
This uses the luminance levels of the color states to anchor the white of content instead of hard-coding the levels. This also starts using uniforms for parts of the mapping which means we don't have to generate and compile a shader when the luminance levels change. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3953>
1123 lines
35 KiB
C
1123 lines
35 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Copyright (C) 2022 Intel Corporation.
|
|
* Copyright (C) 2023-2024 Red Hat
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* Author:
|
|
* Naveen Kumar <naveen1.kumar@intel.com>
|
|
* Jonas Ådahl <jadahl@redhat.com>
|
|
*/
|
|
|
|
/**
|
|
* ClutterColorState:
|
|
*
|
|
* Color state of each ClutterActor
|
|
*
|
|
* The #ClutterColorState class contains the colorspace of each color
|
|
* states (e.g. sRGB colorspace).
|
|
*
|
|
* Each [class@Actor] would own such an object.
|
|
*
|
|
* A single #ClutterColorState object can be shared by multiple [class@Actor]
|
|
* or maybe a separate color state for each [class@Actor] (depending on whether
|
|
* #ClutterColorState would be statefull or stateless).
|
|
*
|
|
* #ClutterColorState, if not set during construction, it will default to sRGB
|
|
* color state
|
|
*
|
|
* The #ClutterColorState would have API to get the colorspace, whether the
|
|
* actor content is in pq or not, and things like that
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include "clutter/clutter-color-state-private.h"
|
|
|
|
#include "clutter/clutter-color-manager-private.h"
|
|
#include "clutter/clutter-debug.h"
|
|
#include "clutter/clutter-enum-types.h"
|
|
#include "clutter/clutter-private.h"
|
|
|
|
#define UNIFORM_NAME_LUMINANCE_MAPPING "luminance_mapping"
|
|
|
|
enum
|
|
{
|
|
PROP_0,
|
|
|
|
PROP_CONTEXT,
|
|
PROP_COLORSPACE,
|
|
PROP_TRANSFER_FUNCTION,
|
|
PROP_MIN_LUMINANCE,
|
|
PROP_MAX_LUMINANCE,
|
|
PROP_REF_LUMINANCE,
|
|
|
|
N_PROPS
|
|
};
|
|
|
|
static GParamSpec *obj_props[N_PROPS];
|
|
|
|
struct _ClutterColorState
|
|
{
|
|
GObject parent_instance;
|
|
};
|
|
|
|
typedef struct _ClutterColorStatePrivate
|
|
{
|
|
ClutterContext *context;
|
|
|
|
unsigned int id;
|
|
ClutterColorspace colorspace;
|
|
ClutterTransferFunction transfer_function;
|
|
float min_lum;
|
|
float max_lum;
|
|
float ref_lum;
|
|
} ClutterColorStatePrivate;
|
|
|
|
G_DEFINE_TYPE_WITH_PRIVATE (ClutterColorState,
|
|
clutter_color_state,
|
|
G_TYPE_OBJECT)
|
|
|
|
guint
|
|
clutter_color_transform_key_hash (gconstpointer data)
|
|
{
|
|
const ClutterColorTransformKey *key = data;
|
|
|
|
return (key->source.colorspace ^
|
|
key->source.transfer_function ^
|
|
key->target.colorspace ^
|
|
key->target.transfer_function);
|
|
}
|
|
|
|
gboolean
|
|
clutter_color_transform_key_equal (gconstpointer data1,
|
|
gconstpointer data2)
|
|
{
|
|
const ClutterColorTransformKey *key1 = data1;
|
|
const ClutterColorTransformKey *key2 = data2;
|
|
|
|
return (key1->source.colorspace == key2->source.colorspace &&
|
|
key1->source.transfer_function == key2->source.transfer_function &&
|
|
key1->target.colorspace == key2->target.colorspace &&
|
|
key1->target.transfer_function == key2->target.transfer_function);
|
|
}
|
|
|
|
void
|
|
clutter_color_transform_key_init (ClutterColorTransformKey *key,
|
|
ClutterColorState *color_state,
|
|
ClutterColorState *target_color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv =
|
|
clutter_color_state_get_instance_private (color_state);
|
|
ClutterColorStatePrivate *target_priv =
|
|
clutter_color_state_get_instance_private (target_color_state);
|
|
|
|
key->source.colorspace = priv->colorspace;
|
|
key->source.transfer_function = priv->transfer_function;
|
|
key->target.colorspace = target_priv->colorspace;
|
|
key->target.transfer_function = target_priv->transfer_function;
|
|
}
|
|
|
|
static const char *
|
|
clutter_colorspace_to_string (ClutterColorspace colorspace)
|
|
{
|
|
switch (colorspace)
|
|
{
|
|
case CLUTTER_COLORSPACE_DEFAULT:
|
|
return "unknown";
|
|
case CLUTTER_COLORSPACE_SRGB:
|
|
return "sRGB";
|
|
case CLUTTER_COLORSPACE_BT2020:
|
|
return "BT.2020";
|
|
}
|
|
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
static const char *
|
|
clutter_transfer_function_to_string (ClutterTransferFunction transfer_function)
|
|
{
|
|
switch (transfer_function)
|
|
{
|
|
case CLUTTER_TRANSFER_FUNCTION_DEFAULT:
|
|
return "default";
|
|
case CLUTTER_TRANSFER_FUNCTION_SRGB:
|
|
return "sRGB";
|
|
case CLUTTER_TRANSFER_FUNCTION_PQ:
|
|
return "PQ";
|
|
case CLUTTER_TRANSFER_FUNCTION_LINEAR:
|
|
return "linear";
|
|
}
|
|
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
unsigned int
|
|
clutter_color_state_get_id (ClutterColorState *color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_COLOR_STATE (color_state), 0);
|
|
|
|
priv = clutter_color_state_get_instance_private (color_state);
|
|
|
|
return priv->id;
|
|
}
|
|
|
|
ClutterColorspace
