms_onscreen->color_rb);
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context->glFramebufferRenderbuffer (GL_FRAMEBUFFER_EXT,
|
|
GL_DEPTH_ATTACHMENT_EXT,
|
|
GL_RENDERBUFFER_EXT,
|
|
0);
|
|
context->glDeleteRenderbuffers(1, &kms_onscreen->depth_rb);
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
drmModeRmFB (kms_renderer->fd, kms_onscreen->fb_id[i]);
|
|
_cogl_egl_destroy_image (context, kms_onscreen->image[i]);
|
|
gbm_bo_destroy (kms_onscreen->bo[i]);
|
|
}
|
|
|
|
g_slice_free (CoglOnscreenKMS, kms_onscreen);
|
|
g_slice_free (CoglOnscreenEGL, onscreen->winsys);
|
|
onscreen->winsys = NULL;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglDisplayEGL *egl_display = context->display->winsys;
|
|
CoglRenderer *renderer = context->display->renderer;
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
|
|
eglMakeCurrent (egl_renderer->edpy,
|
|
EGL_NO_SURFACE,
|
|
EGL_NO_SURFACE,
|
|
egl_display->egl_context);
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
|
|
{
|
|
_cogl_winsys_onscreen_bind (onscreen);
|
|
}
|
|
|
|
static const CoglWinsysEGLVtable
|
|
_cogl_winsys_egl_vtable =
|
|
{
|
|
.display_setup = _cogl_winsys_egl_display_setup,
|
|
.display_destroy = _cogl_winsys_egl_display_destroy,
|
|
.try_create_context = _cogl_winsys_egl_try_create_context,
|
|
.cleanup_context = _cogl_winsys_egl_cleanup_context
|
|
};
|
|
|
|
const CoglWinsysVtable *
|
|
_cogl_winsys_egl_kms_get_vtable (void)
|
|
{
|
|
static gboolean vtable_inited = FALSE;
|
|
static CoglWinsysVtable vtable;
|
|
|
|
if (!vtable_inited)
|
|
{
|
|
/* The EGL_KMS winsys is a subclass of the EGL winsys so we
|
|
start by copying its vtable */
|
|
|
|
vtable = *_cogl_winsys_egl_get_vtable ();
|
|
|
|
vtable.id = COGL_WINSYS_ID_EGL_KMS;
|
|
vtable.name = "EGL_KMS";
|
|
|
|
vtable.renderer_connect = _cogl_winsys_renderer_connect;
|
|
vtable.renderer_disconnect = _cogl_winsys_renderer_disconnect;
|
|
|
|
vtable.onscreen_init = _cogl_winsys_onscreen_init;
|
|
vtable.onscreen_deinit = _cogl_winsys_onscreen_deinit;
|
|
vtable.onscreen_bind = _cogl_winsys_onscreen_bind;
|
|
|
|
/* The KMS winsys doesn't support swap region */
|
|
vtable.onscreen_swap_region = NULL;
|
|
vtable.onscreen_swap_buffers = _cogl_winsys_onscreen_swap_buffers;
|
|
|
|
vtable.onscreen_update_swap_throttled =
|
|
_cogl_winsys_onscreen_update_swap_throttled;
|
|
|
|
vtable_inited = TRUE;
|
|
}
|
|
|
|
return &vtable;
|
|
}
|