mutter/cogl/cogl-texture-2d-sliced-private.h
Robert Bragg 061240ef2a 2d-sliced: add _new_from_file/data/bitmap apis
This adds cogl_texture_2d_sliced_new_from_bitmap/data/file apis in
preparation for removing the cogl_texture_new_from_bitmap/file apis that
are considered a bit too magic, but we don't want to loose the
convenience they have.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 218da8e1349d7658f45c6933b9736c0d32941b8b)

Conflicts:
	cogl/cogl-auto-texture.c
2013-07-29 16:49:01 +01:00

63 lines
2.1 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_TEXTURE_2D_SLICED_PRIVATE_H
#define __COGL_TEXTURE_2D_SLICED_PRIVATE_H
#include "cogl-bitmap-private.h"
#include "cogl-pipeline-private.h"
#include "cogl-texture-private.h"
#include "cogl-texture-2d-sliced.h"
#include <glib.h>
struct _CoglTexture2DSliced
{
CoglTexture _parent;
GArray *slice_x_spans;
GArray *slice_y_spans;
GArray *slice_textures;
int max_waste;
CoglPixelFormat internal_format;
};
CoglTexture2DSliced *
_cogl_texture_2d_sliced_new_from_foreign (CoglContext *context,
unsigned int gl_handle,
unsigned int gl_target,
int width,
int height,
int x_pot_waste,
int y_pot_waste,
CoglPixelFormat format,
CoglError **error);
CoglTexture2DSliced *
_cogl_texture_2d_sliced_new_from_bitmap (CoglBitmap *bmp,
int max_waste,
CoglPixelFormat internal_format,
CoglBool can_convert_in_place,
CoglError **error);
#endif /* __COGL_TEXTURE_2D_SLICED_PRIVATE_H */