mutter/clutter/cogl/common/Makefile.am
Emmanuele Bassi 0415d62d40 Disable single header inclusion for GLib
In order to be ready for the next major version of GLib we need to
disable single header inclusion by using the G_DISABLE_SINGLE_INCLUDES
define in the build process.
2009-06-15 11:29:37 +01:00

95 lines
2.9 KiB
Makefile

NULL =
V = @
Q = $(V:1=)
QUIET_GEN = $(Q:@=@echo ' GEN '$@;)
QUIET_CP = $(Q:@=@echo ' CP '$@;)
INCLUDES = \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter \
-I$(top_srcdir)/clutter/cogl \
-I$(top_srcdir)/clutter/cogl/common \
-I$(top_srcdir)/clutter/cogl/$(CLUTTER_COGL) \
-I$(top_builddir)/clutter \
-I$(top_builddir)/clutter/cogl \
-DG_DISABLE_SINGLE_INCLUDES \
-DG_LOG_DOMAIN=\"Cogl-Common\" \
-DCLUTTER_COMPILATION
cogl_public_h = \
$(top_srcdir)/clutter/cogl/cogl-bitmap.h \
$(top_srcdir)/clutter/cogl/cogl-color.h \
$(top_srcdir)/clutter/cogl/cogl-debug.h \
$(top_srcdir)/clutter/cogl/cogl-fixed.h \
$(top_srcdir)/clutter/cogl/cogl-material.h \
$(top_srcdir)/clutter/cogl/cogl-matrix.h \
$(top_srcdir)/clutter/cogl/cogl-offscreen.h \
$(top_srcdir)/clutter/cogl/cogl-path.h \
$(top_srcdir)/clutter/cogl/cogl-shader.h \
$(top_srcdir)/clutter/cogl/cogl-texture.h \
$(top_srcdir)/clutter/cogl/cogl-types.h \
$(top_srcdir)/clutter/cogl/cogl-vertex-buffer.h \
$(top_builddir)/clutter/cogl/cogl.h \
$(NULL)
noinst_LTLIBRARIES = libclutter-cogl-common.la
cogl-enum-types.h: stamp-cogl-enum-types.h
@true
stamp-cogl-enum-types.h: $(cogl_public_h) Makefile
$(QUIET_GEN)( $(GLIB_MKENUMS) \
--template $(srcdir)/cogl-enum-types.h.in \
$(cogl_public_h) ) > xgen-ceth \
&& (cmp -s xgen-ceth cogl-enum-types.h || cp -f xgen-ceth cogl-enum-types.h) \
&& cp -f cogl-enum-types.h $(top_builddir)/clutter/cogl/cogl-enum-types.h \
&& rm -f xgen-ceth \
&& echo timestamp > $(@F)
cogl-enum-types.c: cogl-enum-types.h
$(QUIET_GEN)( $(GLIB_MKENUMS) \
--template $(srcdir)/cogl-enum-types.c.in \
$(cogl_public_h) ) > xgen-cetc \
&& cp -f xgen-cetc cogl-enum-types.c \
&& rm -f xgen-cetc
BUILT_SOURCES = cogl-enum-types.h cogl-enum-types.c
libclutter_cogl_common_la_CPPFLAGS = $(CLUTTER_CFLAGS) $(COGL_DEBUG_CFLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS)
libclutter_cogl_common_la_LIBADD = -lm $(CLUTTER_LIBS)
libclutter_cogl_common_la_SOURCES = \
$(top_builddir)/clutter/cogl/common/cogl-enum-types.h \
$(top_builddir)/clutter/cogl/common/cogl-enum-types.c \
cogl-handle.h \
cogl-internal.h \
cogl.c \
cogl-util.h \
cogl-util.c \
cogl-bitmap-private.h \
cogl-bitmap.c \
cogl-bitmap-fallback.c \
cogl-current-matrix.c \
cogl-current-matrix.h \
cogl-primitives.h \
cogl-primitives.c \
cogl-bitmap-pixbuf.c \
cogl-clip-stack.h \
cogl-clip-stack.c \
cogl-fixed.c \
cogl-color.c \
cogl-vertex-buffer-private.h \
cogl-vertex-buffer.c \
cogl-matrix.c \
cogl-matrix-stack.c \
cogl-matrix-stack.h \
cogl-material.c \
cogl-material-private.h \
cogl-blend-string.c \
cogl-blend-string.h \
cogl-debug.c \
$(NULL)
EXTRA_DIST = stb_image.c cogl-enum-types.h.in cogl-enum-types.c.in
CLEANFILES = stamp-cogl-enum-types.h
DISTCLEANFILES = cogl-enum-types.h cogl-enum-types.c