|
|
clutter_color_state_get_colorspace (ClutterColorState *color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_COLOR_STATE (color_state),
|
|
CLUTTER_COLORSPACE_DEFAULT);
|
|
|
|
priv = clutter_color_state_get_instance_private (color_state);
|
|
|
|
return priv->colorspace;
|
|
}
|
|
|
|
ClutterTransferFunction
|
|
clutter_color_state_get_transfer_function (ClutterColorState *color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_COLOR_STATE (color_state),
|
|
CLUTTER_TRANSFER_FUNCTION_DEFAULT);
|
|
|
|
priv = clutter_color_state_get_instance_private (color_state);
|
|
|
|
return priv->transfer_function;
|
|
}
|
|
|
|
void
|
|
clutter_transfer_function_get_default_luminances (ClutterTransferFunction transfer_function,
|
|
float *min_lum_out,
|
|
float *max_lum_out,
|
|
float *ref_lum_out)
|
|
{
|
|
float min_lum = -1.0f, max_lum = -1.0f, ref_lum = -1.0f;
|
|
|
|
switch (transfer_function)
|
|
{
|
|
case CLUTTER_TRANSFER_FUNCTION_DEFAULT:
|
|
case CLUTTER_TRANSFER_FUNCTION_SRGB:
|
|
case CLUTTER_TRANSFER_FUNCTION_LINEAR:
|
|
min_lum = 0.2f;
|
|
max_lum = 80.0f;
|
|
ref_lum = 80.0f;
|
|
break;
|
|
case CLUTTER_TRANSFER_FUNCTION_PQ:
|
|
min_lum = 0.005f;
|
|
max_lum = 10000.0f;
|
|
ref_lum = 203.0f;
|
|
break;
|
|
}
|
|
|
|
if (min_lum_out)
|
|
*min_lum_out = min_lum;
|
|
if (max_lum_out)
|
|
*max_lum_out = max_lum;
|
|
if (ref_lum_out)
|
|
*ref_lum_out = ref_lum;
|
|
}
|
|
|
|
void
|
|
clutter_color_state_get_luminances (ClutterColorState *color_state,
|
|
float *min_lum_out,
|
|
float *max_lum_out,
|
|
float *ref_lum_out)
|
|
{
|
|
ClutterColorStatePrivate *priv;
|
|
float min_lum, max_lum, ref_lum;
|
|
|
|
g_return_if_fail (CLUTTER_IS_COLOR_STATE (color_state));
|
|
|
|
priv = clutter_color_state_get_instance_private (color_state);
|
|
|
|
clutter_transfer_function_get_default_luminances (priv->transfer_function,
|
|
&min_lum,
|
|
&max_lum,
|
|
&ref_lum);
|
|
|
|
if (priv->min_lum >= 0.0f)
|
|
min_lum = priv->min_lum;
|
|
if (priv->max_lum >= 0.0f)
|
|
max_lum = priv->max_lum;
|
|
if (priv->ref_lum >= 0.0f)
|
|
ref_lum = priv->ref_lum;
|
|
|
|
if (min_lum_out)
|
|
*min_lum_out = min_lum;
|
|
if (max_lum_out)
|
|
*max_lum_out = max_lum;
|
|
if (ref_lum_out)
|
|
*ref_lum_out = ref_lum;
|
|
}
|
|
|
|
static void
|
|
clutter_color_state_constructed (GObject *object)
|
|
{
|
|
ClutterColorState *color_state = CLUTTER_COLOR_STATE (object);
|
|
ClutterColorStatePrivate *priv =
|
|
clutter_color_state_get_instance_private (color_state);
|
|
ClutterColorManager *color_manager;
|
|
|
|
g_warn_if_fail (priv->context);
|
|
|
|
color_manager = clutter_context_get_color_manager (priv->context);
|
|
|
|
priv->id = clutter_color_manager_get_next_id (color_manager);
|
|
}
|
|
|
|
static void
|
|
clutter_color_state_set_property (GObject *object,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterColorState *color_state = CLUTTER_COLOR_STATE (object);
|
|
ClutterColorStatePrivate *priv;
|
|
|
|
priv = clutter_color_state_get_instance_private (color_state);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_CONTEXT:
|
|
priv->context = g_value_get_object (value);
|
|
break;
|
|
|
|
case PROP_COLORSPACE:
|
|
priv->colorspace = g_value_get_enum (value);
|
|
break;
|
|
|
|
case PROP_TRANSFER_FUNCTION:
|
|
priv->transfer_function = g_value_get_enum (value);
|
|
break;
|
|
|
|
case PROP_MIN_LUMINANCE:
|
|
priv->min_lum = g_value_get_float (value);
|
|
break;
|
|
|
|
case PROP_MAX_LUMINANCE:
|
|
priv->max_lum = g_value_get_float (value);
|
|
break;
|
|
|
|
case PROP_REF_LUMINANCE:
|
|
priv->ref_lum = g_value_get_float (value);
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_color_state_get_property (GObject *object,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterColorState *color_state = CLUTTER_COLOR_STATE (object);
|
|
ClutterColorStatePrivate *priv =
|
|
clutter_color_state_get_instance_private (color_state);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_CONTEXT:
|
|
g_value_set_object (value, priv->context);
|
|
break;
|
|
|
|
case PROP_COLORSPACE:
|
|
g_value_set_enum (value, priv->colorspace);
|
|
break;
|
|
|
|
case PROP_TRANSFER_FUNCTION:
|
|
g_value_set_enum (value, priv->transfer_function);
|
|
break;
|
|
|
|
case PROP_MIN_LUMINANCE:
|
|
g_value_set_float (value, priv->min_lum);
|
|
break;
|
|
|
|
case PROP_MAX_LUMINANCE:
|
|
g_value_set_float (value, priv->max_lum);
|
|
break;
|
|
|
|
case PROP_REF_LUMINANCE:
|
|
g_value_set_float (value, priv->ref_lum);
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_color_state_class_init (ClutterColorStateClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
|
|
gobject_class->constructed = clutter_color_state_constructed;
|
|
gobject_class->set_property = clutter_color_state_set_property;
|
|
gobject_class->get_property = clutter_color_state_get_property;
|
|
|
|
/**
|
|
* ClutterColorState:context:
|
|
*
|
|
* The associated ClutterContext.
