mutter/common/cogl-internal.h
Emmanuele Bassi 2fdc7e6a1b [cogl] Move debugging to a configure-time switch
Currently, COGL depends on defining debug symbols by manually
modifying the source code. When it's done, it will forcefully
print stuff to the console.

Since COGL has also a pretty, runtime selectable debugging API
we might as well switch everything to it.

In order for this to happen, configure needs a new:

        --enable-cogl-debug

command line switch; this will enable COGL debugging, the
CoglHandle debugging and will also turn on the error checking
for each GL operation.

The default setting for the COGL debug defines is off, since
it slows down the GL operations; enabling it for a particular
debug build is trivial, though.
2009-05-19 16:00:18 +01:00

87 lines
2.4 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __COGL_INTERNAL_H
#define __COGL_INTERNAL_H
#include "cogl-debug.h"
#ifdef HAVE_COGL_GLES2
typedef enum {
COGL_BOXED_NONE,
COGL_BOXED_INT,
COGL_BOXED_FLOAT,
COGL_BOXED_MATRIX
} CoglBoxedType;
typedef struct _CoglBoxedValue
{
CoglBoxedType type;
int size, count;
gboolean transpose;
union {
gfloat float_value[4];
gint int_value[4];
gfloat matrix[16];
gfloat *float_array;
gint *int_array;
gpointer array;
} v;
} CoglBoxedValue;
#endif
#ifdef COGL_GL_DEBUG
const gchar *cogl_gl_error_to_string (GLenum error_code);
#define GE(x...) G_STMT_START { \
GLenum __err; \
(x); \
while ((__err = glGetError ()) != GL_NO_ERROR) \
{ \
g_warning ("%s: GL error (%d): %s\n", \
G_STRLOC, \
cogl_gl_error_to_string (__err)); \
} } G_STMT_END
#else /* !COGL_GL_DEBUG */
#define GE(x) (x)
#endif /* COGL_GL_DEBUG */
#define COGL_ENABLE_BLEND (1<<1)
#define COGL_ENABLE_ALPHA_TEST (1<<2)
#define COGL_ENABLE_VERTEX_ARRAY (1<<3)
#define COGL_ENABLE_COLOR_ARRAY (1<<4)
#define COGL_ENABLE_BACKFACE_CULLING (1<<5)
void _cogl_features_init (void);
gint _cogl_get_format_bpp (CoglPixelFormat format);
void cogl_enable (gulong flags);
gulong cogl_get_enable (void);
#endif /* __COGL_INTERNAL_H */