|
|
*/
|
|
obj_props[PROP_CONTEXT] =
|
|
g_param_spec_object ("context", NULL, NULL,
|
|
CLUTTER_TYPE_CONTEXT,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_STATIC_STRINGS |
|
|
G_PARAM_CONSTRUCT_ONLY);
|
|
|
|
/**
|
|
* ClutterColorState:colorspace:
|
|
*
|
|
* Colorspace information of the each color state,
|
|
* defaults to sRGB colorspace
|
|
*/
|
|
obj_props[PROP_COLORSPACE] =
|
|
g_param_spec_enum ("colorspace", NULL, NULL,
|
|
CLUTTER_TYPE_COLORSPACE,
|
|
CLUTTER_COLORSPACE_SRGB,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_STATIC_STRINGS |
|
|
G_PARAM_CONSTRUCT_ONLY);
|
|
|
|
/**
|
|
* ClutterColorState:transfer-function:
|
|
*
|
|
* Transfer function.
|
|
*/
|
|
obj_props[PROP_TRANSFER_FUNCTION] =
|
|
g_param_spec_enum ("transfer-function", NULL, NULL,
|
|
CLUTTER_TYPE_TRANSFER_FUNCTION,
|
|
CLUTTER_TRANSFER_FUNCTION_SRGB,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_STATIC_STRINGS |
|
|
G_PARAM_CONSTRUCT_ONLY);
|
|
|
|
/**
|
|
* ClutterColorState:min-luminance:
|
|
*
|
|
* Minimum luminance.
|
|
*/
|
|
obj_props[PROP_MIN_LUMINANCE] =
|
|
g_param_spec_float ("min-luminance", NULL, NULL,
|
|
-1.0f, 10000.0f, 0.0f,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_STATIC_STRINGS |
|
|
G_PARAM_CONSTRUCT_ONLY);
|
|
|
|
/**
|
|
* ClutterColorState:max-luminance:
|
|
*
|
|
* Maximum luminance.
|
|
*/
|
|
obj_props[PROP_MAX_LUMINANCE] =
|
|
g_param_spec_float ("max-luminance", NULL, NULL,
|
|
-1.0f, 10000.0f, 0.0f,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_STATIC_STRINGS |
|
|
G_PARAM_CONSTRUCT_ONLY);
|
|
|
|
/**
|
|
* ClutterColorState:ref-luminance:
|
|
*
|
|
* Reference luminance.
|
|
*/
|
|
obj_props[PROP_REF_LUMINANCE] =
|
|
g_param_spec_float ("ref-luminance", NULL, NULL,
|
|
-1.0f, 10000.0f, 0.0f,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_STATIC_STRINGS |
|
|
G_PARAM_CONSTRUCT_ONLY);
|
|
|
|
g_object_class_install_properties (gobject_class, N_PROPS, obj_props);
|
|
}
|
|
|
|
static void
|
|
clutter_color_state_init (ClutterColorState *color_state)
|
|
{
|
|
}
|
|
|
|
/**
|
|
* clutter_color_state_new:
|
|
*
|
|
* Create a new ClutterColorState object.
|
|
*
|
|
* Return value: A new ClutterColorState object.
|
|
**/
|
|
ClutterColorState *
|
|
clutter_color_state_new (ClutterContext *context,
|
|
ClutterColorspace colorspace,
|
|
ClutterTransferFunction transfer_function)
|
|
{
|
|
return clutter_color_state_new_full (context,
|
|
colorspace, transfer_function,
|
|
-1.0f, -1.0f, -1.0f);
|
|
}
|
|
|
|
/**
|
|
* clutter_color_state_new_full:
|
|
*
|
|
* Create a new ClutterColorState object with all possible parameters. Some
|
|
* arguments might not be valid to set with other arguments.
|
|
*
|
|
* Return value: A new ClutterColorState object.
|
|
**/
|
|
ClutterColorState *
|
|
clutter_color_state_new_full (ClutterContext *context,
|
|
ClutterColorspace colorspace,
|
|
ClutterTransferFunction transfer_function,
|
|
float min_lum,
|
|
float max_lum,
|
|
float ref_lum)
|
|
{
|
|
return g_object_new (CLUTTER_TYPE_COLOR_STATE,
|
|
"context", context,
|
|
"colorspace", colorspace,
|
|
"transfer-function", transfer_function,
|
|
"min-luminance", min_lum,
|
|
"max-luminance", max_lum,
|
|
"ref-luminance", ref_lum,
|
|
NULL);
|
|
}
|
|
|
|
static const char pq_eotf_source[] =
|
|
"// pq_eotf:\n"
|
|
"// @color: Normalized ([0,1]) electrical signal value\n"
|
|
"// Returns: tristimulus values ([0,1])\n"
|
|
"vec3 pq_eotf (vec3 color)\n"
|
|
"{\n"
|
|
" const float c1 = 0.8359375;\n"
|
|
" const float c2 = 18.8515625;\n"
|
|
" const float c3 = 18.6875;\n"
|
|
"\n"
|
|
" const float oo_m1 = 1.0 / 0.1593017578125;\n"
|
|
" const float oo_m2 = 1.0 / 78.84375;\n"
|
|
"\n"
|
|
" vec3 num = max (pow (color, vec3 (oo_m2)) - c1, vec3 (0.0));\n"
|
|
" vec3 den = c2 - c3 * pow (color, vec3 (oo_m2));\n"
|
|
"\n"
|
|
" return pow (num / den, vec3 (oo_m1));\n"
|
|
"}\n"
|
|
"\n"
|
|
"vec4 pq_eotf (vec4 color)\n"
|
|
"{\n"
|
|
" return vec4 (pq_eotf (color.rgb), color.a);\n"
|
|
"}\n";
|
|
|
|
static const char pq_inv_eotf_source[] =
|
|
"// pq_inv_eotf:\n"
|
|
"// @color: Normalized tristimulus values ([0,1])"
|
|
"// Returns: Normalized ([0,1]) electrical signal value\n"
|
|
"vec3 pq_inv_eotf (vec3 color)\n"
|
|
"{\n"
|
|
" float m1 = 0.1593017578125;\n"
|
|
" float m2 = 78.84375;\n"
|
|
" float c1 = 0.8359375;\n"
|
|
" float c2 = 18.8515625;\n"
|
|
" float c3 = 18.6875;\n"
|
|
" vec3 color_pow_m1 = pow (color, vec3 (m1));\n"
|
|
" vec3 num = vec3 (c1) + c2 * color_pow_m1;\n"
|
|
" vec3 denum = vec3 (1.0) + c3 * color_pow_m1;\n"
|
|
" return pow (num / denum, vec3 (m2));\n"
|
|
"}\n"
|
|
"\n"
|
|
"vec4 pq_inv_eotf (vec4 color)\n"
|
|
"{\n"
|
|
" return vec4 (pq_inv_eotf (color.rgb), color.a);\n"
|
|
"}\n";
|
|
|
|
static const char srgb_eotf_source[] =
|
|
"// srgb_eotf:\n"
|
|
"// @color: Normalized ([0,1]) electrical signal value.\n"
|
|
"// Returns: Normalized tristimulus values ([0,1])\n"
|
|
"vec3 srgb_eotf (vec3 color)\n"
|
|
"{\n"
|
|
" bvec3 is_low = lessThanEqual (color, vec3 (0.04045));\n"
|
|
" vec3 lo_part = color / 12.92;\n"
|
|
" vec3 hi_part = pow ((color + 0.055) / 1.055, vec3 (12.0 / 5.0));\n"
|
|
" return mix (hi_part, lo_part, is_low);\n"
|
|
"}\n"
|
|
"\n"
|
|
"vec4 srgb_eotf (vec4 color)\n"
|
|
"{\n"
|
|
" return vec4 (srgb_eotf (color.rgb), color.a);\n"
|
|
"}\n";
|
|
|
|
static const char srgb_inv_eotf_source[] =
|
|
"// srgb_inv_eotf:\n"
|
|
"// @color: Normalized ([0,1]) tristimulus values\n"
|
|
"// Returns: Normalized ([0,1]) electrical signal value\n"
|
|
"vec3 srgb_inv_eotf (vec3 color)\n"
|
|
"{\n"
|
|
" bvec3 is_lo = lessThanEqual (color, vec3 (0.0031308));\n"
|
|
"\n"
|
|
" vec3 lo_part = color * 12.92;\n"
|
|
" vec3 hi_part = pow (color, vec3 (5.0 / 12.0)) * 1.055 - 0.055;\n"
|
|
" return mix (hi_part, lo_part, is_lo);\n"
|
|
"}\n"
|
|
"\n"
|
|
"vec4 srgb_inv_eotf (vec4 color)\n"
|
|
"{\n"
|
|
" return vec4 (srgb_inv_eotf (color.rgb), color.a);\n"
|
|
"}\n";
|
|
|
|
/* Calculated using:
|
|
* numpy.dot(colour.models.RGB_COLOURSPACE_BT2020.matrix_XYZ_to_RGB,
|
|
* colour.models.RGB_COLOURSPACE_BT709.matrix_RGB_to_XYZ)
|
|
*/
|
|
static const char bt709_to_bt2020_matrix_source[] =
|
|
"mat3 bt709_to_bt2020 =\n"
|
|
" mat3 (vec3 (0.6274039, 0.06909729, 0.01639144),\n"
|
|
" vec3 (0.32928304, 0.9195404, 0.08801331),\n"
|
|
" vec3 (0.04331307, 0.01136232, 0.89559525));\n";
|
|
|
|
/*
|
|
* Calculated using:
|
|
* numpy.dot(colour.models.RGB_COLOURSPACE_BT709.matrix_XYZ_to_RGB,
|
|
* colour.models.RGB_COLOURSPACE_BT2020.matrix_RGB_to_XYZ)
|
|
*/
|
|
static const char bt2020_to_bt709_matrix_source[] =
|
|
"mat3 bt2020_to_bt709 =\n"
|
|
" mat3 (vec3 (1.660491, -0.12455047, -0.01815076),\n"
|
|
" vec3 (-0.58764114, 1.1328999, -0.1005789),\n"
|
|
" vec3 (-0.07284986, -0.00834942, 1.11872966));\n";
|
|
|
|
typedef struct _TransferFunction
|
|
{
|
|
const char *source;
|
|
const char *name;
|
|
} TransferFunction;
|
|
|
|
typedef struct _MatrixMultiplication
|
|
{
|
|
const char *source;
|
|
const char *name;
|
|
} MatrixMultiplication;
|
|
|
|
static const TransferFunction pq_eotf = {
|
|
.source = pq_eotf_source,
|
|
.name = "pq_eotf",
|
|
};
|
|
|
|
static const TransferFunction pq_inv_eotf = {
|
|
.source = pq_inv_eotf_source,
|
|
.name = "pq_inv_eotf",
|
|
};
|
|
|
|
static const TransferFunction srgb_eotf = {
|
|
.source = srgb_eotf_source,
|
|
.name = "srgb_eotf",
|
|
};
|
|
|
|
static const TransferFunction srgb_inv_eotf = {
|
|
.source = srgb_inv_eotf_source,
|
|
.name = "srgb_inv_eotf",
|
|
};
|
|
|
|
static const MatrixMultiplication bt709_to_bt2020 = {
|
|
.source = bt709_to_bt2020_matrix_source,
|
|
.name = "bt709_to_bt2020",
|
|
};
|
|
|
|
static const MatrixMultiplication bt2020_to_bt709 = {
|
|
.source = bt2020_to_bt709_matrix_source,
|
|
.name = "bt2020_to_bt709",
|
|
};
|
|
|
|
static void
|
|
append_shader_description (GString *snippet_source,
|
|
ClutterColorState *color_state,
|
|
ClutterColorState *target_color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv =
|
|
clutter_color_state_get_instance_private (color_state);
|
|
ClutterColorStatePrivate *target_priv =
|
|
clutter_color_state_get_instance_private (target_color_state);
|
|
const char *colorspace =
|
|
clutter_colorspace_to_string (priv->colorspace);
|
|
const char *transfer_function =
|
|
clutter_transfer_function_to_string (priv->transfer_function);
|
|
const char *target_colorspace =
|
|
clutter_colorspace_to_string (target_priv->colorspace);
|
|
const char *target_transfer_function =
|
|
clutter_transfer_function_to_string (target_priv->transfer_function);
|
|
|
|
g_string_append_printf (snippet_source,
|
|
" // %s (%s) to %s (%s)\n",
|
|
colorspace,
|
|
transfer_function,
|
|
target_colorspace,
|
|
target_transfer_function);
|
|
}
|
|
|
|
static const TransferFunction *
|
|
get_eotf (ClutterColorState *color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv =
|
|
clutter_color_state_get_instance_private (color_state);
|
|
|
|
switch (priv->transfer_function)
|
|
{
|
|
case CLUTTER_TRANSFER_FUNCTION_PQ:
|
|
return &pq_eotf;
|
|
case CLUTTER_TRANSFER_FUNCTION_SRGB:
|
|
case CLUTTER_TRANSFER_FUNCTION_DEFAULT:
|
|
return &srgb_eotf;
|
|
case CLUTTER_TRANSFER_FUNCTION_LINEAR:
|
|
return NULL;
|
|
}
|
|
|
|
g_warning ("Unhandled tranfer function %s",
|
|
clutter_transfer_function_to_string (priv->transfer_function));
|
|
return NULL;
|
|
}
|
|
|
|
static const TransferFunction *
|
|
get_inv_eotf (ClutterColorState *color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv =
|
|
clutter_color_state_get_instance_private (color_state);
|
|
|
|
switch (priv->transfer_function)
|
|
{
|
|
case CLUTTER_TRANSFER_FUNCTION_PQ:
|
|
return &pq_inv_eotf;
|
|
case CLUTTER_TRANSFER_FUNCTION_SRGB:
|
|
case CLUTTER_TRANSFER_FUNCTION_DEFAULT:
|
|
return &srgb_inv_eotf;
|
|
case CLUTTER_TRANSFER_FUNCTION_LINEAR:
|
|
return NULL;
|
|
}
|
|
g_warning ("Unhandled tranfer function %s",
|
|
clutter_transfer_function_to_string (priv->transfer_function));
|
|
return NULL;
|
|
}
|
|
|
|
static void
|
|
get_transfer_functions (ClutterColorState *color_state,
|
|
ClutterColorState *target_color_state,
|
|
const TransferFunction **pre_transfer_function,
|
|
const TransferFunction **post_transfer_function)
|
|
{
|
|
if (clutter_color_state_equals (color_state, target_color_state))
|
|
return;
|
|
|
|
*pre_transfer_function = get_eotf (color_state);
|
|
*post_transfer_function = get_inv_eotf (target_color_state);
|
|
}
|
|
|
|
static const MatrixMultiplication *
|
|
get_color_space_mapping_matrix (ClutterColorState *color_state,
|
|
ClutterColorState *target_color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv =
|
|
clutter_color_state_get_instance_private (color_state);
|
|
ClutterColorStatePrivate *target_priv =
|
|
clutter_color_state_get_instance_private (target_color_state);
|
|
|
|
switch (priv->colorspace)
|
|
{
|
|
case CLUTTER_COLORSPACE_SRGB:
|
|
case CLUTTER_COLORSPACE_DEFAULT:
|
|
switch (target_priv->colorspace)
|
|
{
|
|
case CLUTTER_COLORSPACE_BT2020:
|
|
return &bt709_to_bt2020;
|
|
case CLUTTER_COLORSPACE_SRGB:
|
|
case CLUTTER_COLORSPACE_DEFAULT:
|
|
return NULL;
|
|
}
|
|
break;
|
|
case CLUTTER_COLORSPACE_BT2020:
|
|
switch (target_priv->colorspace)
|
|
{
|
|
case CLUTTER_COLORSPACE_BT2020:
|
|
return NULL;
|
|
case CLUTTER_COLORSPACE_SRGB:
|
|
case CLUTTER_COLORSPACE_DEFAULT:
|
|
return &bt2020_to_bt709;
|
|
}
|
|
break;
|
|
}
|
|
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
static CoglSnippet *
|
|
clutter_color_state_get_transform_snippet (ClutterColorState *color_state,
|
|
ClutterColorState *target_color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv;
|
|
ClutterColorManager *color_manager;
|
|
ClutterColorTransformKey transform_key;
|
|
CoglSnippet *snippet;
|
|
const MatrixMultiplication *color_space_mapping = NULL;
|
|
const TransferFunction *pre_transfer_function = NULL;
|
|
const TransferFunction *post_transfer_function = NULL;
|
|
g_autoptr (GString) globals_source = NULL;
|
|
g_autoptr (GString) snippet_source = NULL;
|
|
|
|
priv = clutter_color_state_get_instance_private (color_state);
|
|
color_manager = clutter_context_get_color_manager (priv->context);
|
|
|
|
clutter_color_transform_key_init (&transform_key,
|
|
color_state,
|
|
target_color_state);
|
|
snippet = clutter_color_manager_lookup_snippet (color_manager,
|
|
&transform_key);
|
|
if (snippet)
|
|
return g_object_ref (snippet);
|
|
|
|
color_space_mapping = get_color_space_mapping_matrix (color_state,
|
|
target_color_state);
|
|
|
|
get_transfer_functions (color_state, target_color_state,
|
|
&pre_transfer_function,
|
|
&post_transfer_function);
|
|
|
|
globals_source = g_string_new (NULL);
|
|
if (pre_transfer_function)
|
|
g_string_append_printf (globals_source, "%s\n", pre_transfer_function->source);
|
|
if (post_transfer_function)
|
|
g_string_append_printf (globals_source, "%s\n", post_transfer_function->source);
|
|
if (color_space_mapping)
|
|
g_string_append_printf (globals_source, "%s\n", color_space_mapping->source);
|
|
|
|
g_string_append (globals_source,
|
|
"uniform float " UNIFORM_NAME_LUMINANCE_MAPPING ";\n");
|
|
|
|
/*
|
|
* The following statements generate a shader snippet that transforms colors
|
|
* from one color state (transfer function, color space, color encoding) into
|
|
* another. When the target color state is optically encoded, we always draw
|
|
* into an intermediate 64 bit half float typed pixel.
|
|
*
|
|
* The value stored in this pixel is roughly the luminance expected by the
|
|
* target color state's transfer function.
|
|
*
|
|
* For sRGB that means luminance relative the reference display as defined by
|
|
* the sRGB specification, i.e. a value typically between 0.0 and 1.0. For PQ
|
|
* this means absolute luminance in cd/m² (nits).
|
|
*
|
|
* The snippet contains a pipeline that roughly looks like this:
|
|
*
|
|
* color = pre_transfer_function (color)
|
|
* color *= luminance_gain
|
|
* color = color_space_mapping_matrix * color
|
|
* color = post_transfer_function (color)
|
|
*
|
|
*/
|
|
|
|
snippet_source = g_string_new (NULL);
|
|
append_shader_description (snippet_source, color_state, target_color_state);
|
|
|
|
g_string_append (snippet_source,
|
|
" vec3 color_state_color = cogl_color_out.rgb;\n");
|
|
|
|
if (pre_transfer_function)
|
|
{
|
|
g_string_append_printf (snippet_source,
|
|
" color_state_color = %s (color_state_color);\n",
|
|
pre_transfer_function->name);
|
|
}
|
|
|
|
g_string_append (snippet_source,
|
|
" color_state_color = "
|
|
UNIFORM_NAME_LUMINANCE_MAPPING " * color_state_color;\n");
|
|
|
|
if (color_space_mapping)
|
|
{
|
|
g_string_append_printf (snippet_source,
|
|
" color_state_color = %s * color_state_color;\n",
|
|
color_space_mapping->name);
|
|
}
|
|
|
|
if (post_transfer_function)
|
|
{
|
|
g_string_append_printf (snippet_source,
|
|
" // Post transfer function\n"
|
|
" color_state_color = %s (color_state_color);\n",
|
|
post_transfer_function->name);
|
|
}
|
|
|
|
g_string_append (snippet_source,
|
|
" cogl_color_out = vec4 (color_state_color, cogl_color_out.a);\n");
|
|
|
|
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT,
|
|
globals_source->str,
|
|
snippet_source->str);
|
|
cogl_snippet_set_capability (snippet,
|
|
CLUTTER_PIPELINE_CAPABILITY,
|
|
CLUTTER_PIPELINE_CAPABILITY_COLOR_STATE);
|
|
clutter_color_manager_add_snippet (color_manager,
|
|
&transform_key,
|
|
g_object_ref (snippet));
|
|
return snippet;
|
|
}
|
|
|
|
static float
|
|
get_luminance_mapping (ClutterColorState *color_state,
|
|
ClutterColorState *target_color_state)
|
|
{
|
|
float min_lum, max_lum, ref_lum;
|
|
float target_min_lum, target_max_lum, target_ref_lum;
|
|
|
|
clutter_color_state_get_luminances (color_state,
|
|
&min_lum, &max_lum, &ref_lum);
|
|
|
|
clutter_color_state_get_luminances (target_color_state,
|
|
&target_min_lum,
|
|
&target_max_lum,
|
|
&target_ref_lum);
|
|
|
|
/* this is a very basic, non-contrast preserving way of matching the reference
|
|
* luminance level */
|
|
return (target_ref_lum / ref_lum) * (max_lum / target_max_lum);
|
|
}
|
|
|
|
void
|
|
clutter_color_state_update_uniforms (ClutterColorState *color_state,
|
|
ClutterColorState *target_color_state,
|
|
CoglPipeline *pipeline)
|
|
{
|
|
float luminance_mapping;
|
|
int uniform_location_luminance_mapping;
|
|
|
|
luminance_mapping = get_luminance_mapping (color_state, target_color_state);
|
|
|
|
uniform_location_luminance_mapping =
|
|
cogl_pipeline_get_uniform_location (pipeline,
|
|
UNIFORM_NAME_LUMINANCE_MAPPING);
|
|
|
|
cogl_pipeline_set_uniform_1f (pipeline,
|
|
uniform_location_luminance_mapping,
|
|
luminance_mapping);
|
|
}
|
|
|
|
void
|
|
clutter_color_state_add_pipeline_transform (ClutterColorState *color_state,
|
|
ClutterColorState *target_color_state,
|
|
CoglPipeline *pipeline)
|
|
{
|
|
g_autoptr (CoglSnippet) snippet = NULL;
|
|
|
|
g_return_if_fail (CLUTTER_IS_COLOR_STATE (color_state));
|
|
g_return_if_fail (CLUTTER_IS_COLOR_STATE (target_color_state));
|
|
|
|
snippet = clutter_color_state_get_transform_snippet (color_state,
|
|
target_color_state);
|
|
cogl_pipeline_add_snippet (pipeline, snippet);
|
|
|
|
clutter_color_state_update_uniforms (color_state,
|
|
target_color_state,
|
|
pipeline);
|
|
}
|
|
|
|
static gboolean
|
|
luminance_value_approx_equal (float lum,
|
|
float other_lum,
|
|
float epsilon)
|
|
{
|
|
if (lum == 0.0f || other_lum == 0.0f)
|
|
return lum == other_lum;
|
|
|
|
return G_APPROX_VALUE (lum / other_lum, 1.0f, epsilon);
|
|
}
|
|
|
|
static gboolean
|
|
luminances_equal (ClutterColorState *color_state,
|
|
ClutterColorState *other_color_state)
|
|
{
|
|
float min_lum, max_lum, ref_lum;
|
|
float other_min_lum, other_max_lum, other_ref_lum;
|
|
|
|
clutter_color_state_get_luminances (color_state,
|
|
&min_lum, &max_lum, &ref_lum);
|
|
|
|
clutter_color_state_get_luminances (other_color_state,
|
|
&other_min_lum,
|
|
&other_max_lum,
|
|
&other_ref_lum);
|
|
|
|
return luminance_value_approx_equal (min_lum, other_min_lum, 0.1f) &&
|
|
luminance_value_approx_equal (max_lum, other_max_lum, 0.1f) &&
|
|
luminance_value_approx_equal (ref_lum, other_ref_lum, 0.1f);
|
|
}
|
|
|
|
gboolean
|
|
clutter_color_state_equals (ClutterColorState *color_state,
|
|
ClutterColorState *other_color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv;
|
|
ClutterColorStatePrivate *other_priv;
|
|
|
|
if (color_state == other_color_state)
|
|
return TRUE;
|
|
|
|
if (color_state == NULL || other_color_state == NULL)
|
|
return FALSE;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_COLOR_STATE (color_state), FALSE);
|
|
g_return_val_if_fail (CLUTTER_IS_COLOR_STATE (other_color_state), FALSE);
|
|
|
|
priv = clutter_color_state_get_instance_private (color_state);
|
|
other_priv = clutter_color_state_get_instance_private (other_color_state);
|
|
|
|
return priv->colorspace == other_priv->colorspace &&
|
|
priv->transfer_function == other_priv->transfer_function &&
|
|
luminances_equal (color_state, other_color_state);
|
|
}
|
|
|
|
static char *
|
|
enum_to_string (GType type,
|
|
unsigned int enum_value)
|
|
{
|
|
GEnumClass *enum_class;
|
|
GEnumValue *value;
|
|
char *retval = NULL;
|
|
|
|
enum_class = g_type_class_ref (type);
|
|
|
|
value = g_enum_get_value (enum_class, enum_value);
|
|
if (value)
|
|
retval = g_strdup (value->value_nick);
|
|
|
|
g_type_class_unref (enum_class);
|
|
|
|
return retval;
|
|
}
|
|
|
|
char *
|
|
clutter_color_state_to_string (ClutterColorState *color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv;
|
|
g_autofree char *colorspace_name = NULL;
|
|
g_autofree char *transfer_function_name = NULL;
|
|
float min_lum, max_lum, ref_lum;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_COLOR_STATE (color_state), FALSE);
|
|
|
|
priv = clutter_color_state_get_instance_private (color_state);
|
|
|
|
colorspace_name = enum_to_string (CLUTTER_TYPE_COLORSPACE, priv->colorspace);
|
|
transfer_function_name = enum_to_string (CLUTTER_TYPE_TRANSFER_FUNCTION,
|
|
priv->transfer_function);
|
|
|
|
clutter_color_state_get_luminances (color_state, &min_lum, &max_lum, &ref_lum);
|
|
|
|
return g_strdup_printf ("ClutterColorState %d "
|
|
"(colorspace: %s, transfer function: %s, "
|
|
"min lum: %f, max lum: %f, ref lum: %f)",
|
|
priv->id,
|
|
colorspace_name,
|
|
transfer_function_name,
|
|
min_lum,
|
|
max_lum,
|
|
ref_lum);
|
|
}
|
|
|
|
ClutterEncodingRequiredFormat
|
|
clutter_color_state_required_format (ClutterColorState *color_state)
|
|
{
|
|
ClutterColorStatePrivate *priv;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_COLOR_STATE (color_state), FALSE);
|
|
|
|
priv = clutter_color_state_get_instance_private (color_state);
|
|
|
|
switch (priv->transfer_function)
|
|
{
|
|
case CLUTTER_TRANSFER_FUNCTION_LINEAR:
|
|
return CLUTTER_ENCODING_REQUIRED_FORMAT_FP16;
|
|
case CLUTTER_TRANSFER_FUNCTION_PQ:
|
|
return CLUTTER_ENCODING_REQUIRED_FORMAT_UINT10;
|
|
case CLUTTER_TRANSFER_FUNCTION_SRGB:
|
|
case CLUTTER_TRANSFER_FUNCTION_DEFAULT:
|
|
return CLUTTER_ENCODING_REQUIRED_FORMAT_UINT8;
|
|
}
|
|
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
/**
|
|
* clutter_color_state_get_blending:
|
|
* @color_state: a #ClutterColorState
|
|
* @force: if a linear variant should be forced
|
|
*
|
|
* Retrieves a variant of @color_state that is suitable for blending. This
|
|
* usually is a variant with linear transfer characteristics. If @color_state
|
|
* already is a #ClutterColorState suitable for blending, then @color_state is
|
|
* returned.
|
|
*
|
|
* Currently sRGB content is blended with sRGB and not with linear transfer
|
|
* characteristics.
|
|
*
|
|
* If @force is TRUE then linear transfer characteristics are used always.
|
|
*
|
|
* Returns: (transfer full): the #ClutterColorState suitable for blending
|
|
*/
|
|
ClutterColorState *
|
|
clutter_color_state_get_blending (ClutterColorState *color_state,
|
|
gboolean force)
|
|
{
|
|
ClutterColorStatePrivate *priv;
|
|
ClutterTransferFunction blending_tf;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_COLOR_STATE (color_state), FALSE);
|
|
|
|
priv = clutter_color_state_get_instance_private (color_state);
|
|
|
|
switch (priv->transfer_function)
|
|
{
|
|
case CLUTTER_TRANSFER_FUNCTION_PQ:
|
|
case CLUTTER_TRANSFER_FUNCTION_LINEAR:
|
|
blending_tf = CLUTTER_TRANSFER_FUNCTION_LINEAR;
|
|
break;
|
|
/* effectively this means we will blend sRGB content in sRGB, not linear */
|
|
case CLUTTER_TRANSFER_FUNCTION_SRGB:
|
|
case CLUTTER_TRANSFER_FUNCTION_DEFAULT:
|
|
blending_tf = priv->transfer_function;
|
|
break;
|
|
default:
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
if (force)
|
|
blending_tf = CLUTTER_TRANSFER_FUNCTION_LINEAR;
|
|
|
|
if (blending_tf == priv->transfer_function)
|
|
return g_object_ref (color_state);
|
|
|
|
return clutter_color_state_new_full (priv->context,
|
|
priv->colorspace,
|
|
blending_tf,
|
|
priv->min_lum,
|
|
priv->max_lum,
|
|
priv->ref_lum);
|
|
}
|